Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azurefive10
Neith
Level 95
God Stats
10W - 4L
1,574 SR
Queue Stats
36W - 35L
1,509 Elo+
Solo
Awilix
Awilix
FlameGoddessErza
Awilix
Level 83
God Stats
65W - 61L
1,846 SR
Queue Stats
602W - 616L
1,418 Elo+
Solo
Achilles
Achilles
ImSards
Achilles
Level 101
God Stats
5W - 2L
1,270 SR
Queue Stats
137W - 137L
1,510 Elo+
Solo
Nox
Nox
LDesings
Nox
Level 91
God Stats
1W - 2L
1,223 SR
Queue Stats
249W - 245L
1,450 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,477 Elo+

VS

Team Averages
Level 102
1,447 SR
1,459 Elo+
Sobek
Sobek
FixieGoon109
Sobek
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,432 Elo+
Solo
Bastet
Bastet
GmoUno
Bastet
Level 128
God Stats
2W - 5L
1,291 SR
Queue Stats
648W - 649L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Shaungar
Nu Wa
Level 89
God Stats
269W - 214L
1,598 SR
Queue Stats
633W - 631L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
XSt0n3dki11erX
Baron Samedi
Level 109
God Stats
4W - 6L
1,405 SR
Queue Stats
186W - 204L
1,422 Elo+
Solo
Chang'e
Chang'e
hiGynx
Chang'e
Level 114
God Stats
28W - 43L
1,439 SR
Queue Stats
298W - 328L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 5
7,017
1,403
4,985
1,882
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
7,221
1,444
6,073
3,704
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 4
6,028
1,206
1,932
5,850
2,033
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
ImSards
Achilles
11
3 / 0 / 2
6,834
1,367
4,128
4,569
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 0 / 7
7,128
1,426
7,285
3,491
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

382

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,889
1,378
3,927
8,943
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
GmoUno
Bastet
10
0 / 1 / 3
6,147
1,229
2,073
4,579
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Shaungar
Nu Wa
10
1 / 4 / 1
5,946
1,189
6,761
6,824
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
XSt0n3dki11erX
Baron Samedi
10
0 / 1 / 1
5,485
1,097
892
1,037
501
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
hiGynx
Chang'e
12
0 / 2 / 4
6,363
1,273
3,085
5,247
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
11
Kills
4
4
Deaths
11
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
5
3.5
W
3
0
7
6.5
L
3
3
1
1.17
W
1
4
4
0.75
L
Bastet
GmoUno
Bastet
0
1
3
1.5
W
Achilles
ImSards
Achilles
3
0
2
4
W
3
0
7
6.5
L
Nu Wa
Shaungar
Nu Wa
1
4
1
0.38
L
Baron Samedi
XSt0n3dki11erX
Baron Samedi
0
1
1
0.5
L
Chang'e
hiGynx
Chang'e
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
16,738
19,496
Taken
26,630
8,009
Mitigated
13,485
1,748
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,985
19
0
250
1,882
588
0
1,393
489
28,317
558
W
6,073
1,514
0
911
3,704
1,177
0
2,967
737
0
19,018
L
3,927
330
0
1,270
8,943
8,064
0
3,145
5,340
9,010
0
W
1,932
942
0
34
5,850
2,033
0
4,265
1,585
0
4,174
L
Bastet
GmoUno
Bastet
2,073
801
0
567
4,579
1,785
0
2,473
1,976
0
6,756
W
Achilles
ImSards
Achilles
4,128
967
0
553
4,569
3,101
0
3,050
1,519
0
9,495
W
7,285
359
0
0
3,491
1,110
0
2,814
677
12,814
1,413
L
Nu Wa
Shaungar
Nu Wa
6,761
2,020
0
0
6,824
1,654
0
2,402
4,096
15,352
0
L
Baron Samedi
XSt0n3dki11erX
Baron Samedi
892
114
45
73
1,037
501
0
59
929
4,623
0
L
Chang'e
hiGynx
Chang'e
3,085
477
1,190
912
5,247
1,481
0
3,054
1,919
18,269
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
30,830
142
Minions Killed
80
8
Camps Cleared
4
532,867
Distance Traveled
417,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,017
1,403
68
14
3
112,410
0
W
Neith
7,221
1,444
40
8
0
95,332
0
L
Sobek
6,889
1,378
10
2
0
73,534
0
W
Awilix
6,028
1,206
3
1
1
100,994
0
L
Bastet
6,147
1,229
8
2
3
121,185
0
W
Achilles
6,834
1,367
9
2
3
113,649
0
W
Nox
7,128
1,426
22
4
1
110,482
0
L
Nu Wa
5,946
1,189
18
4
0
95,491
0
L
Baron Samedi
5,485
1,097
7
1
1
26,369
0
L
Chang'e
6,363
1,273
37
7
0
100,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role