Player Matchup

Kukulkan
Kukulkan
Platinum V
Bosstronium
Kukulkan
Platinum V
Level 110
God Stats
2W - 3L
1,660 SR
Queue Stats
101W - 91L
1,755 MMR
Solo
Artio
Artio
Platinum III
BunnyFengMin06
Artio
Platinum III
Level 108
God Stats
17W - 16L
1,639 SR
Queue Stats
454W - 450L
1,703 MMR
Solo
Hachiman
Hachiman
Gold I
TRBL Hype
Hachiman
Gold I
Level 157
God Stats
0W - 3L
1,137 SR
Queue Stats
252W - 257L
1,721 MMR
Solo
Thor
Thor
Platinum V
rayno580
Thor
Platinum V
Level 124
God Stats
22W - 19L
1,606 SR
Queue Stats
114W - 115L
1,731 MMR
Solo
Da Ji
Da Ji
Platinum V
ファックハイレス
Da Ji
Platinum V
Level 148
God Stats
443W - 420L
1,582 SR
Queue Stats
735W - 741L
1,723 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,525 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,740 SR
1,727 MMR
Ne Zha
Ne Zha
Platinum V
Bigb0otyLatino
Ne Zha
Platinum V
Level 65
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 14L
1,732 MMR
Party 1
Ra
Ra
Platinum V
HomelessHunter
Ra
Platinum V
Level 151
God Stats
6W - 6L
1,588 SR
Queue Stats
429W - 417L
1,701 MMR
Solo
Cthulhu
Cthulhu
Platinum V
KareemLloyd13
Cthulhu
Platinum V
Level 159
God Stats
1W - 0L
1,948 SR
Queue Stats
322W - 316L
1,710 MMR
Solo
Mulan
Mulan
Platinum V
SmoothBrainPlays
Mulan
Platinum V
Level 83
God Stats
4W - 6L
1,455 SR
Queue Stats
311W - 315L
1,719 MMR
Solo
Medusa
Medusa
Platinum II
ZACHakaPAPI
Medusa
Platinum II
Level 180
God Stats
5W - 1L
1,962 SR
Queue Stats
101W - 84L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bosstronium
Kukulkan
12
1 / 3 / 2
6,466
647
1,808
4,737
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 4
5,391
539
4,114
10,089
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TRBL Hype
Hachiman
10
2 / 5 / 1
5,583
558
4,045
7,968
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
2 / 2 / 1
5,422
542
1,920
5,257
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
6,962
696
5,126
7,995
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
GebDiscordiaKumbhakarnaChang'e

VS

Bans
SkadiNu WaAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,533
653
3,922
4,831
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 2
7,060
706
2,476
3,660
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 3 / 0
5,257
526
4,814
8,485
5,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
4 / 1 / 5
5,878
588
6,811
8,317
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
3 / 2 / 4
6,353
635
6,282
5,102
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Kukulkan
Bosstronium
Kukulkan
1
3
2
0.67
L
0
4
4
0.5
W
3
1
2
4
W
Cthulhu
0
3
0
0
W
4
1
5
6.5
L
Hachiman
TRBL Hype
Hachiman
2
5
1
0.5
W
Medusa
3
2
4
2.5
L
Thor
2
2
1
1.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
24,305
36,046
Taken
30,395
16,320
Mitigated
14,985
9,524
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,922
1,314
0
2,575
4,831
1,614
0
106
4,725
0
33,139
L
Kukulkan
Bosstronium
Kukulkan
1,808
288
0
625
4,737
1,404
0
1,301
3,292
51,529
0
L
4,114
415
288
4,054
10,089
6,586
0
275
9,734
15,867
0
W
2,476
242
407
1,027
3,660
1,212
0
1,221
2,439
49,280
1,978
W
Cthulhu
4,814
530
0
1,576
8,485
5,296
0
555
7,498
29,783
1,123
W
6,811
1,537
0
1,174
8,317
5,291
0
2,774
5,543
0
22,661
L
Hachiman
TRBL Hype
Hachiman
4,045
2,518
0
1,723
7,968
1,866
0
305
7,623
0
30,383
W
Medusa
6,282
1,626
0
601
5,102
1,572
0
1,943
3,159
0
46,318
L
Thor
1,920
823
0
750
5,257
1,697
0
240
4,999
0
28,338
L
5,126
1,454
0
2,084
7,995
4,767
0
4,693
3,302
1,305
45,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
31,081
332
Minions Killed
344
0
Camps Cleared
0
981,465
Distance Traveled
1,107,512
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,533
653
65
7
0
278,592
0
L
Kukulkan
6,466
647
117
12
0
187,992
2
L
Artio
5,391
539
22
2
0
216,788
0
W
Ra
7,060
706
109
11
0
224,377
2
W
Cthulhu
5,257
526
57
6
0
181,333
1
W
Mulan
5,878
588
26
3
0
207,934
0
L
Hachiman
5,583
558
51
5
0
200,889
1
W
Medusa
6,353
635
87
9
0
215,276
4
L
Thor
5,422
542
45
5
0
178,708
0
L
Da Ji
6,962
696
97
10
0
197,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role