Player Matchup

Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GamerStudios4444
Shiva
Level 106
God Stats
23W - 11L
1,604 SR
Queue Stats
298W - 284L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
TTVHabanero
Erlang Shen
Level 60
God Stats
6W - 3L
1,576 SR
Queue Stats
160W - 173L
1,505 Elo+
Solo
Hel
Hel
ThePantz
Hel
Level 194
God Stats
2W - 0L
1,558 SR
Queue Stats
275W - 255L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
VotedWig7493
Baron Samedi
Level 88
God Stats
5W - 4L
1,523 SR
Queue Stats
234W - 209L
1,520 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,526 Elo+

VS

Team Averages
Level 113
1,569 SR
1,560 Elo+
Loki
Loki
BoiBussyEater
Loki
Level 106
God Stats
201W - 167L
1,595 SR
Queue Stats
417W - 372L
1,571 Elo+
Solo
Rama
Rama
L13-prokiba1
Rama
Level 146
God Stats
1W - 1L
1,355 SR
Queue Stats
122W - 132L
1,552 Elo+
Party 2
Cerberus
Cerberus
L8-GeroKing
Cerberus
Level 117
God Stats
7W - 4L
1,700 SR
Queue Stats
62W - 59L
1,590 Elo+
Party 2
Chaac
Chaac
OG_LINXSTER
Chaac
Level 146
God Stats
12W - 7L
1,693 SR
Queue Stats
620W - 595L
1,521 Elo+
Solo
Anubis
Anubis
tdoezie
Anubis
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 35L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 1 / 1
8,003
616
6,545
6,482
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,970
536
7,189
12,774
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TTVHabanero
Erlang Shen
13
3 / 1 / 2
7,379
568
3,261
10,359
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 2 / 1
8,132
626
4,286
7,146
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
VotedWig7493
Baron Samedi
11
1 / 0 / 1
6,479
498
5,477
5,765
3,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,860
374
1,389
2,410
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 1
6,984
537
4,410
7,506
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
L8-GeroKing
Cerberus
10
0 / 2 / 2
6,344
488
4,154
11,350
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,865
528
5,917
8,573
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
tdoezie
Anubis
13
4 / 3 / 0
7,667
590
7,601
9,989
4,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
7
7
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
L
0
0
0
0
W
1
3
1
0.5
L
1
1
1
1.5
L
Cerberus
L8-GeroKing
Cerberus
0
2
2
0.5
L
2
3
1
0.83
W
Erlang Shen
TTVHabanero
Erlang Shen
3
1
2
4
W
2
2
1
1.25
W
Baron Samedi
VotedWig7493
Baron Samedi
1
0
1
1.5
L
Anubis
tdoezie
Anubis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
23,471
42,526
Taken
39,828
20,968
Mitigated
17,305
17,540
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,545
3,135
0
2,849
6,482
1,958
0
1,672
4,810
0
71,459
L
1,389
253
0
1,643
2,410
519
0
0
2,346
0
17,776
W
7,189
1,014
165
2,759
12,774
9,557
0
6,139
6,635
0
46,423
L
4,410
2,500
0
3,370
7,506
1,711
0
1,684
5,822
0
59,616
L
Cerberus
L8-GeroKing
Cerberus
4,154
37
0
4,523
11,350
7,076
0
3,179
8,131
21,143
2,466
L
5,917
1,280
0
1,629
8,573
3,823
0
3,760
4,813
0
44,933
W
Erlang Shen
TTVHabanero
Erlang Shen
3,261
1,735
0
4,066
10,359
4,351
0
1,459
8,900
0
58,438
W
4,286
439
985
4,226
7,146
1,793
286
742
6,404
54,313
1,408
W
Baron Samedi
VotedWig7493
Baron Samedi
5,477
1,105
546
1,944
5,765
3,309
130
1,319
4,446
21,474
0
L
Anubis
tdoezie
Anubis
7,601
685
0
4,048
9,989
4,176
0
922
8,374
48,318
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
32,720
472
Minions Killed
399
0
Camps Cleared
0
1,290,553
Distance Traveled
1,143,438
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,003
616
149
11
0
240,874
3
L
Loki
4,860
374
40
3
0
154,936
0
W
Shiva
6,970
536
79
6
0
244,510
6
L
Rama
6,984
537
135
10
0
234,973
2
L
Cerberus
6,344
488
34
3
0
282,704
7
L
Chaac
6,865
528
92
7
0
278,772
4
W
Erlang Shen
7,379
568
93
7
0
289,415
2
W
Hel
8,132
626
131
10
0
264,922
0
W
Baron Samedi
6,479
498
20
2
0
250,832
6
L
Anubis
7,667
590
98
8
0
192,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role