Player Matchup

Thanatos
Thanatos
Asafx1
Thanatos
Level 127
God Stats
14W - 16L
1,621 SR
Queue Stats
30W - 36L
1,518 Elo+
Party 1
Khepri
Khepri
UltraBlazer
Khepri
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,515 Elo+
Party 1
Cliodhna
Cliodhna
YonatanBog
Cliodhna
Level 158
God Stats
4W - 2L
1,757 SR
Queue Stats
60W - 33L
1,656 Elo+
Party 1
Nut
Nut
ZayanAl
Nut
Level 147
God Stats
2W - 3L
1,414 SR
Queue Stats
77W - 79L
1,510 Elo+
Party 1
Discordia
Discordia
firebob
Discordia
Level 106
God Stats
7W - 8L
1,434 SR
Queue Stats
18W - 29L
1,485 Elo+
Party 1
Team Averages
Level 138
1,545 SR
1,537 Elo+

VS

Team Averages
Level 126
1,408 SR
1,526 Elo+
Lancelot
Lancelot
 
Lancelot
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Jääkäri
Yu Huang
Level 147
God Stats
1W - 2L
1,457 SR
Queue Stats
384W - 370L
1,568 Elo+
Solo
Arachne
Arachne
Magdal
Arachne
Level 68
God Stats
8W - 6L
1,548 SR
Queue Stats
104W - 97L
1,524 Elo+
Solo
Bacchus
Bacchus
RogRoyal1
Bacchus
Level 67
God Stats
0W - 5L
1,169 SR
Queue Stats
240W - 230L
1,539 Elo+
Solo
Cupid
Cupid
SoloMePlz
Cupid
Level 154
God Stats
3W - 7L
1,368 SR
Queue Stats
301W - 283L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asafx1
Thanatos
13
3 / 2 / 2
7,429
531
3,869
11,211
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
11
0 / 2 / 4
6,910
494
4,350
7,018
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
YonatanBog
Cliodhna
14
7 / 2 / 0
9,149
654
12,442
13,000
3,891
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nut
13
1 / 1 / 2
7,987
571
7,804
7,756
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
firebob
Discordia
12
1 / 4 / 3
7,442
532
5,657
7,513
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 4 / 0
6,104
436
4,699
8,966
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Jääkäri
Yu Huang
13
1 / 2 / 3
7,898
564
7,150
7,363
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Magdal
Arachne
12
3 / 2 / 4
7,048
503
4,880
13,478
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
RogRoyal1
Bacchus
12
4 / 2 / 3
8,002
572
5,810
10,804
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
SoloMePlz
Cupid
14
1 / 2 / 4
7,533
538
6,541
8,049
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
11
11
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
0
0.5
W
Thanatos
Asafx1
Thanatos
3
2
2
2
L
Yu Huang
Jääkäri
Yu Huang
1
2
3
1.25
L
Arachne
Magdal
Arachne
3
2
4
2.5
L
Bacchus
RogRoyal1
Bacchus
4
2
3
2.75
L
Cupid
SoloMePlz
Cupid
1
2
4
1.5
W
Khepri
0
2
4
1
W
Cliodhna
YonatanBog
Cliodhna
7
2
0
3.5
W
Nut
1
1
2
2
W
Discordia
firebob
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
29,080
46,498
Taken
48,660
19,689
Mitigated
25,895
19,373
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,699
931
0
2,752
8,966
4,177
0
305
8,661
753
23,838
W
Thanatos
Asafx1
Thanatos
3,869
179
0
6,735
11,211
4,458
0
3,115
8,018
0
50,819
L
Yu Huang
Jääkäri
Yu Huang
7,150
457
0
1,404
7,363
2,501
11
2,830
4,533
57,143
796
L
Arachne
Magdal
Arachne
4,880
2,658
0
5,377
13,478
4,452
0
3,021
10,457
0
36,459
L
Bacchus
RogRoyal1
Bacchus
5,810
1,178
0
2,754
10,804
12,040
0
2,464
8,340
19,328
2,041
L
Cupid
SoloMePlz
Cupid
6,541
4,184
344
3,217
8,049
2,725
855
1,210
6,839
0
64,292
W
Khepri
4,350
304
0
1,695
7,018
5,686
0
1,861
5,118
23,204
0
W
Cliodhna
YonatanBog
Cliodhna
12,442
2,126
0
6,810
13,000
3,891
0
3,381
9,255
0
62,276
W
Nut
7,804
4,521
0
3,033
7,756
2,875
3,230
1,480
6,276
0
61,712
W
Discordia
firebob
Discordia
5,657
320
0
1,100
7,513
2,779
474
3,361
4,152
46,843
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
36,585
434
Minions Killed
343
0
Camps Cleared
0
1,511,676
Distance Traveled
1,374,255
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,104
436
33
2
0
240,751
1
W
Thanatos
7,429
531
85
6
0
316,161
0
L
Yu Huang
7,898
564
130
9
0
279,470
4
L
Arachne
7,048
503
54
4
0
326,463
1
L
Bacchus
8,002
572
18
1
0
285,227
2
L
Cupid
7,533
538
108
8
0
242,344
4
W
Khepri
6,910
494
27
2
0
303,234
0
W
Cliodhna
9,149
654
107
8
0
323,838
4
W
Nut
7,987
571
121
9
0
269,156
2
W
Discordia
7,442
532
94
7
0
299,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role