Player Matchup

Ullr
Ullr
BoatKanic7
Ullr
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 99L
1,443 Elo+
Solo
Fenrir
Fenrir
JoyfulChaos247
Fenrir
Level 142
God Stats
1W - 1L
1,770 SR
Queue Stats
32W - 37L
1,478 Elo+
Solo
Amaterasu
Amaterasu
Ryuu-dono
Amaterasu
Level 37
God Stats
2W - 5L
1,119 SR
Queue Stats
197W - 241L
1,379 Elo+
Solo
Ishtar
Ishtar
SlyGoil
Ishtar
Level 108
God Stats
7W - 4L
1,616 SR
Queue Stats
134W - 172L
1,396 Elo+
Solo
Hercules
Hercules
zelphare
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,318 Elo+
Solo
Team Averages
Level 101
1,501 SR
1,403 Elo+

VS

Team Averages
Level 118
1,488 SR
1,459 Elo+
Cliodhna
Cliodhna
AFieryRedDragon
Cliodhna
Level 108
God Stats
7W - 7L
1,382 SR
Queue Stats
133W - 130L
1,498 Elo+
Party 1
Chiron
Chiron
DarkOrrin
Chiron
Level 154
God Stats
5W - 3L
1,464 SR
Queue Stats
240W - 242L
1,423 Elo+
Solo
Xing Tian
Xing Tian
II Sif II
Xing Tian
Level 96
God Stats
5W - 5L
1,599 SR
Queue Stats
380W - 380L
1,487 Elo+
Party 1
Agni
Agni
KageTheFolf
Agni
Level 95
God Stats
4W - 2L
1,534 SR
Queue Stats
165W - 165L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
Kaptain SKUM
Baba Yaga
Level 138
God Stats
3W - 4L
1,461 SR
Queue Stats
192W - 172L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,299
883
3,167
6,571
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 1
5,618
936
4,086
5,313
1,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
Ryuu-dono
Amaterasu
11
1 / 4 / 1
5,525
921
3,500
7,950
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
SlyGoil
Ishtar
12
1 / 4 / 3
5,956
993
2,804
7,182
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
zelphare
Hercules
9
1 / 1 / 1
5,349
892
1,795
6,431
3,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 1 / 8
7,149
1,192
4,899
3,968
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
DarkOrrin
Chiron
12
4 / 0 / 9
7,008
1,168
5,143
3,228
969
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xing Tian
II Sif II
Xing Tian
11
0 / 2 / 11
6,611
1,102
3,216
7,193
6,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 1 / 5
8,010
1,335
10,841
3,799
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Kaptain SKUM
Baba Yaga
12
1 / 0 / 13
6,916
1,153
5,229
3,355
1,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
4
Kills
17
17
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
1
8
8
L
0
4
0
0
W
Chiron
DarkOrrin
Chiron
4
0
9
8.5
W
Xing Tian
II Sif II
Xing Tian
0
2
11
2.75
L
1
4
1
0.38
W
8
1
5
10.5
W
Baba Yaga
Kaptain SKUM
Baba Yaga
1
0
13
7.5
L
Amaterasu
Ryuu-dono
Amaterasu
1
4
1
0.38
L
Ishtar
SlyGoil
Ishtar
1
4
3
0.63
L
Hercules
zelphare
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
29,328
33,447
Taken
21,543
14,745
Mitigated
11,597
9,762
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
4,899
241
381
1,221
3,968
1,302
356
0
3,968
0
10,474
L
3,167
418
213
310
6,571
2,059
0
4,743
1,494
0
8,898
W
Chiron
DarkOrrin
Chiron
5,143
1,872
518
1,161
3,228
969
434
0
3,228
0
12,064
W
Xing Tian
II Sif II
Xing Tian
3,216
0
0
433
7,193
6,832
0
0
7,193
3,616
504
L
4,086
516
403
475
5,313
1,794
0
2,353
2,802
0
5,621
W
10,841
849
388
511
3,799
1,139
192
0
3,799
16,985
688
W
Baba Yaga
Kaptain SKUM
Baba Yaga
5,229
712
526
1,282
3,355
1,355
304
0
3,355
13,442
0
L
Amaterasu
Ryuu-dono
Amaterasu
3,500
629
970
2,214
7,950
5,033
0
3,357
4,411
0
6,347
L
Ishtar
SlyGoil
Ishtar
2,804
1,124
387
1,521
7,182
2,272
0
4,133
2,863
0
14,344
L
Hercules
zelphare
Hercules
1,795
278
260
3,009
6,431
3,587
0
2,798
3,493
0
3,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
35,694
51
Minions Killed
68
0
Camps Cleared
0
620,991
Distance Traveled
657,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,149
1,192
12
2
0
145,325
0
L
Ullr
5,299
883
8
1
0
128,994
0
W
Chiron
7,008
1,168
17
3
0
116,826
0
W
Xing Tian
6,611
1,102
3
1
0
120,599
0
L
Fenrir
5,618
936
6
1
0
135,610
0
W
Agni
8,010
1,335
22
4
0
124,109
0
W
Baba Yaga
6,916
1,153
14
2
0
150,365
0
L
Amaterasu
5,525
921
9
2
0
138,708
0
L
Ishtar
5,956
993
22
4
0
119,490
0
L
Hercules
5,349
892
6
1
0
98,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role