Player Matchup

Erlang Shen
Erlang Shen
Bellhasbon
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,289 Elo+
Party 1
Hades
Hades
Danhasoro
Hades
Level 46
God Stats
3W - 1L
1,878 SR
Queue Stats
32W - 59L
1,318 Elo+
Party 1
Anubis
Anubis
KrizTdj
Anubis
Level 65
God Stats
3W - 2L
1,768 SR
Queue Stats
95W - 131L
1,391 Elo+
Solo
Skadi
Skadi
Max1m07291
Skadi
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
44W - 49L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
y5u6r7i8
Ao Kuang
Level 89
God Stats
0W - 4L
1,138 SR
Queue Stats
31W - 35L
1,410 Elo+
Solo
Team Averages
Level 54
1,603 SR
1,357 Elo+

VS

Team Averages
Level 59
1,437 SR
1,392 Elo+
Danzaburou
Danzaburou
Riffle_Vixen
Danzaburou
Level 39
God Stats
5W - 3L
1,428 SR
Queue Stats
18W - 20L
1,352 Elo+
Solo
Nemesis
Nemesis
Skill0IssueX10
Nemesis
Level 67
God Stats
1W - 2L
1,284 SR
Queue Stats
136W - 132L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Yugdi
Ratatoskr
Level 108
God Stats
5W - 1L
1,690 SR
Queue Stats
60W - 45L
1,501 Elo+
Solo
Cthulhu
Cthulhu
corotes-1
Cthulhu
Level 35
God Stats
10W - 12L
1,282 SR
Queue Stats
11W - 15L
1,215 Elo+
Solo
Cernunnos
Cernunnos
cosmicskater1
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bellhasbon
Erlang Shen
12
0 / 5 / 0
7,248
426
713
13,912
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Danhasoro
Hades
13
3 / 5 / 3
8,080
475
9,933
16,821
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
KrizTdj
Anubis
14
3 / 6 / 1
8,495
500
8,399
11,562
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
11
0 / 2 / 6
7,164
421
4,297
3,873
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
y5u6r7i8
Ao Kuang
12
6 / 4 / 0
8,280
487
7,012
12,544
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Riffle_Vixen
Danzaburou
15
1 / 4 / 5
9,520
560
2,966
9,199
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 5
9,955
586
13,781
10,443
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Yugdi
Ratatoskr
17
5 / 0 / 4
10,595
623
8,552
8,415
6,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
corotes-1
Cthulhu
14
4 / 3 / 5
9,316
548
6,499
14,405
9,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
cosmicskater1
Cernunnos
15
3 / 5 / 6
8,838
520
7,695
11,197
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
22
22
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bellhasbon
Erlang Shen
0
5
0
0
L
Hades
Danhasoro
Hades
3
5
3
0.9
L
Anubis
KrizTdj
Anubis
3
6
1
0.58
L
Skadi
0
2
6
1.5
W
Danzaburou
Riffle_Vixen
Danzaburou
1
4
5
0.88
W
9
0
5
11.5
W
Ratatoskr
Yugdi
Ratatoskr
5
0
4
7
W
Cthulhu
corotes-1
Cthulhu
4
3
5
2.17
W
Cernunnos
cosmicskater1
Cernunnos
3
5
6
1.2
L
Ao Kuang
y5u6r7i8
Ao Kuang
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
39,493
58,712
Taken
53,659
25,690
Mitigated
26,085
17,587
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bellhasbon
Erlang Shen
713
298
0
2,691
13,912
7,445
0
0
13,912
0
32,836
L
Hades
Danhasoro
Hades
9,933
791
200
6,554
16,821
10,055
430
4,227
12,594
48,348
0
L
Anubis
KrizTdj
Anubis
8,399
87
0
3,060
11,562
3,953
313
0
11,562
51,040
0
L
Skadi
4,297
2,227
0
637
3,873
942
0
1,629
2,244
0
33,424
W
Danzaburou
Riffle_Vixen
Danzaburou
2,966
1,156
0
2,695
9,199
2,316
3,107
6,488
2,149
0
54,057
W
13,781
5,963
0
1,150
10,443
3,776
0
3,698
6,531
0
82,969
W
Ratatoskr
Yugdi
Ratatoskr
8,552
2,307
0
3,183
8,415
6,774
402
2,165
6,188
0
81,086
W
Cthulhu
corotes-1
Cthulhu
6,499
892
0
4,355
14,405
9,437
372
7,207
7,198
41,499
1,330
W
Cernunnos
cosmicskater1
Cernunnos
7,695
3,422
0
2,912
11,197
3,782
72
4,926
6,249
0
58,281
L
Ao Kuang
y5u6r7i8
Ao Kuang
7,012
2,381
0
4,445
12,544
3,295
0
537
12,007
31,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
48,224
310
Minions Killed
495
0
Camps Cleared
0
1,260,141
Distance Traveled
1,718,160
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,248
426
55
3
0
247,335
0
L
Hades
8,080
475
74
4
0
255,250
0
L
Anubis
8,495
500
97
6
0
253,833
0
L
Skadi
7,164
421
39
2
0
190,235
0
W
Danzaburou
9,520
560
91
5
0
292,648
0
W
Nemesis
9,955
586
107
6
0
409,297
2
W
Ratatoskr
10,595
623
131
8
0
370,455
9
W
Cthulhu
9,316
548
72
4
0
347,981
0
W
Cernunnos
8,838
520
94
6
0
297,779
2
L
Ao Kuang
8,280
487
45
3
0
313,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role