Player Matchup

Cthulhu
Cthulhu
Gold V
Aquaregia4350
Cthulhu
Gold V
Level 125
God Stats
0W - 4L
1,294 SR
Queue Stats
228W - 238L
1,338 MMR
Party 3
Bake Kujira
Bake Kujira
Silver IV
ESTEBAN446
Bake Kujira
Silver IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,412 MMR
Solo
Bakasura
Bakasura
Gold IV
Moika
Bakasura
Gold IV
Level 157
God Stats
1W - 2L
1,510 SR
Queue Stats
397W - 403L
1,410 MMR
Solo
Anhur
Anhur
Silver I
NB_Thunders
Anhur
Silver I
Level 148
God Stats
0W - 1L
1,585 SR
Queue Stats
15W - 17L
1,473 MMR
Solo
Yu Huang
Yu Huang
Gold I
SeeÞage
Yu Huang
Gold I
Level 107
God Stats
2W - 5L
1,380 SR
Queue Stats
65W - 63L
1,564 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,454 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,613 SR
1,441 MMR
Artemis
Artemis
Gold V
CHEPOSOMELOSO
Artemis
Gold V
Level 68
God Stats
2W - 3L
1,415 SR
Queue Stats
65W - 69L
1,490 MMR
Party 2
Merlin
Merlin
Silver IV
Endeshienean
Merlin
Silver IV
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,400 MMR
Solo
Ah Puch
Ah Puch
Gold V
NotAIucard
Ah Puch
Gold V
Level 81
God Stats
17W - 13L
1,605 SR
Queue Stats
85W - 94L
1,430 MMR
Party 2
Bastet
Bastet
Silver III
hireslikesbois
Bastet
Silver III
Level 42
God Stats
1W - 2L
1,868 SR
Queue Stats
24W - 9L
1,458 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
treyzx
Kumbhakarna
Silver I
Level 158
God Stats
4W - 0L
1,675 SR
Queue Stats
36W - 26L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 3
4,882
542
5,777
7,700
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
ESTEBAN446
Bake Kujira
9
0 / 4 / 0
5,090
566
3,690
9,664
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Moika
Bakasura
2
0 / 1 / 0
3,488
388
485
1,665
343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,448
605
4,669
7,609
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
SeeÞage
Yu Huang
12
5 / 1 / 0
6,279
698
5,245
3,899
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CerberusNu WaSusanoAmaterasuSurtr

VS

Bans
CamazotzAnubisFenrirKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
4 / 1 / 0
5,919
658
4,324
5,407
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
4 / 4 / 1
5,718
635
4,351
5,493
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
NotAIucard
Ah Puch
12
1 / 0 / 3
6,617
735
5,462
6,631
2,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 1 / 4
5,666
630
3,749
7,133
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
treyzx
Kumbhakarna
9
1 / 0 / 4
5,104
567
3,174
6,119
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
3
0.38
W
Artemis
4
1
0
4
L
Bake Kujira
ESTEBAN446
Bake Kujira
0
4
0
0
W
Merlin
4
4
1
1.13
L
Bakasura
Moika
Bakasura
0
1
0
0
L
1
3
0
0.33
W
Ah Puch
NotAIucard
Ah Puch
1
0
3
2.5
L
Yu Huang
SeeÞage
Yu Huang
5
1
0
5
W
3
1
4
5
W
Kumbhakarna
treyzx
Kumbhakarna
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
21,060
30,537
Taken
30,783
13,278
Mitigated
8,505
7,649
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,777
598
0
1,146
7,700
2,680
0
3,236
4,223
25,715
432
W
Artemis
4,324
1,635
0
2,565
5,407
1,049
0
455
4,744
0
32,800
L
Bake Kujira
ESTEBAN446
Bake Kujira
3,690
2,027
0
2,362
9,664
7,016
0
5,671
3,906
36,707
1,783
W
Merlin
4,351
730
0
1,030
5,493
1,158
0
4,198
831
31,631
0
L
Bakasura
Moika
Bakasura
485
415
0
752
1,665
343
0
480
1,185
0
1,777
L
4,669
2,635
0
3,049
7,609
2,032
0
1,043
6,322
0
37,013
W
Ah Puch
NotAIucard
Ah Puch
5,462
947
0
5,515
6,631
2,078
0
3,046
3,585
52,512
0
L
Yu Huang
SeeÞage
Yu Huang
5,245
542
0
340
3,899
1,207
0
1,951
1,914
37,932
0
W
3,749
1,254
0
2,550
7,133
2,039
0
3,452
3,347
0
30,348
W
Kumbhakarna
treyzx
Kumbhakarna
3,174
331
0
936
6,119
2,181
0
1,976
3,814
17,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
29,024
293
Minions Killed
314
0
Camps Cleared
0
853,055
Distance Traveled
938,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,882
542
50
6
0
208,068
0
W
Artemis
5,919
658
55
6
0
173,346
0
L
Bake Kujira
5,090
566
80
9
0
186,358
0
W
Merlin
5,718
635
71
8
0
164,355
3
L
Bakasura
3,488
388
7
1
0
71,132
0
L
Anhur
5,448
605
71
8
0
187,032
0
W
Ah Puch
6,617
735
102
11
0
171,813
0
L
Yu Huang
6,279
698
85
9
0
200,465
0
W
Bastet
5,666
630
49
5
0
221,122
0
W
Kumbhakarna
5,104
567
37
4
0
207,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role