Player Matchup

Horus
Horus
Appelqvist2
Horus
Level 53
God Stats
3W - 1L
1,837 SR
Queue Stats
41W - 32L
1,541 Elo+
Party 1
Ganesha
Ganesha
Kletus77
Ganesha
Level 29
God Stats
6W - 3L
1,543 SR
Queue Stats
20W - 15L
1,562 Elo+
Party 1
Izanami
Izanami
ThaSebb
Izanami
Level 53
God Stats
9W - 2L
1,707 SR
Queue Stats
44W - 42L
1,544 Elo+
Party 1
Team Averages
Level 45
1,696 SR
1,549 Elo+

VS

Team Averages
Level 54
1,647 SR
1,567 Elo+
Vulcan
Vulcan
LowRankPlayer
Vulcan
Level 36
God Stats
48W - 35L
1,509 SR
Queue Stats
152W - 190L
1,338 Elo+
Solo
Sylvanus
Sylvanus
LukuZuku
Sylvanus
Level 38
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 1L
1,894 Elo+
Solo
Izanami
Izanami
WeLchY BoY xX
Izanami
Level 87
God Stats
2W - 2L
1,734 SR
Queue Stats
518W - 499L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,004
846
8,988
14,335
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
Kletus77
Ganesha
17
0 / 2 / 12
10,190
784
6,258
14,618
15,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ThaSebb
Izanami
20
10 / 0 / 4
13,084
1,006
14,910
11,806
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,019
771
13,617
10,040
2,604
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LukuZuku
Sylvanus
16
1 / 3 / 2
9,582
737
7,186
12,714
12,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
14
2 / 5 / 1
9,724
748
8,573
11,316
2,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Ganesha
Kletus77
Ganesha
0
2
12
3
L
1
6
3
0.42
L
Sylvanus
LukuZuku
Sylvanus
1
3
2
0.67
W
Izanami
ThaSebb
Izanami
10
0
4
12
L
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
29,376
40,759
Taken
34,070
34,668
Mitigated
17,417
11,342
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
3,016
1,200
4,285
14,335
14,216
19
5,626
8,709
0
23,702
W
Ganesha
Kletus77
Ganesha
6,258
185
0
1,190
14,618
15,400
0
7,741
6,877
27,416
1,307
L
13,617
0
238
2,237
10,040
2,604
0
966
8,597
47,933
0
L
Sylvanus
LukuZuku
Sylvanus
7,186
1,704
645
1,840
12,714
12,179
0
1,782
10,359
17,466
0
W
Izanami
ThaSebb
Izanami
14,910
9,850
0
4,667
11,806
5,052
0
7,530
4,276
0
77,241
L
Izanami
8,573
4,986
0
1,254
11,316
2,634
0
2,443
8,414
0
27,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
29,325
209
Minions Killed
145
0
Camps Cleared
0
788,231
Distance Traveled
700,465
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,004
846
49
4
0
243,369
0
W
Ganesha
10,190
784
12
1
0
258,285
1
L
Vulcan
10,019
771
67
5
0
262,323
0
L
Sylvanus
9,582
737
28
2
0
243,238
1
W
Izanami
13,084
1,006
148
11
0
286,577
0
L
Izanami
9,724
748
50
4
0
194,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role