Player Matchup

Xbalanque
Xbalanque
Carolebaskin187
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,452 Elo+
Solo
Hun Batz
Hun Batz
PolarIceq
Hun Batz
Level 156
God Stats
0W - 3L
1,885 SR
Queue Stats
127W - 95L
1,618 Elo+
Solo
Bacchus
Bacchus
Tekillya808
Bacchus
Level 107
God Stats
26W - 33L
1,563 SR
Queue Stats
44W - 55L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
n0clu3
Baron Samedi
Level 129
God Stats
0W - 1L
1,647 SR
Queue Stats
49W - 53L
1,496 Elo+
Party 1
Achilles
Achilles
totallydoge
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,492 Elo+
Party 1
Team Averages
Level 129
1,619 SR
1,508 Elo+

VS

Team Averages
Level 146
1,602 SR
1,544 Elo+
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CozmicMexican
Apollo
Level 148
God Stats
7W - 3L
1,681 SR
Queue Stats
147W - 125L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Kawlinn
Yu Huang
Level 175
God Stats
12W - 13L
1,763 SR
Queue Stats
486W - 465L
1,544 Elo+
Solo
Ares
Ares
Poisonoustream
Ares
Level 147
God Stats
10W - 3L
1,727 SR
Queue Stats
197W - 184L
1,569 Elo+
Solo
Chang'e
Chang'e
porta64
Chang'e
Level 160
God Stats
3W - 0L
1,338 SR
Queue Stats
118W - 110L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carolebaskin187
Xbalanque
11
2 / 2 / 4
6,493
541
6,447
7,712
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PolarIceq
Hun Batz
13
5 / 2 / 1
7,080
590
11,074
11,183
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Tekillya808
Bacchus
9
2 / 3 / 3
6,149
512
2,947
8,984
6,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
n0clu3
Baron Samedi
11
0 / 4 / 2
6,183
515
3,323
7,951
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
totallydoge
Achilles
13
4 / 3 / 1
7,274
606
6,510
13,196
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 4 / 2
6,770
564
3,184
9,652
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 4
6,958
580
6,006
7,947
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Kawlinn
Yu Huang
12
1 / 3 / 1
6,666
556
4,918
7,639
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 6
6,642
554
5,162
13,102
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
porta64
Chang'e
13
4 / 1 / 1
7,822
652
9,288
7,305
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
14
14
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
4
2
1.25
L
Xbalanque
Carolebaskin187
Xbalanque
2
2
4
2
W
4
3
4
2
W
Yu Huang
Kawlinn
Yu Huang
1
3
1
0.5
W
1
2
6
2
L
Hun Batz
PolarIceq
Hun Batz
5
2
1
2.75
L
Bacchus
Tekillya808
Bacchus
2
3
3
1.17
L
Baron Samedi
n0clu3
Baron Samedi
0
4
2
0.25
W
Chang'e
porta64
Chang'e
4
1
1
4.5
L
Achilles
totallydoge
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
28,558
49,026
Taken
45,645
22,407
Mitigated
21,694
14,984
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,184
625
0
5,491
9,652
3,760
0
91
9,561
0
43,387
L
Xbalanque
Carolebaskin187
Xbalanque
6,447
2,392
0
2,038
7,712
2,146
797
2,007
5,665
0
42,563
W
6,006
4,553
0
2,529
7,947
2,867
929
1,347
6,600
0
37,589
W
Yu Huang
Kawlinn
Yu Huang
4,918
598
0
2,300
7,639
2,736
19
0
7,639
46,169
0
W
5,162
833
0
2,463
13,102
10,281
0
2,816
10,286
17,664
2,511
L
Hun Batz
PolarIceq
Hun Batz
11,074
3,380
0
5,341
11,183
3,395
0
3,430
7,611
0
59,786
L
Bacchus
Tekillya808
Bacchus
2,947
660
0
1,459
8,984
6,120
204
2,932
5,930
16,100
0
L
Baron Samedi
n0clu3
Baron Samedi
3,323
556
18
1,658
7,951
2,211
0
4,791
2,560
41,557
0
W
Chang'e
porta64
Chang'e
9,288
339
740
3,604
7,305
2,050
0
2,016
5,289
51,463
3,067
L
Achilles
totallydoge
Achilles
6,510
1,194
0
4,470
13,196
8,535
0
4,393
8,763
0
47,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
34,858
352
Minions Killed
351
0
Camps Cleared
0
1,224,185
Distance Traveled
1,187,362
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,770
564
73
6
0
253,791
1
L
Xbalanque
6,493
541
62
5
0
224,114
0
W
Apollo
6,958
580
60
5
0
225,043
0
W
Yu Huang
6,666
556
90
8
0
228,285
0
W
Ares
6,642
554
32
3
0
246,763
1
L
Hun Batz
7,080
590
101
8
0
290,385
0
L
Bacchus
6,149
512
33
3
0
239,761
0
L
Baron Samedi
6,183
515
75
6
0
243,148
3
W
Chang'e
7,822
652
96
8
0
233,480
0
L
Achilles
7,274
606
81
7
0
226,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role