Player Matchup

Fenrir
Fenrir
Dejah
Fenrir
Level 147
God Stats
8W - 8L
1,444 SR
Queue Stats
165W - 156L
1,488 Elo+
Solo
Ymir
Ymir
GriefinEnjoyer
Ymir
Level 158
God Stats
32W - 27L
1,506 SR
Queue Stats
203W - 186L
1,542 Elo+
Solo
Olorun
Olorun
Jeppeah
Olorun
Level 128
God Stats
37W - 18L
1,726 SR
Queue Stats
218W - 180L
1,545 Elo+
Party 1
Serqet
Serqet
casp1234
Serqet
Level 149
God Stats
50W - 33L
1,693 SR
Queue Stats
186W - 150L
1,563 Elo+
Party 1
Janus
Janus
ekhoe
Janus
Level 149
God Stats
3W - 0L
1,788 SR
Queue Stats
41W - 26L
1,611 Elo+
Solo
Team Averages
Level 146
1,632 SR
1,550 Elo+

VS

Team Averages
Level 137
1,560 SR
1,542 Elo+
Zhong Kui
Zhong Kui
MaZ7z
Zhong Kui
Level 69
God Stats
0W - 1L
1,615 SR
Queue Stats
101W - 105L
1,536 Elo+
Solo
Zeus
Zeus
P0l1o
Zeus
Level 157
God Stats
27W - 28L
1,512 SR
Queue Stats
287W - 257L
1,529 Elo+
Party 2
Ravana
Ravana
Rvler
Ravana
Level 139
God Stats
28W - 13L
1,665 SR
Queue Stats
102W - 68L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
ToXxyHD
Gilgamesh
Level 164
God Stats
2W - 4L
1,508 SR
Queue Stats
130W - 141L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
Vv_zNinjaz_vV
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dejah
Fenrir
14
6 / 2 / 6
8,109
579
9,304
12,627
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 2
8,865
633
6,011
10,436
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Jeppeah
Olorun
13
1 / 2 / 5
7,600
543
9,322
6,995
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
casp1234
Serqet
13
5 / 4 / 4
7,606
543
4,338
14,255
10,608
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
ekhoe
Janus
14
6 / 3 / 6
8,566
612
9,015
7,462
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MaZ7z
Zhong Kui
10
0 / 3 / 0
6,042
432
3,878
7,150
3,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zeus
P0l1o
Zeus
14
6 / 5 / 1
8,269
591
10,994
8,386
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Rvler
Ravana
13
3 / 8 / 3
7,417
530
6,130
12,175
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ToXxyHD
Gilgamesh
12
2 / 2 / 8
7,449
532
7,963
12,485
6,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 1
7,659
547
6,140
10,266
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
13
13
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dejah
Fenrir
6
2
6
4.5
W
3
2
2
2
W
Olorun
Jeppeah
Olorun
1
2
5
1.75
L
Zhong Kui
MaZ7z
Zhong Kui
0
3
0
0
L
Zeus
P0l1o
Zeus
6
5
1
1.3
L
Ravana
Rvler
Ravana
3
8
3
0.56
L
Gilgamesh
ToXxyHD
Gilgamesh
2
2
8
3
L
2
3
1
0.83
W
Serqet
casp1234
Serqet
5
4
4
1.75
W
Janus
ekhoe
Janus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,990
Damage
35,105
51,775
Taken
50,462
26,436
Mitigated
20,587
10,756
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dejah
Fenrir
9,304
2,953
0
3,979
12,627
4,812
0
4,495
8,132
0
52,931
W
6,011
1,419
0
987
10,436
5,973
0
4,373
6,063
56,966
1,128
W
Olorun
Jeppeah
Olorun
9,322
5,364
120
3,352
6,995
2,875
33
60
6,935
66,335
292
L
Zhong Kui
MaZ7z
Zhong Kui
3,878
147
0
3,038
7,150
3,961
0
3,005
3,951
33,739
0
L
Zeus
P0l1o
Zeus
10,994
646
0
1,075
8,386
2,499
0
3,919
3,985
58,771
0
L
Ravana
Rvler
Ravana
6,130
1,582
0
1,715
12,175
4,271
0
5,690
6,137
0
47,836
L
Gilgamesh
ToXxyHD
Gilgamesh
7,963
2,050
0
3,798
12,485
6,234
0
4,306
8,063
0
29,942
L
6,140
3,598
0
2,250
10,266
3,622
0
6,304
3,745
0
60,523
W
Serqet
casp1234
Serqet
4,338
1,172
0
1,818
14,255
10,608
0
3,011
11,244
0
12,949
W
Janus
ekhoe
Janus
9,015
774
0
500
7,462
2,168
0
3,421
4,041
58,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
36,836
412
Minions Killed
416
0
Camps Cleared
0
1,484,867
Distance Traveled
1,325,552
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,109
579
69
5
0
334,007
0
W
Ymir
8,865
633
113
8
0
269,093
1
W
Olorun
7,600
543
100
7
0
267,782
0
L
Zhong Kui
6,042
432
70
5
0
184,165
5
L
Zeus
8,269
591
111
8
0
269,014
2
L
Ravana
7,417
530
77
6
0
299,170
0
L
Gilgamesh
7,449
532
40
3
0
320,305
5
L
Hou Yi
7,659
547
118
8
0
252,898
0
W
Serqet
7,606
543
13
1
0
316,656
2
W
Janus
8,566
612
117
8
0
297,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role