Player Matchup

Surtr
Surtr
Cybernetic-Drago
Surtr
Level 18
God Stats
8W - 4L
1,633 SR
Queue Stats
46W - 54L
1,238 Elo+
Party 2
Pele
Pele
Uxmanzor_S1OG
Pele
Level 86
God Stats
4W - 0L
1,689 SR
Queue Stats
102W - 112L
1,293 Elo+
Party 2
Nox
Nox
untitled_myth1
Nox
Level 12
God Stats
2W - 4L
1,184 SR
Queue Stats
6W - 6L
1,300 Elo+
Party 2
Team Averages
Level 39
1,502 SR
1,277 Elo+

VS

Team Averages
Level 63
1,628 SR
1,376 Elo+
Arachne
Arachne
ChainSmokinHippy
Arachne
Level 18
God Stats
36W - 32L
1,594 SR
Queue Stats
62W - 70L
1,409 Elo+
Party 1
Bacchus
Bacchus
KingQdog935
Bacchus
Level 104
God Stats
20W - 37L
1,482 SR
Queue Stats
172W - 236L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
xyx246xyx
Zhong Kui
Level 66
God Stats
11W - 13L
1,808 SR
Queue Stats
336W - 429L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,882
788
3,584
8,512
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 2
9,422
942
8,176
6,359
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 3 / 5
8,153
815
3,462
5,177
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,517
852
7,641
8,028
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KingQdog935
Bacchus
13
1 / 3 / 1
7,278
728
527
5,934
4,909
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xyx246xyx
Zhong Kui
15
4 / 1 / 5
8,265
827
5,872
6,185
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
10
10
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
0
4
5
0.63
L
Bacchus
KingQdog935
Bacchus
1
3
1
0.5
W
5
3
2
2
W
2
3
5
1.5
L
Zhong Kui
xyx246xyx
Zhong Kui
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
14,040
20,048
Taken
20,147
10,567
Mitigated
13,610
1,362
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,641
5,581
0
1,608
8,028
4,176
0
931
7,089
0
21,075
W
3,584
951
0
450
8,512
6,181
400
2,366
6,007
737
19,270
L
Bacchus
KingQdog935
Bacchus
527
33
19
1,508
5,934
4,909
0
760
5,162
5,700
0
W
8,176
1,060
98
814
6,359
2,274
158
2,548
3,673
0
39,861
W
3,462
389
0
0
5,177
2,112
46
1,537
3,453
18,875
549
L
Zhong Kui
xyx246xyx
Zhong Kui
5,872
318
105
2,163
6,185
4,525
0
1,993
4,192
21,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
24,060
148
Minions Killed
74
0
Camps Cleared
0
509,496
Distance Traveled
360,610
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,517
852
29
3
0
153,971
0
W
Surtr
7,882
788
34
3
0
163,542
0
L
Bacchus
7,278
728
8
1
0
104,857
0
W
Pele
9,422
942
79
8
0
196,476
6
W
Nox
8,153
815
35
4
0
149,478
0
L
Zhong Kui
8,265
827
37
4
0
101,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role