Player Matchup

Anhur
Anhur
MoeElBarbaro
Anhur
Level 129
God Stats
3W - 5L
1,322 SR
Queue Stats
100W - 96L
1,515 Elo+
Solo
Anubis
Anubis
MrDownBad
Anubis
Level 48
God Stats
0W - 1L
1,542 SR
Queue Stats
17W - 26L
1,266 Elo+
Party 1
Ratatoskr
Ratatoskr
PapaSpankBank
Ratatoskr
Level 68
God Stats
4W - 2L
1,401 SR
Queue Stats
34W - 40L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T66XandreiGap
Morgan Le Fay
Level 145
God Stats
9W - 13L
1,557 SR
Queue Stats
647W - 598L
1,596 Elo+
Solo
Atlas
Atlas
xxBaglexx
Atlas
Level 86
God Stats
0W - 2L
1,163 SR
Queue Stats
9W - 8L
1,120 Elo+
Party 1
Team Averages
Level 95
1,397 SR
1,353 Elo+

VS

Team Averages
Level 116
1,595 SR
1,495 Elo+
Poseidon
Poseidon
Bro_Husky
Poseidon
Level 230
God Stats
7W - 6L
1,407 SR
Queue Stats
407W - 385L
1,465 Elo+
Solo
Chaac
Chaac
Frosti Mist
Chaac
Level 58
God Stats
1W - 3L
1,595 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ares
Ares
MatthewKingham
Ares
Level 49
God Stats
9W - 2L
1,970 SR
Queue Stats
93W - 97L
1,492 Elo+
Solo
Lancelot
Lancelot
Redhood599-TTV
Lancelot
Level 117
God Stats
29W - 25L
1,491 SR
Queue Stats
258W - 272L
1,519 Elo+
Solo
Artemis
Artemis
wonderbreadman11
Artemis
Level 126
God Stats
36W - 31L
1,512 SR
Queue Stats
188W - 190L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,085
505
8,000
12,135
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MrDownBad
Anubis
13
0 / 8 / 1
7,343
459
2,222
9,598
4,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
PapaSpankBank
Ratatoskr
13
5 / 5 / 1
7,913
495
7,531
12,206
5,718
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
T66XandreiGap
Morgan Le Fay
15
1 / 5 / 2
9,231
577
6,444
9,680
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
xxBaglexx
Atlas
13
1 / 3 / 4
8,156
510
6,672
12,767
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bro_Husky
Poseidon
17
9 / 1 / 4
10,765
673
10,982
6,055
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 0
8,495
531
4,398
10,283
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 2 / 3
8,884
555
7,282
17,648
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
16
6 / 3 / 5
9,089
568
8,680
11,986
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 7
8,239
515
10,847
11,415
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
26
26
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bro_Husky
Poseidon
9
1
4
11
W
4
1
0
4
W
5
2
3
3.25
L
2
5
4
0.8
L
Anubis
MrDownBad
Anubis
0
8
1
0.06
L
Ratatoskr
PapaSpankBank
Ratatoskr
5
5
1
1.1
W
Lancelot
6
3
5
2.83
L
Morgan Le Fay
T66XandreiGap
Morgan Le Fay
1
5
2
0.4
W
2
2
7
2.75
L
Atlas
xxBaglexx
Atlas
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
42,189
56,386
Taken
57,387
28,777
Mitigated
33,399
9,752
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bro_Husky
Poseidon
10,982
2,097
0
1,225
6,055
1,684
209
2,757
3,238
71,338
9,477
W
4,398
165
0
3,366
10,283
6,853
334
3,896
5,679
0
46,608
W
7,282
1,045
0
4,770
17,648
15,389
361
3,548
14,100
35,107
0
L
8,000
4,408
0
2,354
12,135
4,414
0
5,041
7,094
0
67,352
L
Anubis
MrDownBad
Anubis
2,222
135
0
1,152
9,598
4,365
0
5,157
4,441
43,626
0
L
Ratatoskr
PapaSpankBank
Ratatoskr
7,531
1,746
0
1,980
12,206
5,718
0
2,640
9,566
0
40,772
W
Lancelot
8,680
3,030
0
1,816
11,986
5,881
0
1,328
10,642
0
75,496
L
Morgan Le Fay
T66XandreiGap
Morgan Le Fay
6,444
89
0
1,406
9,680
4,194
397
1,801
7,879
63,860
0
W
10,847
3,102
487
3,236
11,415
3,592
568
2,999
8,390
0
58,314
L
Atlas
xxBaglexx
Atlas
6,672
2,728
0
2,860
12,767
10,086
0
3,366
9,401
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
45,472
398
Minions Killed
469
0
Camps Cleared
0
1,512,105
Distance Traveled
1,656,674
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,765
673
140
9
0
345,088
5
W
Chaac
8,495
531
79
5
0
344,455
0
W
Ares
8,884
555
45
3
0
329,881
1
L
Anhur
8,085
505
110
7
0
297,630
0
L
Anubis
7,343
459
70
4
0
249,040
4
L
Ratatoskr
7,913
495
69
4
0
364,782
0
W
Lancelot
9,089
568
114
7
0
345,595
2
L
Morgan Le Fay
9,231
577
125
8
0
268,449
1
W
Artemis
8,239
515
91
6
0
291,655
4
L
Atlas
8,156
510
24
2
0
332,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role