Player Matchup

Olorun
Olorun
II xRuggyx II
Olorun
Level 129
God Stats
3W - 1L
1,840 SR
Queue Stats
108W - 107L
1,515 Elo+
Party 1
Ares
Ares
Macaulay66
Ares
Level 120
God Stats
6W - 16L
1,392 SR
Queue Stats
86W - 109L
1,476 Elo+
Party 1
Izanami
Izanami
XII DR3MERSx
Izanami
Level 86
God Stats
18W - 12L
1,671 SR
Queue Stats
61W - 63L
1,498 Elo+
Party 1
Scylla
Scylla
Zanjikins
Scylla
Level 85
God Stats
1W - 0L
1,326 SR
Queue Stats
13W - 11L
1,696 Elo+
Party 1
Vamana
Vamana
edjav14
Vamana
Level 141
God Stats
8W - 2L
1,775 SR
Queue Stats
112W - 125L
1,495 Elo+
Solo
Team Averages
Level 112
1,601 SR
1,536 Elo+

VS

Team Averages
Level 104
1,480 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DadxSkillz
Medusa
Level 127
God Stats
30W - 30L
1,498 SR
Queue Stats
340W - 312L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
PsychRN5976
Baron Samedi
Level 127
God Stats
9W - 11L
1,405 SR
Queue Stats
439W - 430L
1,568 Elo+
Solo
Achilles
Achilles
TheFrsXx
Achilles
Level 65
God Stats
30W - 40L
1,420 SR
Queue Stats
279W - 265L
1,428 Elo+
Solo
Bacchus
Bacchus
gaguelson
Bacchus
Level 45
God Stats
5W - 9L
1,575 SR
Queue Stats
57W - 70L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,281
662
3,739
3,774
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 2 / 5
6,022
547
3,380
10,867
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
XII DR3MERSx
Izanami
9
1 / 2 / 4
5,765
524
1,853
4,517
1,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Zanjikins
Scylla
12
4 / 1 / 4
6,743
613
4,029
6,703
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
edjav14
Vamana
13
2 / 1 / 0
7,652
696
2,756
5,909
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 1 / 0
3,837
349
0
1,690
304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DadxSkillz
Medusa
10
3 / 2 / 2
6,064
551
8,928
5,719
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
PsychRN5976
Baron Samedi
10
0 / 2 / 0
5,386
490
1,594
5,342
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TheFrsXx
Achilles
11
2 / 2 / 1
5,931
539
4,003
10,198
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
gaguelson
Bacchus
9
1 / 2 / 4
6,009
546
3,619
7,380
5,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Medusa
DadxSkillz
Medusa
3
2
2
2
W
2
0
1
2.5
W
0
2
5
1.25
L
Baron Samedi
PsychRN5976
Baron Samedi
0
2
0
0
L
Achilles
TheFrsXx
Achilles
2
2
1
1.25
W
Izanami
XII DR3MERSx
Izanami
1
2
4
1.5
W
Scylla
Zanjikins
Scylla
4
1
4
6
W
Vamana
edjav14
Vamana
2
1
0
2
L
Bacchus
gaguelson
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
18,144
31,770
Taken
30,329
15,065
Mitigated
14,759
10,810
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
170
1,690
304
0
315
1,245
5,779
0
L
Medusa
DadxSkillz
Medusa
8,928
3,425
0
1,993
5,719
1,589
0
2,449
3,270
0
52,126
W
3,739
1,891
414
1,987
3,774
1,230
1,140
956
2,818
48,640
1,331
W
3,380
481
0
4,180
10,867
5,518
0
2,863
8,004
14,297
1,031
L
Baron Samedi
PsychRN5976
Baron Samedi
1,594
203
147
1,854
5,342
2,224
0
3,367
1,975
35,485
0
L
Achilles
TheFrsXx
Achilles
4,003
641
0
4,711
10,198
5,523
0
2,067
8,014
0
43,624
W
Izanami
XII DR3MERSx
Izanami
1,853
1,613
0
655
4,517
1,459
0
1,191
3,326
0
28,934
W
Scylla
Zanjikins
Scylla
4,029
776
0
2,684
6,703
1,755
0
725
5,978
46,194
0
W
Vamana
edjav14
Vamana
2,756
1,367
0
890
5,909
5,103
0
0
5,909
0
54,613
L
Bacchus
gaguelson
Bacchus
3,619
320
0
1,998
7,380
5,119
0
2,233
5,147
15,597
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
27,227
350
Minions Killed
271
0
Camps Cleared
0
1,062,188
Distance Traveled
915,426
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,837
349
8
1
0
68,051
0
L
Medusa
6,064
551
92
8
0
197,090
0
W
Olorun
7,281
662
88
8
0
188,909
2
W
Ares
6,022
547
22
2
0
220,083
4
L
Baron Samedi
5,386
490
65
6
0
184,028
0
L
Achilles
5,931
539
82
7
0
239,185
1
W
Izanami
5,765
524
55
5
0
202,931
0
W
Scylla
6,743
613
79
7
0
241,176
4
W
Vamana
7,652
696
106
10
0
209,089
0
L
Bacchus
6,009
546
24
2
0
227,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role