Player Matchup

Neith
Neith
AlxAuditore77
Neith
Level 156
God Stats
6W - 4L
1,613 SR
Queue Stats
147W - 159L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
AmDeadly
Sun Wukong
Level 156
God Stats
4W - 0L
1,799 SR
Queue Stats
38W - 36L
1,487 Elo+
Party 1
Anubis
Anubis
The SiIent Dan
Anubis
Level 127
God Stats
4W - 2L
1,678 SR
Queue Stats
97W - 90L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Vaportonic
Guan Yu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 5L
1,716 Elo+
Party 1
Loki
Loki
Xenragade
Loki
Level 158
God Stats
2W - 0L
1,611 SR
Queue Stats
13W - 16L
1,490 Elo+
Party 1
Team Averages
Level 145
1,640 SR
1,552 Elo+

VS

Team Averages
Level 115
1,494 SR
1,554 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Krofex
Rama
Level 146
God Stats
3W - 5L
1,421 SR
Queue Stats
113W - 96L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Rextummy751
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 193L
1,646 Elo+
Solo
Geb
Geb
Thumb Boi
Geb
Level 137
God Stats
1W - 2L
1,548 SR
Queue Stats
32W - 23L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,016
627
5,249
6,448
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
AmDeadly
Sun Wukong
10
2 / 1 / 2
6,084
761
3,071
4,881
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 3
5,805
726
3,419
3,503
1,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Vaportonic
Guan Yu
9
1 / 0 / 3
5,381
673
2,107
7,009
3,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Loki
10
4 / 2 / 4
5,497
687
3,859
5,266
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 3
4,689
586
1,934
5,188
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
3
0 / 2 / 0
3,635
454
781
2,545
923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
Krofex
Rama
10
2 / 2 / 1
5,371
671
5,048
5,562
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 3 / 0
4,807
601
2,098
5,135
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
4,938
617
2,511
7,537
3,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
3
0.75
L
Shiva
 
Shiva
0
2
0
0
W
1
1
0
1
W
Sun Wukong
AmDeadly
Sun Wukong
2
1
2
3
L
Rama
Krofex
Rama
2
2
1
1.25
L
2
3
0
0.67
W
3
1
3
4.5
L
1
2
1
0.75
W
Guan Yu
Vaportonic
Guan Yu
1
0
3
2.5
W
Loki
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,705
Damage
12,372
27,107
Taken
25,967
9,836
Mitigated
7,861
11,797
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,934
447
0
340
5,188
1,539
0
518
4,670
0
26,007
L
Shiva
 
Shiva
781
443
0
756
2,545
923
0
0
2,545
0
6,741
W
5,249
2,293
0
2,730
6,448
1,531
0
819
5,629
0
38,130
W
Sun Wukong
AmDeadly
Sun Wukong
3,071
628
0
1,015
4,881
1,932
16
478
4,346
0
38,228
L
Rama
Krofex
Rama
5,048
4,427
0
2,080
5,562
1,472
0
97
5,465
0
42,216
L
2,098
566
0
1,796
5,135
731
0
2,559
2,576
24,861
0
W
3,419
535
0
1,989
3,503
1,340
0
661
2,842
47,313
800
L
2,511
480
0
2,191
7,537
3,196
0
112
7,425
17,115
456
W
Guan Yu
Vaportonic
Guan Yu
2,107
262
686
2,710
7,009
3,657
0
1,842
5,167
0
11,747
W
Loki
3,859
928
0
2,667
5,266
1,376
0
661
4,605
0
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
23,440
295
Minions Killed
223
0
Camps Cleared
0
953,085
Distance Traveled
747,927
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,689
586
51
6
0
197,334
1
L
Shiva
3,635
454
15
2
0
42,440
0
W
Neith
5,016
627
70
9
0
164,621
0
W
Sun Wukong
6,084
761
68
9
0
202,794
0
L
Rama
5,371
671
83
10
0
153,303
0
L
Nu Wa
4,807
601
61
8
0
164,261
0
W
Anubis
5,805
726
73
9
0
164,230
0
L
Geb
4,938
617
13
2
0
190,589
2
W
Guan Yu
5,381
673
21
3
0
213,147
3
W
Loki
5,497
687
63
8
0
208,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role