Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ViiRukKin
Ullr
Level 219
God Stats
32W - 29L
1,612 SR
Queue Stats
144W - 112L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Yuyulie
Aphrodite
Level 154
God Stats
19W - 6L
1,759 SR
Queue Stats
44W - 19L
1,687 Elo+
Party 1
Team Averages
Level 165
1,624 SR
1,600 Elo+

VS

Team Averages
Level 170
1,569 SR
1,551 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dsamace
Neith
Level 214
God Stats
3W - 2L
1,695 SR
Queue Stats
41W - 31L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
XOQMNO
Cthulhu
Level 142
God Stats
5W - 3L
1,511 SR
Queue Stats
109W - 104L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 3
7,854
785
5,458
7,656
5,544
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ullr
15
3 / 0 / 2
8,473
847
7,137
8,702
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Yuyulie
Aphrodite
14
1 / 0 / 3
7,890
789
4,723
7,656
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 3 / 1
7,221
722
2,895
4,374
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Dsamace
Neith
15
1 / 1 / 0
8,146
815
10,133
6,552
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XOQMNO
Cthulhu
12
0 / 2 / 1
7,229
723
5,932
7,997
6,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
3
3.5
L
Scylla
 
Scylla
0
3
1
0.17
L
Neith
Dsamace
Neith
1
1
0
1
W
Ullr
3
0
2
4
L
Cthulhu
XOQMNO
Cthulhu
0
2
1
0.25
W
Aphrodite
Yuyulie
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
18,960
24,014
Taken
18,923
12,207
Mitigated
10,962
15,726
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,458
1,390
0
1,227
7,656
5,544
0
2,868
4,788
0
17,367
L
Scylla
 
Scylla
2,895
98
0
650
4,374
1,574
0
397
3,843
20,137
65
L
Neith
Dsamace
Neith
10,133
1,942
0
1,753
6,552
2,956
0
1,418
4,759
0
33,492
W
Ullr
7,137
1,396
0
862
8,702
3,308
300
3,024
5,678
0
35,082
L
Cthulhu
XOQMNO
Cthulhu
5,932
252
68
2,464
7,997
6,432
0
2,980
4,387
18,394
166
W
Aphrodite
Yuyulie
Aphrodite
4,723
439
7,058
6,579
7,656
3,355
0
2,957
4,699
26,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
22,596
149
Minions Killed
131
0
Camps Cleared
0
616,108
Distance Traveled
572,009
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,854
785
22
2
0
216,367
5
L
Scylla
7,221
722
47
5
0
176,687
0
L
Neith
8,146
815
56
6
0
193,551
0
W
Ullr
8,473
847
72
7
0
205,242
0
L
Cthulhu
7,229
723
28
3
0
201,771
4
W
Aphrodite
7,890
789
55
6
0
194,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role