Player Matchup

Fenrir
Fenrir
Ence888
Fenrir
Level 120
God Stats
3W - 2L
1,322 SR
Queue Stats
91W - 109L
1,408 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 120
God Stats
501W - 509L
1,484 SR
Queue Stats
502W - 511L
1,430 Elo+
Party 2
Hachiman
Hachiman
Red_to_Blue
Hachiman
Level 159
God Stats
10W - 12L
1,525 SR
Queue Stats
489W - 482L
1,459 Elo+
Solo
Thor
Thor
eMiLiO_099
Thor
Level 104
God Stats
12W - 22L
1,399 SR
Queue Stats
165W - 155L
1,441 Elo+
Party 2
The Morrigan
The Morrigan
webe_David
The Morrigan
Level 157
God Stats
21W - 26L
1,463 SR
Queue Stats
596W - 639L
1,468 Elo+
Party 2
Team Averages
Level 132
1,439 SR
1,441 Elo+

VS

Team Averages
Level 123
1,549 SR
1,473 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DiamantEspace59
Osiris
Level 152
God Stats
39W - 25L
1,679 SR
Queue Stats
64W - 55L
1,527 Elo+
Solo
Ravana
Ravana
Justice_delivery
Ravana
Level 128
God Stats
9W - 3L
1,666 SR
Queue Stats
199W - 204L
1,445 Elo+
Solo
Sol
Sol
XD_LiamAN
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,477 Elo+
Party 1
Arachne
Arachne
francoisstoki
Arachne
Level 127
God Stats
15W - 16L
1,399 SR
Queue Stats
280W - 290L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ence888
Fenrir
5
1 / 3 / 0
3,285
657
1,169
3,870
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Jazzy81160
Vulcan
4
0 / 2 / 0
2,858
572
1,313
2,307
549
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Red_to_Blue
Hachiman
5
0 / 1 / 0
2,887
577
1,841
2,865
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
2,974
595
900
3,797
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
webe_David
The Morrigan
4
0 / 0 / 0
2,797
559
91
850
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 0
3,753
751
1,246
1,464
455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
3 / 1 / 0
4,432
886
1,762
2,925
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
3 / 0 / 0
3,791
758
1,555
1,931
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 3
3,417
683
1,633
2,693
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
5
1 / 0 / 1
3,405
681
1,484
3,352
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
W
3
1
0
3
L
Fenrir
Ence888
Fenrir
1
3
0
0.33
L
Vulcan
Jazzy81160
Vulcan
0
2
0
0
W
3
0
0
3
L
Hachiman
Red_to_Blue
Hachiman
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
Arachne
1
0
1
1.5
L
The Morrigan
webe_David
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,314
Damage
7,680
13,689
Taken
12,365
3,441
Mitigated
3,929
4,940
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,246
49
0
806
1,464
455
0
0
1,464
21,569
1,548
W
1,762
785
0
1,462
2,925
1,453
0
0
2,753
0
20,242
L
Fenrir
Ence888
Fenrir
1,169
199
0
1,058
3,870
1,367
0
0
3,870
0
12,624
L
Vulcan
Jazzy81160
Vulcan
1,313
149
0
540
2,307
549
0
645
1,662
10,209
0
W
1,555
128
0
1,302
1,931
501
0
224
1,667
0
16,426
L
Hachiman
Red_to_Blue
Hachiman
1,841
1,298
0
1,088
2,865
615
0
793
2,072
0
12,697
W
1,633
569
0
1,922
2,693
505
0
737
1,956
16,222
0
L
900
59
0
1,958
3,797
759
0
796
3,001
0
11,738
W
Arachne
1,484
1,285
33
1,828
3,352
1,015
0
403
2,949
0
8,424
L
The Morrigan
webe_David
The Morrigan
91
0
0
296
850
151
0
615
235
4,579
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,801
Gold Earned
18,798
94
Minions Killed
156
0
Camps Cleared
0
475,810
Distance Traveled
509,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,753
751
43
9
0
84,220
2
W
Osiris
4,432
886
34
7
0
96,573
0
L
Fenrir
3,285
657
19
4
0
99,037
0
L
Vulcan
2,858
572
9
2
0
97,521
2
W
Ravana
3,791
758
39
8
0
121,941
0
L
Hachiman
2,887
577
25
5
0
96,846
0
W
Sol
3,417
683
18
4
0
93,526
0
L
Thor
2,974
595
28
6
0
110,004
0
W
Arachne
3,405
681
22
4
0
112,741
0
L
The Morrigan
2,797
559
13
3
0
72,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role