Player Matchup

Bacchus
Bacchus
Juniorsimon97
Bacchus
Level 107
God Stats
4W - 6L
1,440 SR
Queue Stats
41W - 42L
1,424 Elo+
Party 1
Anubis
Anubis
TANO08JJE
Anubis
Level 98
God Stats
0W - 2L
1,607 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 1
Skadi
Skadi
iLibertusx
Skadi
Level 81
God Stats
8W - 9L
1,372 SR
Queue Stats
29W - 25L
1,407 Elo+
Solo
Team Averages
Level 95
1,473 SR
1,432 Elo+

VS

Team Averages
Level 91
1,475 SR
1,420 Elo+
Khepri
Khepri
Saturn08
Khepri
Level 65
God Stats
6W - 5L
1,367 SR
Queue Stats
42W - 71L
1,273 Elo+
Solo
Danzaburou
Danzaburou
Zingaling46
Danzaburou
Level 61
God Stats
3W - 4L
1,600 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
uuKEYTONuu
Baron Samedi
Level 148
God Stats
1W - 0L
1,459 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 4 / 2
10,654
710
7,139
14,953
19,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
TANO08JJE
Anubis
17
2 / 5 / 1
11,113
741
11,587
15,262
7,816
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
17
0 / 3 / 2
10,710
714
13,955
9,629
3,643
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Saturn08
Khepri
18
0 / 0 / 11
11,000
733
4,204
11,437
12,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Zingaling46
Danzaburou
17
5 / 2 / 4
12,017
801
16,167
15,670
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
uuKEYTONuu
Baron Samedi
20
7 / 1 / 4
12,842
856
14,622
14,693
13,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
2
0.5
W
Khepri
Saturn08
Khepri
0
0
11
5.5
L
Anubis
TANO08JJE
Anubis
2
5
1
0.5
W
Danzaburou
Zingaling46
Danzaburou
5
2
4
3.5
L
Skadi
0
3
2
0.33
W
Baron Samedi
uuKEYTONuu
Baron Samedi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
34,993
39,844
Taken
41,800
30,580
Mitigated
32,043
6,211
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,139
649
0
549
14,953
19,121
0
5,911
9,042
13,366
0
W
Khepri
Saturn08
Khepri
4,204
313
657
2,905
11,437
12,370
236
6,172
5,223
10,292
0
L
Anubis
TANO08JJE
Anubis
11,587
39
0
4,037
15,262
7,816
0
6,993
8,269
41,920
0
W
Danzaburou
Zingaling46
Danzaburou
16,167
7,406
0
6,434
15,670
5,946
344
7,364
8,185
0
48,555
L
Skadi
13,955
6,076
0
1,625
9,629
3,643
0
5,692
3,937
0
56,444
W
Baron Samedi
uuKEYTONuu
Baron Samedi
14,622
408
1,511
6,739
14,693
13,727
265
5,141
9,517
61,961
3,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
35,859
162
Minions Killed
170
0
Camps Cleared
0
759,584
Distance Traveled
864,175
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,654
710
11
1
0
274,073
6
W
Khepri
11,000
733
9
1
0
304,917
4
L
Anubis
11,113
741
72
5
0
248,099
1
W
Danzaburou
12,017
801
64
4
0
286,616
1
L
Skadi
10,710
714
79
5
0
237,412
0
W
Baron Samedi
12,842
856
97
6
0
272,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role