Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
I Am Tatchanka
Ix Chel
Level 75
God Stats
0W - 2L
1,207 SR
Queue Stats
330W - 296L
1,539 Elo+
Party 2
Geb
Geb
Sniqer1
Geb
Level 203
God Stats
12W - 8L
1,690 SR
Queue Stats
466W - 470L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxEvolutionxXfd
Ah Muzen Cab
Level 147
God Stats
0W - 2L
1,617 SR
Queue Stats
131W - 111L
1,555 Elo+
Solo
Hou Yi
Hou Yi
x SpaceBound UK
Hou Yi
Level 122
God Stats
0W - 2L
1,181 SR
Queue Stats
156W - 152L
1,540 Elo+
Party 2
Team Averages
Level 132
1,439 SR
1,541 Elo+

VS

Team Averages
Level 156
1,746 SR
1,608 Elo+
Ne Zha
Ne Zha
GayzIntoTheIris
Ne Zha
Level 180
God Stats
6W - 1L
1,833 SR
Queue Stats
281W - 133L
1,644 Elo+
Party 1
Neith
Neith
HarvyParvy
Neith
Level 147
God Stats
2W - 2L
1,755 SR
Queue Stats
75W - 43L
1,663 Elo+
Party 1
Khepri
Khepri
Lotfi4real
Khepri
Level 159
God Stats
9W - 0L
2,090 SR
Queue Stats
278W - 143L
1,691 Elo+
Solo
Agni
Agni
pikuli72
Agni
Level 149
God Stats
10W - 1L
1,928 SR
Queue Stats
459W - 452L
1,509 Elo+
Solo
Guan Yu
Guan Yu
xCoSxSh0oTeR
Guan Yu
Level 146
God Stats
1W - 1L
1,126 SR
Queue Stats
68W - 66L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 5 / 1
6,596
660
2,461
9,763
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 2
7,182
718
9,514
9,310
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Geb
14
0 / 4 / 3
6,739
674
8,780
14,885
12,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
XxEvolutionxXfd
Ah Muzen Cab
14
2 / 6 / 3
7,481
748
8,040
12,494
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 8 / 2
6,515
652
3,730
10,878
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 17
8,093
809
16,183
9,986
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
8 / 0 / 13
9,221
922
16,324
10,450
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Lotfi4real
Khepri
14
2 / 1 / 17
8,698
870
4,498
12,301
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
16
9 / 1 / 10
8,945
895
13,918
7,364
4,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xCoSxSh0oTeR
Guan Yu
14
4 / 1 / 12
7,888
789
4,080
11,961
12,125
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
5
Kills
26
26
Deaths
5
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
W
3
2
17
5.75
W
Neith
8
0
13
14.5
L
2
3
2
1
W
Khepri
Lotfi4real
Khepri
2
1
17
10.5
L
Geb
0
4
3
0.38
L
Ah Muzen Cab
XxEvolutionxXfd
Ah Muzen Cab
2
6
3
0.58
W
Agni
9
1
10
14
L
1
8
2
0.25
W
Guan Yu
xCoSxSh0oTeR
Guan Yu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,525
Damage
55,003
57,330
Taken
52,062
25,068
Mitigated
38,905
15,760
Healing
29,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,461
487
870
705
9,763
3,108
0
2,367
7,396
0
9,981
W
16,183
484
427
1,543
9,986
5,760
23
2,053
7,616
0
31,104
W
Neith
16,324
1,572
0
3,310
10,450
5,342
336
3,525
6,458
0
42,995
L
9,514
1,654
5,375
3,213
9,310
3,109
0
2,510
6,763
12,375
0
W
Khepri
Lotfi4real
Khepri
4,498
214
1,583
3,162
12,301
11,522
0
4,399
7,180
7,088
0
L
Geb
8,780
491
77
2,285
14,885
12,072
0
5,196
9,340
14,660
0
L
Ah Muzen Cab
XxEvolutionxXfd
Ah Muzen Cab
8,040
2,239
1,058
1,632
12,494
3,661
0
4,391
8,018
0
28,606
W
Agni
13,918
693
199
890
7,364
4,156
202
2,148
5,065
20,447
156
L
3,730
347
303
242
10,878
3,118
0
3,940
6,782
0
7,972
W
Guan Yu
xCoSxSh0oTeR
Guan Yu
4,080
187
11,965
6,686
11,961
12,125
56
3,954
7,449
0
4,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
42,845
98
Minions Killed
129
0
Camps Cleared
0
793,161
Distance Traveled
985,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,596
660
28
3
0
138,708
0
W
Ne Zha
8,093
809
17
2
0
214,029
0
W
Neith
9,221
922
69
7
0
161,404
0
L
Ix Chel
7,182
718
22
2
0
172,756
0
W
Khepri
8,698
870
10
1
0
197,950
0
L
Geb
6,739
674
12
1
0
171,099
0
L
Ah Muzen Cab
7,481
748
33
3
0
163,490
0
W
Agni
8,945
895
25
3
0
194,326
0
L
Hou Yi
6,515
652
3
0
0
147,108
0
W
Guan Yu
7,888
789
8
1
0
217,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role