Player Matchup

Ishtar
Ishtar
R1TCh3R
Ishtar
Level 158
God Stats
2W - 1L
1,583 SR
Queue Stats
51W - 25L
1,661 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bochorques
Morgan Le Fay
Level 158
God Stats
6W - 2L
1,343 SR
Queue Stats
170W - 157L
1,558 Elo+
Solo
Xing Tian
Xing Tian
riften64
Xing Tian
Level 109
God Stats
4W - 0L
1,667 SR
Queue Stats
77W - 50L
1,542 Elo+
Solo
Team Averages
Level 142
1,531 SR
1,587 Elo+

VS

Team Averages
Level 138
1,462 SR
1,548 Elo+
Jing Wei
Jing Wei
Aelrion
Jing Wei
Level 127
God Stats
0W - 2L
1,227 SR
Queue Stats
116W - 126L
1,549 Elo+
Solo
Mulan
Mulan
TheOnlyCaillou
Mulan
Level 158
God Stats
3W - 2L
1,641 SR
Queue Stats
245W - 268L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
WITHER4637
Ah Puch
Level 128
God Stats
1W - 1L
1,519 SR
Queue Stats
214W - 243L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
R1TCh3R
Ishtar
16
6 / 0 / 8
9,931
993
11,493
9,546
3,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
bochorques
Morgan Le Fay
16
7 / 2 / 4
9,836
984
11,543
5,751
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
riften64
Xing Tian
13
2 / 2 / 9
8,702
870
6,593
10,725
9,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aelrion
Jing Wei
13
1 / 5 / 3
7,565
757
4,990
11,146
3,176
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 6 / 2
8,044
804
6,482
13,697
10,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
WITHER4637
Ah Puch
12
1 / 4 / 2
7,581
758
6,369
7,053
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
4
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aelrion
Jing Wei
1
5
3
0.5
W
Ishtar
R1TCh3R
Ishtar
6
0
8
10
L
2
6
2
0.5
L
Ah Puch
WITHER4637
Ah Puch
1
4
2
0.5
W
Morgan Le Fay
bochorques
Morgan Le Fay
7
2
4
4.5
W
Xing Tian
riften64
Xing Tian
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
17,841
26,022
Taken
31,896
14,744
Mitigated
15,771
6,514
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aelrion
Jing Wei
4,990
3,318
0
469
11,146
3,176
0
6,689
3,973
0
17,689
W
Ishtar
R1TCh3R
Ishtar
11,493
6,426
0
4,512
9,546
3,278
1,835
3,509
6,037
0
43,720
L
6,482
655
224
3,173
13,697
10,645
0
5,273
8,045
359
18,290
L
Ah Puch
WITHER4637
Ah Puch
6,369
145
0
398
7,053
1,950
0
3,426
3,306
21,716
0
W
Morgan Le Fay
bochorques
Morgan Le Fay
11,543
1,966
0
1,067
5,751
2,340
37
1,173
4,578
38,341
674
W
Xing Tian
riften64
Xing Tian
6,593
534
0
935
10,725
9,126
236
2,090
8,635
11,604
3,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
23,190
158
Minions Killed
100
0
Camps Cleared
0
622,533
Distance Traveled
579,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,565
757
34
3
0
226,298
0
W
Ishtar
9,931
993
65
7
0
205,644
2
L
Mulan
8,044
804
28
3
0
177,870
0
L
Ah Puch
7,581
758
38
4
0
174,906
0
W
Morgan Le Fay
9,836
984
71
7
0
205,024
0
W
Xing Tian
8,702
870
22
2
0
211,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role