Player Matchup

Poseidon
Poseidon
Frenetico527
Poseidon
Level 71
God Stats
1W - 1L
1,567 SR
Queue Stats
10W - 8L
1,483 Elo+
Solo
Hun Batz
Hun Batz
GreenSEA-
Hun Batz
Level 49
God Stats
2W - 2L
1,476 SR
Queue Stats
44W - 61L
1,367 Elo+
Solo
Skadi
Skadi
Karoline Any
Skadi
Level 53
God Stats
2W - 4L
1,312 SR
Queue Stats
59W - 54L
1,289 Elo+
Solo
Janus
Janus
enchiladas23
Janus
Level 87
God Stats
3W - 6L
1,633 SR
Queue Stats
218W - 214L
1,495 Elo+
Solo
Cthulhu
Cthulhu
honzoSAMA
Cthulhu
Level 82
God Stats
7W - 8L
1,513 SR
Queue Stats
41W - 41L
1,435 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,414 Elo+

VS

Team Averages
Level 72
1,359 SR
1,378 Elo+
Arachne
Arachne
BrittleFlower85
Arachne
Level 25
God Stats
4W - 3L
1,261 SR
Queue Stats
57W - 78L
1,305 Elo+
Party 1
Olorun
Olorun
IAMWILLIEBOY
Olorun
Level 14
God Stats
7W - 7L
1,259 SR
Queue Stats
23W - 32L
1,289 Elo+
Party 1
Mulan
Mulan
Kr0niKdaHeMpHoG
Mulan
Level 70
God Stats
9W - 15L
1,265 SR
Queue Stats
101W - 115L
1,351 Elo+
Party 1
Medusa
Medusa
Phantomphinex15
Medusa
Level 127
God Stats
9W - 6L
1,386 SR
Queue Stats
77W - 93L
1,443 Elo+
Solo
Cerberus
Cerberus
Waterfactory
Cerberus
Level 126
God Stats
7W - 3L
1,626 SR
Queue Stats
281W - 273L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Frenetico527
Poseidon
9
1 / 2 / 0
5,839
487
5,531
5,563
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
GreenSEA-
Hun Batz
9
1 / 5 / 1
5,535
461
2,750
9,078
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 0
5,353
446
3,461
5,190
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 1 / 1
7,219
602
5,710
5,021
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
honzoSAMA
Cthulhu
9
0 / 2 / 1
5,527
461
2,318
8,784
5,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,623
552
5,302
8,349
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
10
1 / 4 / 1
6,013
501
1,141
5,932
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 2
6,883
574
4,618
7,845
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
2 / 0 / 2
6,934
578
6,427
4,991
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Waterfactory
Cerberus
9
1 / 1 / 3
5,605
467
3,980
7,423
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Poseidon
Frenetico527
Poseidon
1
2
0
0.5
L
Hun Batz
GreenSEA-
Hun Batz
1
5
1
0.3
W
Olorun
1
4
1
0.38
L
1
1
0
1
W
2
1
2
3
W
2
0
2
3
W
Cerberus
Waterfactory
Cerberus
1
1
3
2.5
L
4
1
1
4.5
L
Cthulhu
honzoSAMA
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
21,468
33,636
Taken
34,540
13,995
Mitigated
14,492
8,812
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
3,508
0
4,009
8,349
2,578
0
2,226
5,879
0
39,549
L
Poseidon
Frenetico527
Poseidon
5,531
825
0
713
5,563
1,833
0
143
5,420
28,717
804
L
Hun Batz
GreenSEA-
Hun Batz
2,750
503
0
1,423
9,078
3,334
0
474
8,604
0
34,011
W
Olorun
1,141
131
150
813
5,932
1,623
919
3,582
1,912
30,398
2,855
L
3,461
1,420
0
1,804
5,190
1,478
0
999
4,191
0
31,261
W
4,618
137
0
2,920
7,845
2,972
0
3,552
3,595
0
39,236
W
6,427
2,468
0
1,135
4,991
1,767
0
1,248
3,705
0
50,545
W
Cerberus
Waterfactory
Cerberus
3,980
129
0
2,158
7,423
5,552
0
1,447
5,936
22,928
1,356
L
5,710
121
0
1,266
5,021
1,456
0
1,404
3,617
47,018
232
L
Cthulhu
honzoSAMA
Cthulhu
2,318
430
1,140
2,466
8,784
5,894
0
2,034
6,750
22,480
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
32,058
323
Minions Killed
351
0
Camps Cleared
0
1,091,084
Distance Traveled
1,179,033
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,623
552
61
5
0
271,070
0
L
Poseidon
5,839
487
61
5
0
230,096
4
L
Hun Batz
5,535
461
59
5
0
204,663
3
W
Olorun
6,013
501
62
5
0
183,942
0
L
Skadi
5,353
446
59
5
0
195,445
5
W
Mulan
6,883
574
83
7
0
234,740
0
W
Medusa
6,934
578
91
8
0
237,526
2
W
Cerberus
5,605
467
54
5
0
251,755
5
L
Janus
7,219
602
98
8
0
231,560
4
L
Cthulhu
5,527
461
46
4
0
229,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role