Player Matchup

Geb
Geb
Billiet14
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,464 Elo+
Solo
Ravana
Ravana
EliteVaguestSpy
Ravana
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 94L
1,471 Elo+
Party 3
Nemesis
Nemesis
JoRey809
Nemesis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 107L
1,617 Elo+
Party 3
Anhur
Anhur
Noland95
Anhur
Level 128
God Stats
2W - 4L
1,487 SR
Queue Stats
161W - 172L
1,456 Elo+
Solo
Maui
Maui
SbubaBeve
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,514 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,504 Elo+

VS

Team Averages
Level 145
1,529 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DDRobbyD13
Mulan
Level 144
God Stats
3W - 1L
1,672 SR
Queue Stats
286W - 281L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
F34R_J_BEAST
Cthulhu
Level 128
God Stats
9W - 2L
1,810 SR
Queue Stats
172W - 199L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Jrobbybouji
Danzaburou
Level 149
God Stats
4W - 5L
1,486 SR
Queue Stats
267W - 259L
1,509 Elo+
Party 1
Geb
Geb
lxsoullessxl
Geb
Level 159
God Stats
1W - 2L
1,177 SR
Queue Stats
397W - 423L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,588
824
8,542
9,196
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

1
0 / 0 / 0
2,548
319
0
0
0
Nemesis
JoRey809
Nemesis
14
4 / 2 / 3
7,981
998
7,823
8,100
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Noland95
Anhur
14
0 / 3 / 7
7,607
951
6,135
9,273
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
14
4 / 2 / 1
7,908
989
5,174
10,810
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 6
8,144
1,018
2,761
6,428
2,031
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
12
0 / 2 / 9
7,375
922
4,592
9,436
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
F34R_J_BEAST
Cthulhu
15
4 / 1 / 8
9,310
1,164
11,754
10,475
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Jrobbybouji
Danzaburou
13
2 / 2 / 7
8,554
1,069
6,665
6,762
2,403
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 3 / 6
8,334
1,042
6,861
8,084
2,411
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
8
Kills
12
12
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
6
3
L
0
5
4
0.4
W
Mulan
0
2
9
2.25
L
0
0
0
0
W
Cthulhu
F34R_J_BEAST
Cthulhu
4
1
8
8
L
Nemesis
JoRey809
Nemesis
4
2
3
2.75
W
Danzaburou
Jrobbybouji
Danzaburou
2
2
7
2.75
L
Anhur
Noland95
Anhur
0
3
7
1.17
L
Maui
4
2
1
2.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
32,633
37,379
Taken
41,185
26,426
Mitigated
20,838
11,865
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,761
1,209
404
366
6,428
2,031
2,062
1,882
4,393
0
8,381
L
8,542
423
799
1,269
9,196
4,610
380
3,791
5,405
12,289
1,218
W
Mulan
4,592
695
1,421
1,413
9,436
5,375
944
2,644
6,321
0
7,305
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
F34R_J_BEAST
Cthulhu
11,754
327
2,311
2,949
10,475
8,618
124
2,872
7,024
21,000
2,213
L
Nemesis
JoRey809
Nemesis
7,823
2,105
1,084
2,699
8,100
6,681
156
2,840
5,260
0
13,128
W
Danzaburou
Jrobbybouji
Danzaburou
6,665
1,802
1,952
1,842
6,762
2,403
2,217
2,114
4,465
0
15,813
L
Anhur
Noland95
Anhur
6,135
3,098
314
2,686
9,273
3,864
315
5,425
3,848
0
20,092
L
Maui
5,174
225
939
2,075
10,810
11,271
448
4,908
5,902
12,133
0
W
6,861
80
0
0
8,084
2,411
885
2,577
5,092
17,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
41,717
97
Minions Killed
103
0
Camps Cleared
0
633,611
Distance Traveled
803,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,144
1,018
24
3
0
147,693
0
L
Geb
6,588
824
8
1
0
171,075
0
W
Mulan
7,375
922
4
1
0
162,747
0
L
Ravana
2,548
319
0
0
0
0
0
W
Cthulhu
9,310
1,164
23
3
0
177,776
0
L
Nemesis
7,981
998
14
2
0
178,597
0
W
Danzaburou
8,554
1,069
18
2
0
160,254
0
L
Anhur
7,607
951
53
7
0
127,902
0
L
Maui
7,908
989
22
3
0
156,037
0
W
Geb
8,334
1,042
34
4
0
155,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role