Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Adrianex7000
Anubis
Level 157
God Stats
51W - 26L
1,610 SR
Queue Stats
524W - 536L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Ngolliday
Sylvanus
Level 159
God Stats
15W - 23L
1,482 SR
Queue Stats
45W - 45L
1,465 Elo+
Solo
Hachiman
Hachiman
StratoVenom16
Hachiman
Level 124
God Stats
4W - 11L
1,635 SR
Queue Stats
86W - 81L
1,434 Elo+
Solo
Arachne
Arachne
dragon_pr_-
Arachne
Level 66
God Stats
98W - 76L
1,574 SR
Queue Stats
142W - 140L
1,466 Elo+
Solo
Team Averages
Level 132
1,560 SR
1,462 Elo+

VS

Team Averages
Level 74
1,421 SR
1,466 Elo+
Charybdis
Charybdis
Dawgwater1373
Charybdis
Level 72
God Stats
2W - 2L
1,276 SR
Queue Stats
353W - 344L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
KayD77
Zhong Kui
Level 89
God Stats
3W - 2L
1,455 SR
Queue Stats
57W - 50L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Skill0IssueX10
Cthulhu
Level 67
God Stats
4W - 3L
1,368 SR
Queue Stats
169W - 157L
1,453 Elo+
Solo
Thanatos
Thanatos
T-Bird_Da_Boss90
Thanatos
Level 51
God Stats
8W - 22L
1,370 SR
Queue Stats
286W - 297L
1,373 Elo+
Solo
Bacchus
Bacchus
Ult is down
Bacchus
Level 93
God Stats
8W - 7L
1,636 SR
Queue Stats
806W - 793L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
3
0 / 1 / 0
4,052
368
124
1,102
293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
12
1 / 2 / 1
5,650
514
3,165
6,454
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Ngolliday
Sylvanus
10
1 / 0 / 0
5,316
483
2,397
7,407
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
StratoVenom16
Hachiman
7
0 / 1 / 0
4,522
411
2,248
6,354
1,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
dragon_pr_-
Arachne
10
3 / 4 / 0
5,576
507
5,887
10,480
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dawgwater1373
Charybdis
12
1 / 0 / 1
6,584
599
2,811
3,757
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KayD77
Zhong Kui
11
1 / 2 / 2
6,795
618
4,993
6,169
3,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 0
8,184
744
3,608
6,774
4,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 1 / 0
6,077
552
1,237
10,317
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Ult is down
Bacchus
11
1 / 1 / 2
5,888
535
5,287
7,767
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
8
8
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
0
0
L
Anubis
1
2
1
0.75
W
Charybdis
Dawgwater1373
Charybdis
1
0
1
1.5
W
Zhong Kui
KayD77
Zhong Kui
1
2
2
1
L
Sylvanus
Ngolliday
Sylvanus
1
0
0
1
W
4
1
0
4
L
Hachiman
StratoVenom16
Hachiman
0
1
0
0
W
1
1
0
1
W
Bacchus
Ult is down
Bacchus
1
1
2
2
L
Arachne
dragon_pr_-
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
17,936
31,797
Taken
34,784
13,477
Mitigated
18,372
13,775
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
124
83
0
0
1,102
293
0
463
639
0
4,535
L
Anubis
3,165
159
0
2,995
6,454
2,931
0
3,233
3,221
39,310
0
W
Charybdis
Dawgwater1373
Charybdis
2,811
1,616
0
2,785
3,757
1,062
0
818
2,939
0
45,752
W
Zhong Kui
KayD77
Zhong Kui
4,993
750
0
2,786
6,169
3,473
1,146
1,898
4,271
40,723
3,742
L
Sylvanus
Ngolliday
Sylvanus
2,397
498
830
4,379
7,407
5,292
0
1,965
5,130
18,411
0
W
3,608
855
0
1,734
6,774
4,214
0
1,267
5,507
43,919
1,599
L
Hachiman
StratoVenom16
Hachiman
2,248
1,028
0
2,268
6,354
1,733
0
2,071
4,015
0
23,327
W
1,237
96
0
5,697
10,317
4,085
0
439
9,878
0
49,400
W
Bacchus
Ult is down
Bacchus
5,287
1,195
0
1,210
7,767
5,538
0
1,140
6,627
24,484
0
L
Arachne
dragon_pr_-
Arachne
5,887
4,611
0
3,303
10,480
3,228
0
5,291
5,149
0
26,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
33,528
182
Minions Killed
403
0
Camps Cleared
0
784,808
Distance Traveled
1,079,248
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,052
368
13
1
0
41,418
0
L
Anubis
5,650
514
67
6
0
162,533
0
W
Charybdis
6,584
599
101
9
0
212,073
0
W
Zhong Kui
6,795
618
81
7
0
216,733
3
L
Sylvanus
5,316
483
28
3
0
174,895
0
W
Cthulhu
8,184
744
94
9
0
181,606
0
L
Hachiman
4,522
411
36
3
0
193,807
0
W
Thanatos
6,077
552
84
8
0
233,494
2
W
Bacchus
5,888
535
43
4
0
235,342
2
L
Arachne
5,576
507
38
3
0
212,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role