Player Matchup

Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Aigike
Zeus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,608 Elo+
Party 2
Chaac
Chaac
MasterOwnage
Chaac
Level 8
God Stats
2W - 0L
1,770 SR
Queue Stats
17W - 11L
1,619 Elo+
Solo
Athena
Athena
RVRage422
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 271L
1,453 Elo+
Solo
Thor
Thor
TheRiman
Thor
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 52L
1,546 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,545 Elo+

VS

Team Averages
Level 77
1,478 SR
1,433 Elo+
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CVVladov
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Phasiphe
Nu Wa
Level 80
God Stats
118W - 70L
1,615 SR
Queue Stats
397W - 335L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
RyyMagi
Amaterasu
Level 127
God Stats
0W - 2L
1,274 SR
Queue Stats
300W - 328L
1,520 Elo+
Solo
Janus
Janus
SHARIKK
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 0 / 2
5,627
1,125
1,442
2,498
707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Aigike
Zeus
10
1 / 0 / 2
5,009
1,002
1,608
1,150
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
5,670
1,134
5,584
4,138
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
RVRage422
Athena
9
0 / 0 / 5
5,016
1,003
1,710
2,960
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thor
10
1 / 0 / 3
5,001
1,000
1,761
2,130
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 0
4,550
910
2,644
4,805
2,097
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jing Wei
CVVladov
Jing Wei
7
0 / 1 / 0
4,291
858
232
897
250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Phasiphe
Nu Wa
9
0 / 1 / 0
4,561
912
3,439
1,707
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
RyyMagi
Amaterasu
9
0 / 1 / 0
4,449
890
1,115
4,254
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SHARIKK
Janus
9
0 / 2 / 0
4,579
916
1,231
3,171
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
8
Kills
0
0
Deaths
8
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
2
5
L
Serqet
 
Serqet
0
3
0
0
W
Zeus
Aigike
Zeus
1
0
2
2
L
Jing Wei
CVVladov
Jing Wei
0
1
0
0
W
2
0
5
4.5
L
Nu Wa
Phasiphe
Nu Wa
0
1
0
0
W
Athena
RVRage422
Athena
0
0
5
2.5
L
Amaterasu
RyyMagi
Amaterasu
0
1
0
0
L
Janus
SHARIKK
Janus
0
2
0
0
W
Thor
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
8,661
12,876
Taken
14,834
4,826
Mitigated
6,702
3,738
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,442
786
0
751
2,498
707
555
322
1,910
0
11,930
L
Serqet
 
Serqet
2,644
822
0
250
4,805
2,097
0
823
3,982
0
7,847
W
Zeus
Aigike
Zeus
1,608
213
0
500
1,150
300
303
441
592
10,529
0
L
Jing Wei
CVVladov
Jing Wei
232
232
0
4
897
250
0
705
192
0
547
W
5,584
1,250
0
1,974
4,138
1,564
0
1,072
2,875
0
22,751
L
Nu Wa
Phasiphe
Nu Wa
3,439
756
0
450
1,707
412
0
188
1,519
10,606
0
W
Athena
RVRage422
Athena
1,710
637
0
513
2,960
1,675
0
2,004
785
3,454
0
L
Amaterasu
RyyMagi
Amaterasu
1,115
344
0
1,264
4,254
3,051
0
613
3,641
0
3,286
L
Janus
SHARIKK
Janus
1,231
286
0
0
3,171
892
0
989
2,182
9,516
0
W
Thor
1,761
0
0
0
2,130
580
0
281
1,742
0
11,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
22,430
136
Minions Killed
54
0
Camps Cleared
0
560,857
Distance Traveled
442,409
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,627
1,125
33
7
0
110,579
0
L
Serqet
4,550
910
17
3
0
94,319
1
W
Zeus
5,009
1,002
28
6
0
99,350
0
L
Jing Wei
4,291
858
1
0
0
44,471
0
W
Chaac
5,670
1,134
45
9
0
118,069
0
L
Nu Wa
4,561
912
17
3
0
100,703
0
W
Athena
5,016
1,003
7
1
0
120,665
3
L
Amaterasu
4,449
890
4
1
0
105,462
0
L
Janus
4,579
916
15
3
0
97,454
0
W
Thor
5,001
1,000
23
5
0
112,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role