Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
Dayrup
Horus
Platinum IV
Level 123
God Stats
7W - 5L
1,789 SR
Queue Stats
149W - 132L
1,715 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
MailliwSotnas
Ah Muzen Cab
Platinum V
Level 176
God Stats
21W - 21L
1,554 SR
Queue Stats
371W - 368L
1,711 MMR
Party 1
Hercules
Hercules
Platinum IV
PotoPelaoo
Hercules
Platinum IV
Level 129
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 8L
1,827 MMR
Party 2
Chang'e
Chang'e
Platinum IV
TERRAJR
Chang'e
Platinum IV
Level 127
God Stats
52W - 36L
1,643 SR
Queue Stats
213W - 200L
1,836 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,560 SR
1,718 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 195
1,449 SR
1,566 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Shinsöö
Anhur
Platinum I
Level 158
God Stats
1W - 4L
1,243 SR
Queue Stats
115W - 104L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 2
4,042
808
1,179
2,057
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Dayrup
Horus
6
2 / 0 / 1
3,825
765
1,280
2,148
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
MailliwSotnas
Ah Muzen Cab
7
0 / 0 / 2
3,724
745
898
2,205
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PotoPelaoo
Hercules
6
0 / 1 / 0
3,193
639
2,680
4,245
1,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
TERRAJR
Chang'e
7
0 / 0 / 2
3,418
684
1,466
2,474
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Baba YagaJing WeiCerberusKuzenbo

VS

Bans
GebSusanoApolloLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,705
741
1,640
2,720
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
 
Jormungandr
6
0 / 1 / 1
3,543
709
2,493
4,464
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
 
Hel
6
1 / 1 / 0
3,327
665
1,137
2,907
503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
 
Ao Kuang
5
0 / 1 / 0
3,187
637
1,065
2,647
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Shinsöö
Anhur
3
0 / 1 / 0
2,615
523
626
956
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
L
Anubis
 
Anubis
0
1
0
0
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Hel
 
Hel
1
1
0
1
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Horus
Dayrup
Horus
2
0
1
2.5
W
Ah Muzen Cab
MailliwSotnas
Ah Muzen Cab
0
0
2
1
W
Hercules
PotoPelaoo
Hercules
0
1
0
0
L
Anhur
Shinsöö
Anhur
0
1
0
0
W
Chang'e
TERRAJR
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,503
Damage
6,961
13,129
Taken
13,694
3,971
Mitigated
3,612
7,529
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,179
110
0
1,764
2,057
643
0
437
1,620
0
14,688
L
Anubis
 
Anubis
1,640
153
0
1,582
2,720
1,132
0
991
1,729
22,747
0
L
Jormungandr
 
Jormungandr
2,493
596
0
2,132
4,464
1,344
18
357
3,924
17,821
2,100
L
Hel
 
Hel
1,137
162
363
1,322
2,907
503
0
118
2,755
10,823
285
L
Ao Kuang
 
Ao Kuang
1,065
113
0
1,423
2,647
478
0
0
2,647
9,448
1,253
W
Horus
Dayrup
Horus
1,280
362
120
1,518
2,148
723
0
305
1,843
0
8,775
W
Ah Muzen Cab
MailliwSotnas
Ah Muzen Cab
898
585
0
523
2,205
527
0
625
1,580
0
21,090
W
Hercules
PotoPelaoo
Hercules
2,680
1,249
0
1,756
4,245
1,764
0
2,962
1,283
0
15,495
L
Anhur
Shinsöö
Anhur
626
450
0
116
956
155
0
0
956
0
4,146
W
Chang'e
TERRAJR
Chang'e
1,466
57
293
1,555
2,474
314
0
1,502
972
17,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
16,377
159
Minions Killed
134
0
Camps Cleared
0
549,516
Distance Traveled
430,659
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,042
808
33
7
0
112,847
1
L
Anubis
3,705
741
41
8
0
94,993
0
L
Jormungandr
3,543
709
33
7
0
92,445
0
L
Hel
3,327
665
29
6
0
108,229
0
L
Ao Kuang
3,187
637
28
6
0
99,028
0
W
Horus
3,825
765
15
3
0
122,274
2
W
Ah Muzen Cab
3,724
745
40
8
0
89,851
0
W
Hercules
3,193
639
27
5
0
111,573
0
L
Anhur
2,615
523
3
1
0
35,964
0
W
Chang'e
3,418
684
44
9
0
112,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role