Player Matchup

Pele
Pele
Asafx1
Pele
Level 127
God Stats
2W - 3L
1,509 SR
Queue Stats
30W - 36L
1,531 Elo+
Party 2
Eset
Eset
UltraBlazer
Eset
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
YonatanBog
Gilgamesh
Level 158
God Stats
1W - 2L
1,774 SR
Queue Stats
60W - 33L
1,664 Elo+
Party 2
Maui
Maui
ZayanAl
Maui
Level 147
God Stats
1W - 1L
1,445 SR
Queue Stats
77W - 79L
1,521 Elo+
Party 2
Izanami
Izanami
firebob
Izanami
Level 106
God Stats
3W - 5L
1,444 SR
Queue Stats
18W - 29L
1,503 Elo+
Party 2
Team Averages
Level 138
1,535 SR
1,549 Elo+

VS

Team Averages
Level 112
1,586 SR
1,580 Elo+
Khepri
Khepri
 
Khepri
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Ameer1337
Poseidon
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 33L
1,601 Elo+
Party 3
Danzaburou
Danzaburou
Jpcatling1
Danzaburou
Level 126
God Stats
6W - 0L
1,823 SR
Queue Stats
321W - 289L
1,528 Elo+
Party 1
Hercules
Hercules
Ma5meee
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,554 Elo+
Party 3
Thor
Thor
WlkWlkWlk
Thor
Level 7
God Stats
8W - 5L
1,606 SR
Queue Stats
64W - 46L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Asafx1
Pele
8
0 / 6 / 2
4,556
506
1,979
7,917
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
4,062
451
841
3,385
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
YonatanBog
Gilgamesh
6
2 / 1 / 0
4,949
550
1,959
2,073
1,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Maui
ZayanAl
Maui
2
0 / 0 / 0
3,441
382
0
459
184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
firebob
Izanami
6
1 / 3 / 0
4,071
452
1,538
4,887
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 2 / 7
5,912
657
2,231
5,644
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Ameer1337
Poseidon
12
4 / 0 / 0
7,273
808
3,566
2,859
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Jpcatling1
Danzaburou
12
4 / 1 / 2
7,100
789
4,646
4,579
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ma5meee
Hercules
11
0 / 0 / 4
6,146
683
1,886
3,346
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
11
3 / 0 / 3
5,893
655
1,425
4,571
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
7
2.25
W
Poseidon
Ameer1337
Poseidon
4
0
0
4
L
Pele
Asafx1
Pele
0
6
2
0.17
W
Danzaburou
Jpcatling1
Danzaburou
4
1
2
5
W
Hercules
Ma5meee
Hercules
0
0
4
2
L
0
2
0
0
W
Thor
3
0
3
4.5
L
Gilgamesh
YonatanBog
Gilgamesh
2
1
0
2
L
Maui
ZayanAl
Maui
0
0
0
0
L
Izanami
firebob
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
13,754
18,721
Taken
20,999
5,783
Mitigated
10,283
4,270
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,231
144
0
1,412
5,644
3,506
0
56
5,522
10,728
0
W
Poseidon
Ameer1337
Poseidon
3,566
627
0
514
2,859
686
2,048
511
2,212
52,427
1,496
L
Pele
Asafx1
Pele
1,979
427
0
849
7,917
2,302
0
2,672
5,206
0
16,115
W
Danzaburou
Jpcatling1
Danzaburou
4,646
2,018
0
1,828
4,579
1,639
3,059
90
4,433
0
47,960
W
Hercules
Ma5meee
Hercules
1,886
487
0
1,433
3,346
2,820
0
114
3,152
0
38,719
L
841
0
0
761
3,385
825
0
1,599
1,717
13,534
0
W
Thor
1,425
91
0
1,251
4,571
1,632
1,208
0
4,543
0
30,059
L
Gilgamesh
YonatanBog
Gilgamesh
1,959
832
0
838
2,073
1,348
0
294
1,740
146
4,909
L
Maui
ZayanAl
Maui
0
0
0
72
459
184
0
0
459
0
0
L
Izanami
firebob
Izanami
1,538
1,006
0
1,750
4,887
1,124
0
1,232
3,655
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,079
Gold Earned
32,324
103
Minions Killed
338
0
Camps Cleared
0
440,673
Distance Traveled
945,293
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,912
657
23
3
0
152,464
0
W
Poseidon
7,273
808
99
11
0
194,905
0
L
Pele
4,556
506
33
4
0
145,145
0
W
Danzaburou
7,100
789
77
9
0
146,470
0
W
Hercules
6,146
683
80
9
0
219,032
1
L
Eset
4,062
451
32
4
0
123,928
0
W
Thor
5,893
655
59
7
0
232,422
0
L
Gilgamesh
4,949
550
9
1
0
60,899
0
L
Maui
3,441
382
0
0
0
12,314
0
L
Izanami
4,071
452
29
3
0
98,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role