Player Matchup

Charon
Charon
FaradeyEuE
Charon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 1
Medusa
Medusa
Saeruu
Medusa
Level 33
God Stats
0W - 1L
1,457 SR
Queue Stats
2W - 5L
1,154 Elo+
Party 1
Nox
Nox
urdearestvi
Nox
Level 7
God Stats
0W - 2L
1,382 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,171 Elo+

VS

Team Averages
Level 50
1,459 SR
1,320 Elo+
Persephone
Persephone
Amirahh
Persephone
Level 80
God Stats
1W - 1L
1,592 SR
Queue Stats
9W - 13L
1,317 Elo+
Party 2
Zeus
Zeus
LilithReborn
Zeus
Level 21
God Stats
2W - 4L
1,455 SR
Queue Stats
10W - 14L
1,317 Elo+
Party 2
Set
Set
gergeh
Set
Level 49
God Stats
3W - 3L
1,329 SR
Queue Stats
9W - 8L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FaradeyEuE
Charon
14
2 / 6 / 5
9,142
762
4,201
14,331
15,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Saeruu
Medusa
15
6 / 6 / 3
10,749
896
10,177
10,273
4,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 7
9,507
792
2,624
8,548
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amirahh
Persephone
17
3 / 1 / 15
10,613
884
8,772
6,195
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 5 / 14
9,882
824
6,754
5,997
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
gergeh
Set
17
12 / 3 / 6
11,854
988
13,327
9,179
4,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
18
18
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
Amirahh
Persephone
3
1
15
10.5
L
Charon
FaradeyEuE
Charon
2
6
5
0.75
W
3
5
14
2
L
Medusa
Saeruu
Medusa
6
6
3
1.25
W
Set
gergeh
Set
12
3
6
5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
28,853
33,152
Taken
21,371
23,023
Mitigated
8,354
1,735
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Amirahh
Persephone
8,772
442
0
2,002
6,195
1,859
916
2,366
3,793
32,972
0
L
Charon
FaradeyEuE
Charon
4,201
1,142
0
0
14,331
15,813
306
6,180
8,056
15,587
474
W
6,754
1,324
0
412
5,997
1,779
0
1,395
4,602
24,407
0
L
Medusa
Saeruu
Medusa
10,177
5,013
0
1,485
10,273
4,029
939
4,474
5,765
0
33,426
W
Set
gergeh
Set
13,327
8,939
0
3,882
9,179
4,716
2,487
3,096
6,083
0
32,148
L
2,624
291
0
250
8,548
3,181
174
4,742
3,782
16,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
32,349
95
Minions Killed
111
0
Camps Cleared
0
538,224
Distance Traveled
579,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,613
884
40
3
0
213,704
0
L
Charon
9,142
762
14
1
0
194,920
0
W
Zeus
9,882
824
39
3
0
174,295
0
L
Medusa
10,749
896
50
4
0
179,392
0
W
Set
11,854
988
32
3
0
191,805
0
L
Nox
9,507
792
31
3
0
163,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role