Player Matchup

Awilix
Awilix
Silver II
GhettoGodJu
Awilix
Silver II
Level 151
God Stats
123W - 115L
1,530 SR
Queue Stats
1,373W - 1,650L
1,143 MMR
Solo
Ganesha
Ganesha
Silver II
GlennGreenwald
Ganesha
Silver II
Level 111
God Stats
2W - 11L
1,294 SR
Queue Stats
150W - 211L
1,126 MMR
Solo
Ymir
Ymir
Silver V
naughty_panda109
Ymir
Silver V
Level 105
God Stats
7W - 16L
1,490 SR
Queue Stats
9W - 22L
1,192 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,438 SR
1,153 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,525 SR
1,044 MMR
Anubis
Anubis
Silver IV
Buszuu
Anubis
Silver IV
Level 140
God Stats
40W - 51L
1,455 SR
Queue Stats
173W - 230L
705 MMR
Party 1
Cerberus
Cerberus
Silver I
Sw0bi_Xx
Cerberus
Silver I
Level 100
God Stats
13W - 9L
1,551 SR
Queue Stats
64W - 80L
1,207 MMR
Party 1
Neith
Neith
Gold IV
Tuskawkeee
Neith
Gold IV
Level 79
God Stats
2W - 4L
1,569 SR
Queue Stats
131W - 162L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
8 / 5 / 1
10,924
840
11,720
16,116
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 5
8,746
673
3,715
13,788
9,260
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 6
10,585
814
8,626
15,997
15,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Baron SamediNe ZhaGilgameshMedusaSurtr

VS

Bans
ThothPoseidonNu WaVulcanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buszuu
Anubis
18
3 / 3 / 9
11,398
877
9,651
8,753
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cerberus
Sw0bi_Xx
Cerberus
14
0 / 5 / 8
9,286
714
4,461
11,374
8,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
19
10 / 2 / 2
12,036
926
20,879
8,263
2,864
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
13
13
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Buszuu
Anubis
3
3
9
2.5
L
Awilix
8
5
1
1.7
L
0
6
5
0.42
W
Cerberus
Sw0bi_Xx
Cerberus
0
5
8
0.8
W
Neith
10
2
2
5.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
34,991
45,901
Taken
28,390
33,871
Mitigated
15,345
3,255
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Buszuu
Anubis
9,651
204
160
1,943
8,753
4,134
1,121
4,816
3,937
45,778
0
L
Awilix
11,720
3,627
0
709
16,116
9,398
880
4,911
11,196
0
34,402
L
3,715
257
0
2,167
13,788
9,260
96
3,460
10,328
12,806
487
W
Cerberus
Sw0bi_Xx
Cerberus
4,461
438
0
954
11,374
8,347
0
3,735
7,581
19,038
0
W
Neith
20,879
9,410
0
2,632
8,263
2,864
1,987
3,556
4,705
0
44,540
L
8,626
1,350
0
379
15,997
15,213
389
6,231
9,758
31,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
32,720
115
Minions Killed
158
0
Camps Cleared
0
634,094
Distance Traveled
617,979
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,398
877
76
6
0
203,263
1
L
Awilix
10,924
840
47
4
0
227,215
2
L
Ganesha
8,746
673
6
0
0
191,280
3
W
Cerberus
9,286
714
29
2
0
216,561
6
W
Neith
12,036
926
53
4
0
198,155
1
L
Ymir
10,585
814
62
5
0
215,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role