Player Matchup

Tyr
Tyr
Demosro
Tyr
Level 142
God Stats
28W - 11L
1,753 SR
Queue Stats
40W - 18L
1,705 Elo+
Solo
Chang'e
Chang'e
Gandlafpl
Chang'e
Level 197
God Stats
1W - 0L
1,392 SR
Queue Stats
49W - 43L
1,564 Elo+
Solo
Cupid
Cupid
XBrisingrX
Cupid
Level 123
God Stats
31W - 18L
1,681 SR
Queue Stats
343W - 337L
1,567 Elo+
Solo
Team Averages
Level 154
1,608 SR
1,612 Elo+

VS

Team Averages
Level 93
1,379 SR
1,507 Elo+
Ishtar
Ishtar
DiegossOw
Ishtar
Level 57
God Stats
31W - 34L
1,282 SR
Queue Stats
239W - 262L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
OptimalAcorn922
Sylvanus
Level 100
God Stats
8W - 8L
1,497 SR
Queue Stats
68W - 82L
1,488 Elo+
Solo
Chang'e
Chang'e
RoseQuarnz
Chang'e
Level 123
God Stats
6W - 8L
1,359 SR
Queue Stats
256W - 285L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
3 / 4 / 7
10,070
839
9,844
14,035
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Gandlafpl
Chang'e
17
3 / 0 / 7
10,380
865
10,752
11,978
5,753
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
18
4 / 1 / 6
10,891
908
9,316
8,868
3,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DiegossOw
Ishtar
16
1 / 2 / 4
9,955
830
10,915
7,172
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
1 / 5 / 4
8,836
736
7,113
14,624
16,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
RoseQuarnz
Chang'e
16
3 / 3 / 2
9,685
807
12,362
11,848
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
5
5
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
4
7
1.63
L
Ishtar
DiegossOw
Ishtar
1
2
4
1.5
W
Chang'e
Gandlafpl
Chang'e
3
0
7
6.5
L
Sylvanus
1
5
4
0.6
L
Chang'e
RoseQuarnz
Chang'e
3
3
2
1.33
W
Cupid
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
30,390
34,881
Taken
33,644
18,189
Mitigated
23,815
18,197
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,844
1,151
0
1,198
14,035
9,197
0
7,411
5,972
0
20,364
L
Ishtar
DiegossOw
Ishtar
10,915
6,033
0
958
7,172
2,745
138
2,809
4,355
0
35,982
W
Chang'e
Gandlafpl
Chang'e
10,752
858
3,242
4,930
11,978
5,753
92
5,843
5,661
33,866
2,624
L
Sylvanus
7,113
1,129
1,893
2,691
14,624
16,405
89
4,095
10,458
19,778
4,836
L
Chang'e
RoseQuarnz
Chang'e
12,362
402
1,707
4,255
11,848
4,665
46
2,891
8,938
37,198
0
W
Cupid
9,316
5,054
4,674
4,153
8,868
3,239
1,377
4,593
4,129
0
56,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
28,476
181
Minions Killed
162
0
Camps Cleared
0
720,322
Distance Traveled
661,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,070
839
23
2
0
239,832
0
L
Ishtar
9,955
830
70
6
0
219,316
0
W
Chang'e
10,380
865
59
5
0
235,969
0
L
Sylvanus
8,836
736
35
3
0
194,267
0
L
Chang'e
9,685
807
57
5
0
248,102
0
W
Cupid
10,891
908
99
8
0
244,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role