Player Matchup

Amaterasu
Amaterasu
Gold I
Jkeyser2
Amaterasu
Gold I
Level 142
God Stats
8W - 8L
1,766 SR
Queue Stats
338W - 289L
1,514 MMR
Solo
Scylla
Scylla
Bronze V
Private69
Scylla
Bronze V
Level 148
God Stats
0W - 2L
1,542 SR
Queue Stats
8W - 15L
1,388 MMR
Solo
Chaac
Chaac
Silver III
X-astrax-X
Chaac
Silver III
Level 87
God Stats
4W - 3L
1,803 SR
Queue Stats
62W - 83L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,704 SR
1,430 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,496 SR
1,681 MMR
Ao Kuang
Ao Kuang
Platinum II
ImpetuousDrowa
Ao Kuang
Platinum II
Level 159
God Stats
1W - 0L
1,469 SR
Queue Stats
179W - 144L
1,924 MMR
Party 1
Zeus
Zeus
Silver I
Ramuthra000
Zeus
Silver I
Level 176
God Stats
9W - 4L
1,746 SR
Queue Stats
306W - 368L
1,294 MMR
Solo
Mulan
Mulan
Platinum IV
SuperiorityHurts
Mulan
Platinum IV
Level 147
God Stats
1W - 0L
1,274 SR
Queue Stats
171W - 143L
1,827 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jkeyser2
Amaterasu
15
2 / 5 / 1
9,305
775
11,488
18,158
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Private69
Scylla
16
3 / 5 / 2
10,371
864
8,761
7,833
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
14
0 / 6 / 2
9,109
759
9,788
14,496
13,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SerqetNe ZhaKumbhakarnaCthulhuCerberus

VS

Bans
KuzenboXing TianGebVulcanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
9 / 2 / 7
11,826
986
12,521
19,361
20,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 9
11,389
949
12,218
9,891
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 9
10,768
897
12,070
18,263
15,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
2
7
6.25
L
Amaterasu
Jkeyser2
Amaterasu
2
5
1
0.5
L
Scylla
Private69
Scylla
3
5
2
0.8
W
4
1
9
8.5
W
3
3
9
2.5
L
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
36,809
40,487
Taken
47,515
30,547
Mitigated
41,035
9,872
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,521
3,026
0
7,609
19,361
20,618
1,310
2,819
16,216
30,723
1,199
L
Amaterasu
Jkeyser2
Amaterasu
11,488
5,491
0
4,912
18,158
14,756
0
9,110
8,232
0
21,493
L
Scylla
Private69
Scylla
8,761
822
0
130
7,833
2,548
0
4,519
2,839
36,080
662
W
12,218
1,179
230
3,662
9,891
5,194
975
2,015
7,745
54,367
0
W
12,070
1,813
0
5,779
18,263
15,223
1,325
3,804
14,245
0
42,677
L
Chaac
9,788
2,122
0
4,830
14,496
13,243
0
9,850
3,961
0
28,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
33,983
143
Minions Killed
175
0
Camps Cleared
0
683,613
Distance Traveled
688,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,826
986
33
3
0
241,366
0
L
Amaterasu
9,305
775
32
3
0
240,480
2
L
Scylla
10,371
864
72
6
0
232,248
0
W
Zeus
11,389
949
88
7
0
232,198
4
W
Mulan
10,768
897
54
5
0
215,302
0
L
Chaac
9,109
759
39
3
0
210,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role