Player Matchup

Nut
Nut
ArtisianRed
Nut
Level 158
God Stats
8W - 11L
1,400 SR
Queue Stats
612W - 626L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Parey_71
Gilgamesh
Level 128
God Stats
0W - 1L
1,144 SR
Queue Stats
81W - 63L
1,564 Elo+
Solo
Hachiman
Hachiman
RenegadeKIL0
Hachiman
Level 159
God Stats
0W - 2L
1,332 SR
Queue Stats
59W - 65L
1,499 Elo+
Solo
Bacchus
Bacchus
ShelfOfBooty
Bacchus
Level 128
God Stats
0W - 3L
1,095 SR
Queue Stats
45W - 57L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
euskal_kali
Erlang Shen
Level 149
God Stats
0W - 4L
1,319 SR
Queue Stats
91W - 188L
1,391 Elo+
Solo
Team Averages
Level 144
1,258 SR
1,471 Elo+

VS

Team Averages
Level 156
1,566 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlueNana
Sobek
Level 213
God Stats
1W - 1L
1,556 SR
Queue Stats
98W - 92L
1,702 Elo+
Solo
Charon
Charon
Hybrinater
Charon
Level 154
God Stats
3W - 1L
1,628 SR
Queue Stats
96W - 81L
1,570 Elo+
Solo
Skadi
Skadi
electricafe
Skadi
Level 109
God Stats
9W - 5L
1,645 SR
Queue Stats
333W - 358L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
5,476
913
3,450
2,453
792
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Parey_71
Gilgamesh
5
0 / 0 / 0
4,492
749
0
0
0
Hachiman
RenegadeKIL0
Hachiman
9
0 / 4 / 0
5,168
861
3,253
4,711
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
ShelfOfBooty
Bacchus
12
3 / 1 / 1
6,357
1,060
5,229
5,831
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
euskal_kali
Erlang Shen
11
0 / 2 / 1
5,182
864
2,168
5,786
2,131
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 1 / 4
6,340
1,057
1,447
2,946
1,597
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
 
Kukulkan
11
1 / 1 / 4
6,151
1,025
4,110
2,934
1,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
BlueNana
Sobek
10
0 / 1 / 7
6,314
1,052
3,947
8,749
8,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon
Hybrinater
Charon
11
1 / 0 / 6
6,810
1,135
4,593
5,268
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 4
7,075
1,179
2,597
4,164
1,862
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
7
7
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
4
4
W
Kukulkan
 
Kukulkan
1
1
4
3
L
0
0
1
0.5
W
Sobek
BlueNana
Sobek
0
1
7
3.5
W
Charon
Hybrinater
Charon
1
0
6
4
L
Gilgamesh
Parey_71
Gilgamesh
0
0
0
0
L
Hachiman
RenegadeKIL0
Hachiman
0
4
0
0
L
Bacchus
ShelfOfBooty
Bacchus
3
1
1
3.5
W
3
1
4
5
L
Erlang Shen
euskal_kali
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
16,694
18,781
Taken
24,061
9,858
Mitigated
17,336
5,784
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,447
69
0
248
2,946
1,597
650
748
2,198
6,123
0
W
Kukulkan
 
Kukulkan
4,110
221
0
532
2,934
1,063
909
916
2,018
12,409
519
L
3,450
908
574
429
2,453
792
0
2,279
174
0
10,941
W
Sobek
BlueNana
Sobek
3,947
197
423
2,197
8,749
8,616
25
962
7,787
5,927
1,258
W
Charon
Hybrinater
Charon
4,593
333
1,522
2,320
5,268
4,198
175
1,628
3,640
12,703
0
L
Gilgamesh
Parey_71
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
RenegadeKIL0
Hachiman
3,253
1,552
0
0
4,711
1,375
0
3,419
1,292
0
10,701
L
Bacchus
ShelfOfBooty
Bacchus
5,229
41
0
1,691
5,831
5,560
0
3,478
2,353
9,815
0
W
2,597
1,147
842
846
4,164
1,862
1,225
975
3,189
0
7,449
L
Erlang Shen
euskal_kali
Erlang Shen
2,168
192
375
2,715
5,786
2,131
0
4,531
1,255
0
5,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
32,690
53
Minions Killed
75
0
Camps Cleared
0
405,194
Distance Traveled
612,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,340
1,057
25
4
0
115,399
0
W
Kukulkan
6,151
1,025
24
4
0
112,579
0
L
Nut
5,476
913
18
3
0
99,957
0
W
Sobek
6,314
1,052
2
0
0
132,283
0
W
Charon
6,810
1,135
10
2
0
129,989
0
L
Gilgamesh
4,492
749
0
0
0
0
0
L
Hachiman
5,168
861
22
4
0
82,406
0
L
Bacchus
6,357
1,060
6
1
0
119,541
0
W
Skadi
7,075
1,179
14
2
0
122,654
0
L
Erlang Shen
5,182
864
7
1
0
103,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role