Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CaptainKark
Pele
Level 54
God Stats
7W - 8L
1,446 SR
Queue Stats
77W - 77L
1,390 Elo+
Party 2
Khepri
Khepri
DynastyZero
Khepri
Level 59
God Stats
2W - 5L
1,391 SR
Queue Stats
41W - 54L
1,405 Elo+
Party 2
Izanami
Izanami
Max1m07291
Izanami
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,382 Elo+
Solo
Surtr
Surtr
Sad Eyes xx
Surtr
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,195 Elo+
Solo
Team Averages
Level 67
1,467 SR
1,374 Elo+

VS

Team Averages
Level 97
1,518 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ApolloNitro
Olorun
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,480 Elo+
Solo
Ne Zha
Ne Zha
Bapho-met-
Ne Zha
Level 115
God Stats
2W - 3L
1,509 SR
Queue Stats
85W - 86L
1,510 Elo+
Party 1
Poseidon
Poseidon
EternallyxYoursx
Poseidon
Level 108
God Stats
2W - 0L
1,612 SR
Queue Stats
26W - 19L
1,494 Elo+
Party 1
Mulan
Mulan
Josue_116_
Mulan
Level 64
God Stats
3W - 3L
1,471 SR
Queue Stats
58W - 63L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,186
637
1,383
2,836
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 2 / 0
3,303
661
1,732
3,464
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
5
0 / 2 / 1
3,112
622
705
2,530
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Max1m07291
Izanami
2
0 / 1 / 0
2,486
497
82
690
166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
3,342
668
1,109
3,210
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
4 / 0 / 1
4,393
879
1,488
2,256
697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
6
2 / 1 / 3
4,014
803
2,314
2,331
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Bapho-met-
Ne Zha
7
0 / 0 / 0
3,507
701
595
3,175
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 0 / 1
3,779
756
479
737
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
7
0 / 0 / 0
3,826
765
937
2,721
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Ra
 
Ra
4
0
1
4.5
W
Olorun
2
1
3
3.5
W
Ne Zha
Bapho-met-
Ne Zha
0
0
0
0
L
1
2
0
0.5
L
Khepri
0
2
1
0.25
W
1
0
1
1.5
W
Mulan
0
0
0
0
L
Izanami
Max1m07291
Izanami
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,011
Damage
5,813
12,730
Taken
11,220
4,558
Mitigated
3,149
2,584
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,383
150
0
600
2,836
648
0
1,002
1,795
14,632
0
W
Ra
 
Ra
1,488
340
240
1,400
2,256
697
222
894
1,362
10,442
0
W
Olorun
2,314
1,983
44
638
2,331
557
602
433
1,898
14,671
0
W
Ne Zha
Bapho-met-
Ne Zha
595
152
0
492
3,175
928
0
224
2,918
0
17,798
L
1,732
461
0
489
3,464
978
0
1,468
1,996
0
15,911
L
Khepri
705
122
0
84
2,530
1,490
0
1,319
1,211
7,620
0
W
479
0
0
0
737
163
0
442
295
17,380
1,378
W
Mulan
937
100
0
776
2,721
804
0
95
2,473
0
18,666
L
Izanami
Max1m07291
Izanami
82
74
0
1
690
166
0
453
237
0
2,280
L
1,109
430
0
1,410
3,210
1,276
0
0
3,210
0
11,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,429
Gold Earned
19,519
99
Minions Killed
148
0
Camps Cleared
0
437,837
Distance Traveled
480,125
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,186
637
23
5
0
85,471
0
W
Ra
4,393
879
11
2
0
97,472
3
W
Olorun
4,014
803
26
5
0
92,073
0
W
Ne Zha
3,507
701
38
8
0
107,914
0
L
Pele
3,303
661
34
7
0
117,813
0
L
Khepri
3,112
622
10
2
0
111,576
0
W
Poseidon
3,779
756
34
7
0
95,206
0
W
Mulan
3,826
765
39
8
0
87,460
2
L
Izanami
2,486
497
4
1
0
24,226
0
L
Surtr
3,342
668
28
6
0
98,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role