Player Matchup

He Bo
He Bo
DjjGamKita
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,578 Elo+
Party 2
Agni
Agni
Gunnthraa
Agni
Level 157
God Stats
3W - 1L
1,889 SR
Queue Stats
40W - 31L
1,595 Elo+
Party 2
Vamana
Vamana
Pablo Poncho
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,593 Elo+
Party 2
Martichoras
Martichoras
T1 livan
Martichoras
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,612 Elo+
Party 2
Thoth
Thoth
hiigh420
Thoth
Level 109
God Stats
2W - 1L
1,578 SR
Queue Stats
97W - 88L
1,494 Elo+
Solo
Team Averages
Level 135
1,594 SR
1,575 Elo+

VS

Team Averages
Level 125
1,417 SR
1,522 Elo+
Surtr
Surtr
Jessimilesica
Surtr
Level 89
God Stats
1W - 2L
1,189 SR
Queue Stats
242W - 220L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
LadyKlutch
Heimdallr
Level 159
God Stats
1W - 1L
1,313 SR
Queue Stats
156W - 176L
1,497 Elo+
Party 3
Fenrir
Fenrir
LigmaKlutch
Fenrir
Level 159
God Stats
3W - 0L
1,394 SR
Queue Stats
110W - 111L
1,504 Elo+
Party 3
Cerberus
Cerberus
Socialie
Cerberus
Level 117
God Stats
2W - 0L
1,560 SR
Queue Stats
37W - 39L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
SumYngGui
Ah Puch
Level 100
God Stats
14W - 10L
1,630 SR
Queue Stats
312W - 289L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 3 / 6
5,454
1,091
2,956
4,382
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
5 / 0 / 3
6,548
1,310
5,183
2,656
1,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
10
1 / 3 / 5
5,711
1,142
1,986
6,392
5,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
T1 livan
Martichoras
11
1 / 2 / 6
5,301
1,060
2,289
3,820
1,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
hiigh420
Thoth
6
0 / 2 / 2
4,630
926
914
2,143
686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,284
1,057
2,071
5,952
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LadyKlutch
Heimdallr
12
2 / 2 / 8
6,500
1,300
4,296
3,858
1,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
2 / 1 / 2
6,046
1,209
1,346
3,653
3,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Socialie
Cerberus
11
3 / 2 / 5
6,558
1,312
2,171
4,528
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
SumYngGui
Ah Puch
10
3 / 1 / 4
5,926
1,185
6,581
2,681
876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
9
Kills
10
10
Deaths
9
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
3
6
1.67
L
Agni
5
0
3
6.5
W
0
3
4
0.67
W
Heimdallr
LadyKlutch
Heimdallr
2
2
8
3
W
Fenrir
2
1
2
3
L
Vamana
1
3
5
1.17
W
Cerberus
Socialie
Cerberus
3
2
5
2.75
W
Ah Puch
SumYngGui
Ah Puch
3
1
4
5
L
Martichoras
T1 livan
Martichoras
1
2
6
2
L
Thoth
hiigh420
Thoth
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,328
Damage
16,465
19,393
Taken
20,672
10,308
Mitigated
13,203
1,334
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
2,956
119
355
104
4,382
1,641
0
1,417
2,965
7,557
0
L
Agni
5,183
531
131
233
2,656
1,061
0
741
1,915
15,330
149
W
2,071
424
96
747
5,952
4,222
44
1,951
4,001
85
6,937
W
Heimdallr
LadyKlutch
Heimdallr
4,296
1,794
557
1,065
3,858
1,422
468
2,213
1,645
0
19,667
W
Fenrir
1,346
101
689
1,118
3,653
3,192
100
2,201
1,452
0
4,044
L
Vamana
1,986
584
0
316
6,392
5,556
0
2,079
4,313
0
3,300
W
Cerberus
Socialie
Cerberus
2,171
36
0
637
4,528
3,491
0
2,276
2,252
3,437
914
W
Ah Puch
SumYngGui
Ah Puch
6,581
91
155
775
2,681
876
446
412
2,269
11,163
312
L
Martichoras
T1 livan
Martichoras
2,289
387
0
97
3,820
1,364
0
2,663
1,157
0
8,025
L
Thoth
hiigh420
Thoth
914
123
51
47
2,143
686
0
1,641
502
2,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
30,314
51
Minions Killed
72
0
Camps Cleared
0
520,938
Distance Traveled
562,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,454
1,091
12
2
0
142,999
0
L
Agni
6,548
1,310
20
4
0
115,464
0
W
Surtr
5,284
1,057
10
2
0
113,941
0
W
Heimdallr
6,500
1,300
26
5
0
114,774
0
W
Fenrir
6,046
1,209
12
2
0
117,815
0
L
Vamana
5,711
1,142
4
1
0
110,169
0
W
Cerberus
6,558
1,312
11
2
0
99,979
0
W
Ah Puch
5,926
1,185
13
3
0
115,501
0
L
Martichoras
5,301
1,060
11
2
0
110,116
0
L
Thoth
4,630
926
4
1
0
42,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role