Player Matchup

Sol
Sol
LeGrandRaide69
Sol
Level 130
God Stats
5W - 4L
1,662 SR
Queue Stats
114W - 135L
1,352 Elo+
Party 1
Charon
Charon
Wolf_of_Winter64
Charon
Level 139
God Stats
4W - 1L
1,656 SR
Queue Stats
59W - 55L
1,470 Elo+
Party 1
Anhur
Anhur
yomomsjuice999
Anhur
Level 24
God Stats
3W - 3L
1,266 SR
Queue Stats
21W - 23L
1,381 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,401 Elo+

VS

Team Averages
Level 79
1,457 SR
1,458 Elo+
Ra
Ra
ElCrackeroX
Ra
Level 49
God Stats
0W - 3L
1,412 SR
Queue Stats
34W - 38L
1,472 Elo+
Solo
Rama
Rama
guerreiro_honrad
Rama
Level 66
God Stats
1W - 4L
1,330 SR
Queue Stats
194W - 197L
1,422 Elo+
Solo
Xing Tian
Xing Tian
ltsPapiRaZR
Xing Tian
Level 121
God Stats
33W - 18L
1,628 SR
Queue Stats
250W - 261L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,353
1,050
4,800
4,309
1,316
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 5
6,401
914
3,448
4,630
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
6,446
921
2,751
4,799
1,422
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,264
895
3,738
5,299
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,572
796
1,043
1,409
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ltsPapiRaZR
Xing Tian
12
3 / 3 / 0
6,509
930
3,827
6,827
5,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
4
1
2
5
W
1
0
5
3.5
L
0
0
1
0.5
L
Xing Tian
ltsPapiRaZR
Xing Tian
3
3
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,999
Damage
8,608
13,738
Taken
13,535
6,043
Mitigated
7,684
2,384
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
269
1,020
1,558
5,299
1,821
0
3,246
1,920
27,347
0
W
4,800
1,471
328
653
4,309
1,316
1,367
2,355
1,912
30,863
0
W
3,448
208
331
1,072
4,630
3,305
0
1,871
2,683
9,393
0
L
1,043
802
0
250
1,409
335
0
981
295
0
6,221
L
Xing Tian
ltsPapiRaZR
Xing Tian
3,827
387
0
441
6,827
5,528
0
3,221
3,056
8,017
597
W
2,751
1,327
0
0
4,799
1,422
370
3,129
1,670
0
8,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
18,345
79
Minions Killed
79
0
Camps Cleared
0
415,258
Distance Traveled
354,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,264
895
44
6
0
152,007
0
W
Sol
7,353
1,050
54
8
0
130,634
0
W
Charon
6,401
914
6
1
0
158,282
0
L
Rama
5,572
796
20
3
0
78,565
0
L
Xing Tian
6,509
930
15
2
0
124,213
0
W
Anhur
6,446
921
19
3
0
126,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role