Player Matchup

Mulan
Mulan
Bigunn790322
Mulan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,168 Elo+
Party 2
Anubis
Anubis
LilRadrs4life
Anubis
Level 39
God Stats
1W - 4L
1,130 SR
Queue Stats
11W - 24L
1,253 Elo+
Party 2
Mercury
Mercury
TheJmadrian
Mercury
Level 32
God Stats
0W - 3L
1,233 SR
Queue Stats
14W - 17L
1,434 Elo+
Solo
Izanami
Izanami
Ucaaea
Izanami
Level 17
God Stats
2W - 3L
1,520 SR
Queue Stats
16W - 27L
1,322 Elo+
Party 3
Jormungandr
Jormungandr
ZANTOZNZ
Jormungandr
Level 75
God Stats
2W - 5L
1,400 SR
Queue Stats
95W - 106L
1,344 Elo+
Party 3
Team Averages
Level 34
1,357 SR
1,304 Elo+

VS

Team Averages
Level 59
1,494 SR
1,392 Elo+
Nox
Nox
Afro_Ninja858
Nox
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 101L
1,358 Elo+
Party 1
Hun Batz
Hun Batz
OndrayFelipe
Hun Batz
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 67L
1,425 Elo+
Solo
Anhur
Anhur
TheFrsXx
Anhur
Level 65
God Stats
4W - 13L
1,282 SR
Queue Stats
339W - 342L
1,421 Elo+
Solo
Ares
Ares
Toflama503
Ares
Level 51
God Stats
5W - 6L
1,687 SR
Queue Stats
157W - 167L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
i_binxs
Gilgamesh
Level 18
God Stats
18W - 13L
1,500 SR
Queue Stats
73W - 78L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,299
442
2,569
7,562
4,408
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 2 / 0
6,752
563
4,846
6,324
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheJmadrian
Mercury
12
1 / 1 / 3
6,739
562
3,435
8,672
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Ucaaea
Izanami
8
0 / 3 / 1
5,104
425
2,432
5,558
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
ZANTOZNZ
Jormungandr
11
4 / 1 / 1
6,969
581
6,059
7,715
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,904
492
1,601
5,792
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
OndrayFelipe
Hun Batz
11
2 / 0 / 2
6,214
518
3,767
5,732
1,894
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
TheFrsXx
Anhur
13
5 / 1 / 0
7,421
618
6,120
5,601
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 4
5,717
476
3,327
8,430
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
i_binxs
Gilgamesh
10
2 / 2 / 1
6,408
534
3,852
6,865
3,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
11
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
0
4
1
0.13
L
3
2
0
1.5
W
Hun Batz
OndrayFelipe
Hun Batz
2
0
2
3
W
Anhur
TheFrsXx
Anhur
5
1
0
5
L
Mercury
TheJmadrian
Mercury
1
1
3
2.5
W
0
3
4
0.67
L
Izanami
Ucaaea
Izanami
0
3
1
0.17
L
Jormungandr
ZANTOZNZ
Jormungandr
4
1
1
4.5
W
Gilgamesh
i_binxs
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
18,667
35,831
Taken
32,420
14,959
Mitigated
12,648
5,390
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,601
0
0
375
5,792
1,042
0
3,977
1,815
22,228
976
L
2,569
590
0
285
7,562
4,408
0
239
7,057
115
14,870
L
4,846
211
76
775
6,324
3,099
658
1,355
4,969
43,082
0
W
Hun Batz
OndrayFelipe
Hun Batz
3,767
1,246
0
796
5,732
1,894
0
1,372
4,360
0
41,190
W
Anhur
TheFrsXx
Anhur
6,120
3,168
0
2,295
5,601
1,511
567
1,543
4,058
0
53,689
L
Mercury
TheJmadrian
Mercury
3,435
1,012
0
1,786
8,672
2,939
253
338
8,295
0
55,547
W
3,327
255
0
1,587
8,430
4,829
112
3,049
5,381
15,066
422
L
Izanami
Ucaaea
Izanami
2,432
1,369
0
1,414
5,558
1,177
0
1,246
4,312
0
22,916
L
Jormungandr
ZANTOZNZ
Jormungandr
6,059
3,234
0
1,054
7,715
3,336
475
1,842
5,836
36,681
407
W
Gilgamesh
i_binxs
Gilgamesh
3,852
1,345
0
1,334
6,865
3,372
320
817
6,048
0
28,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
31,664
272
Minions Killed
268
0
Camps Cleared
0
1,044,326
Distance Traveled
1,165,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,904
492
49
4
0
237,735
0
L
Mulan
5,299
442
15
1
0
179,194
0
L
Anubis
6,752
563
75
6
0
193,439
0
W
Hun Batz
6,214
518
62
5
0
239,436
0
W
Anhur
7,421
618
86
7
0
229,301
0
L
Mercury
6,739
562
91
8
0
270,396
0
W
Ares
5,717
476
21
2
0
237,981
0
L
Izanami
5,104
425
43
4
0
172,019
0
L
Jormungandr
6,969
581
48
4
0
229,278
0
W
Gilgamesh
6,408
534
50
4
0
221,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role