Player Matchup

Fafnir
Fafnir
DaveyCO
Fafnir
Level 118
God Stats
0W - 2L
1,219 SR
Queue Stats
81W - 79L
1,444 Elo+
Solo
Neith
Neith
I2 Q U 1 C K 6I
Neith
Level 141
God Stats
6W - 4L
1,604 SR
Queue Stats
660W - 665L
1,488 Elo+
Solo
Surtr
Surtr
Lixtrox
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,278 Elo+
Solo
Heimdallr
Heimdallr
Seraph_Overkill
Heimdallr
Level 107
God Stats
10W - 11L
1,392 SR
Queue Stats
759W - 760L
1,429 Elo+
Solo
He Bo
He Bo
johaansg
He Bo
Level 47
God Stats
2W - 4L
1,486 SR
Queue Stats
209W - 240L
1,458 Elo+
Solo
Team Averages
Level 95
1,440 SR
1,420 Elo+

VS

Team Averages
Level 142
1,458 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ducky93switch
Erlang Shen
Level 122
God Stats
2W - 6L
1,170 SR
Queue Stats
196W - 187L
1,409 Elo+
Party 1
Pele
Pele
FloraCherry
Pele
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo
Hercules
Hercules
MyJungleBuff
Hercules
Level 145
God Stats
8W - 11L
1,398 SR
Queue Stats
329W - 335L
1,424 Elo+
Solo
Sol
Sol
coochisimo
Sol
Level 107
God Stats
6W - 4L
1,723 SR
Queue Stats
117W - 118L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaveyCO
Fafnir
18
3 / 4 / 7
10,363
740
8,038
21,796
24,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 6
10,096
721
7,071
10,625
3,757
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
Lixtrox
Surtr
17
5 / 5 / 6
9,343
667
18,557
21,539
20,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Seraph_Overkill
Heimdallr
18
2 / 4 / 7
10,380
741
14,935
13,828
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
johaansg
He Bo
5
0 / 0 / 0
6,704
479
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 0 / 10
10,703
765
7,265
3,311
1,617
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Ducky93switch
Erlang Shen
17
2 / 3 / 12
10,453
747
5,679
14,076
14,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 6 / 9
9,757
697
7,539
11,334
4,565
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MyJungleBuff
Hercules
17
3 / 1 / 12
10,440
746
14,322
31,021
29,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 3 / 9
12,222
873
27,405
9,499
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
13
Kills
17
17
Deaths
13
26
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
10
8
L
Fafnir
DaveyCO
Fafnir
3
4
7
1.63
W
Erlang Shen
Ducky93switch
Erlang Shen
2
3
12
2.67
W
1
6
9
0.92
L
3
4
6
1.5
L
Surtr
Lixtrox
Surtr
5
5
6
1.6
W
Hercules
MyJungleBuff
Hercules
3
1
12
9
L
Heimdallr
Seraph_Overkill
Heimdallr
2
4
7
1.38
W
8
3
9
4.17
L
He Bo
johaansg
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
62,210
67,788
Taken
69,241
55,488
Mitigated
54,347
19,856
Healing
35,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,265
270
1,227
1,425
3,311
1,617
360
239
3,072
26,978
227
L
Fafnir
DaveyCO
Fafnir
8,038
2,919
3,729
7,107
21,796
24,055
0
10,957
10,839
16,632
1,036
W
Erlang Shen
Ducky93switch
Erlang Shen
5,679
3,122
1,177
2,866
14,076
14,428
1,377
1,946
12,123
0
14,885
W
7,539
1,415
841
2,046
11,334
4,565
928
1,817
9,517
0
24,353
L
7,071
1,718
519
2,158
10,625
3,757
0
5,692
4,933
0
23,763
L
Surtr
Lixtrox
Surtr
18,557
5,766
1,292
2,559
21,539
20,962
0
11,487
10,052
748
26,655
W
Hercules
MyJungleBuff
Hercules
14,322
3,106
1,805
21,003
31,021
29,857
35
3,507
27,514
0
26,840
L
Heimdallr
Seraph_Overkill
Heimdallr
14,935
8,648
442
2,050
13,828
6,714
0
6,455
7,373
0
40,374
W
27,405
9,810
543
2,085
9,499
3,880
4,966
871
8,628
59,231
72
L
He Bo
johaansg
He Bo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
53,575
128
Minions Killed
208
0
Camps Cleared
0
902,304
Distance Traveled
1,260,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,703
765
43
3
0
251,282
0
L
Fafnir
10,363
740
15
1
0
243,910
0
W
Erlang Shen
10,453
747
17
1
0
264,995
0
W
Pele
9,757
697
50
4
0
223,083
0
L
Neith
10,096
721
31
2
0
202,527
0
L
Surtr
9,343
667
15
1
0
246,244
0
W
Hercules
10,440
746
23
2
0
293,298
0
L
Heimdallr
10,380
741
67
5
0
209,623
0
W
Sol
12,222
873
75
5
0
227,394
0
L
He Bo
6,704
479
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role