Player Matchup

Freya
Freya
ExplodeBallZ
Freya
Level 128
God Stats
0W - 1L
1,875 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 1
Neith
Neith
Gimel94
Neith
Level 149
God Stats
49W - 29L
1,587 SR
Queue Stats
50W - 32L
1,557 Elo+
Solo
Cthulhu
Cthulhu
StarManHero
Cthulhu
Level 137
God Stats
0W - 1L
1,646 SR
Queue Stats
9W - 5L
1,654 Elo+
Party 1
Chang'e
Chang'e
TheMitchievous
Chang'e
Level 108
God Stats
16W - 11L
1,577 SR
Queue Stats
201W - 188L
1,532 Elo+
Solo
Thor
Thor
westikEVG
Thor
Level 124
God Stats
7W - 13L
1,341 SR
Queue Stats
59W - 61L
1,461 Elo+
Solo
Team Averages
Level 129
1,605 SR
1,575 Elo+

VS

Team Averages
Level 114
1,628 SR
1,482 Elo+
Gilgamesh
Gilgamesh
KingJeffLives
Gilgamesh
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 75L
1,438 Elo+
Party 2
Hel
Hel
Ryalrhino
Hel
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,508 Elo+
Party 2
Medusa
Medusa
TheDood25
Medusa
Level 105
God Stats
3W - 1L
1,738 SR
Queue Stats
15W - 11L
1,588 Elo+
Solo
Xing Tian
Xing Tian
Wernertron
Xing Tian
Level 121
God Stats
4W - 1L
1,903 SR
Queue Stats
122W - 118L
1,507 Elo+
Solo
Mulan
Mulan
anastasiakvr
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,825
489
4,014
9,621
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Neith
Gimel94
Neith
14
3 / 7 / 1
8,630
539
10,804
13,728
7,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
StarManHero
Cthulhu
11
1 / 3 / 4
7,480
468
10,575
17,500
12,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 1
7,314
457
5,590
11,031
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 6 / 1
6,945
434
2,201
16,118
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingJeffLives
Gilgamesh
14
3 / 4 / 6
8,520
533
7,519
18,384
13,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 0 / 8
10,266
642
16,160
10,526
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TheDood25
Medusa
17
5 / 1 / 4
9,744
609
8,433
10,734
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Wernertron
Xing Tian
14
2 / 1 / 5
8,129
508
9,341
13,875
8,915
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 3
8,964
560
8,889
14,467
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
22
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Neith
Gimel94
Neith
3
7
1
0.5
W
Gilgamesh
KingJeffLives
Gilgamesh
3
4
6
1.5
W
8
0
8
12
L
Cthulhu
StarManHero
Cthulhu
1
3
4
1
W
Medusa
TheDood25
Medusa
5
1
4
7
L
1
4
1
0.38
W
Xing Tian
Wernertron
Xing Tian
2
1
5
4.5
W
4
2
3
2.75
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
50,342
67,998
Taken
67,986
33,498
Mitigated
35,804
17,673
Healing
28,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,014
1,365
0
2,615
9,621
3,536
0
2,799
6,822
49,613
0
L
Neith
Gimel94
Neith
10,804
5,037
0
4,653
13,728
7,567
86
5,730
7,998
0
70,212
W
Gilgamesh
KingJeffLives
Gilgamesh
7,519
2,184
0
2,437
18,384
13,234
919
1,510
16,874
0
43,307
W
16,160
1,197
3,602
7,812
10,526
4,005
958
3,791
6,597
79,085
656
L
Cthulhu
StarManHero
Cthulhu
10,575
1,080
2,041
2,104
17,500
12,243
0
6,711
10,789
28,558
849
W
Medusa
TheDood25
Medusa
8,433
3,684
0
3,875
10,734
3,932
2,365
3,964
6,738
0
82,890
L
5,590
654
1,020
3,765
11,031
4,065
0
3,989
7,042
35,789
0
W
Xing Tian
Wernertron
Xing Tian
9,341
429
0
3,796
13,875
8,915
618
5,499
8,148
48,626
1,947
W
8,889
2,164
0
7,214
14,467
5,718
54
4,602
9,666
0
80,294
L
Thor
2,201
190
137
1,338
16,118
6,087
0
5,662
10,456
0
47,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
45,623
399
Minions Killed
552
0
Camps Cleared
0
1,523,473
Distance Traveled
1,696,535
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,825
489
94
6
0
309,686
0
L
Neith
8,630
539
106
7
0
269,029
0
W
Gilgamesh
8,520
533
69
4
0
291,843
0
W
Hel
10,266
642
149
9
0
348,932
0
L
Cthulhu
7,480
468
27
2
0
346,357
0
W
Medusa
9,744
609
142
9
0
357,966
4
L
Chang'e
7,314
457
76
5
0
272,786
4
W
Xing Tian
8,129
508
74
5
0
335,869
0
W
Mulan
8,964
560
118
7
0
361,925
8
L
Thor
6,945
434
96
6
0
325,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role