Player Matchup

Eset
Eset
Grandmaster
EmoEgirl
Eset
Grandmaster
Level 46
God Stats
37W - 10L
1,941 SR
Queue Stats
75W - 27L
3,065 MMR
Party 1
Cthulhu
Cthulhu
Masters
FireVictinii
Cthulhu
Masters
Level 184
God Stats
6W - 0L
1,873 SR
Queue Stats
204W - 53L
2,743 MMR
Party 1
Amaterasu
Amaterasu
Masters
Fаble
Amaterasu
Masters
Level 216
God Stats
2W - 0L
1,849 SR
Queue Stats
829W - 230L
2,737 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,887 SR
2,848 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,463 SR
1,245 MMR
Achilles
Achilles
Bronze V
GodsOddGift
Achilles
Bronze V
Level 126
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,435 MMR
Party 2
Medusa
Medusa
Silver IV
ImAuti
Medusa
Silver IV
Level 116
God Stats
0W - 2L
1,661 SR
Queue Stats
18W - 48L
1,077 MMR
Party 2
Ix Chel
Ix Chel
Bronze IV
RomeisAway
Ix Chel
Bronze IV
Level 83
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 20L
1,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
8 / 0 / 10
11,176
1,016
13,021
6,458
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
FireVictinii
Cthulhu
16
4 / 0 / 12
10,179
925
10,256
12,246
9,927
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Fаble
Amaterasu
16
7 / 3 / 8
10,892
990
9,668
13,887
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
CerberusAthenaKuzenboAnubisSerqet

VS

Bans
Ao KuangOdinDanzaburouNe ZhaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodsOddGift
Achilles
15
2 / 6 / 1
8,504
773
3,661
13,391
13,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ImAuti
Medusa
15
0 / 5 / 3
8,314
756
5,461
11,811
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
RomeisAway
Ix Chel
14
1 / 8 / 2
8,636
785
3,026
10,284
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
3
3
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
8
0
10
13
W
Cthulhu
FireVictinii
Cthulhu
4
0
12
10
W
Amaterasu
Fаble
Amaterasu
7
3
8
3.67
L
Achilles
GodsOddGift
Achilles
2
6
1
0.42
L
Medusa
ImAuti
Medusa
0
5
3
0.3
L
Ix Chel
RomeisAway
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
12,148
32,591
Taken
35,486
22,656
Mitigated
21,240
10,545
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,021
476
568
991
6,458
2,445
462
286
6,172
40,886
0
W
Cthulhu
FireVictinii
Cthulhu
10,256
587
194
4,835
12,246
9,927
545
1,799
10,447
34,932
962
W
Amaterasu
Fаble
Amaterasu
9,668
3,875
0
3,957
13,887
10,284
1,815
987
12,900
0
36,568
L
Achilles
GodsOddGift
Achilles
3,661
434
0
1,637
13,391
13,823
0
8,259
4,380
0
10,130
L
Medusa
ImAuti
Medusa
5,461
1,201
0
620
11,811
3,259
0
7,116
4,166
0
32,087
L
Ix Chel
RomeisAway
Ix Chel
3,026
291
876
725
10,284
4,158
0
6,798
3,131
14,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
25,454
167
Minions Killed
91
0
Camps Cleared
0
729,292
Distance Traveled
581,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,176
1,016
60
5
0
214,556
0
W
Cthulhu
10,179
925
54
5
0
249,736
0
W
Amaterasu
10,892
990
53
5
0
265,000
0
L
Achilles
8,504
773
11
1
0
193,573
2
L
Medusa
8,314
756
56
5
0
209,711
0
L
Ix Chel
8,636
785
24
2
0
177,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role