Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Amaggorath
Zhong Kui
Level 166
God Stats
30W - 34L
1,526 SR
Queue Stats
205W - 202L
1,549 Elo+
Solo
Athena
Athena
anmadu
Athena
Level 122
God Stats
11W - 6L
1,673 SR
Queue Stats
91W - 89L
1,541 Elo+
Party 1
Artemis
Artemis
damduran
Artemis
Level 131
God Stats
31W - 39L
1,482 SR
Queue Stats
222W - 231L
1,556 Elo+
Party 1
Team Averages
Level 130
1,536 SR
1,529 Elo+

VS

Team Averages
Level 140
1,476 SR
1,495 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChorumeMaldito
Athena
Level 68
God Stats
4W - 10L
1,452 SR
Queue Stats
328W - 317L
1,492 Elo+
Solo
King Arthur
King Arthur
Marce_190
King Arthur
Level 153
God Stats
5W - 12L
1,426 SR
Queue Stats
50W - 65L
1,507 Elo+
Solo
Vulcan
Vulcan
Oniich4n
Vulcan
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 3 / 2
6,201
620
3,897
7,245
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
10
1 / 3 / 2
5,440
544
4,677
7,159
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Amaggorath
Zhong Kui
12
3 / 2 / 0
6,771
677
6,612
6,742
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Athena
anmadu
Athena
9
1 / 1 / 4
5,522
552
3,648
8,483
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
damduran
Artemis
10
2 / 3 / 3
5,814
581
6,812
7,756
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 2 / 2
6,150
615
2,973
9,395
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
11
3 / 2 / 3
5,913
591
8,277
7,517
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 4
5,072
507
3,414
9,119
5,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Marce_190
King Arthur
9
0 / 4 / 2
5,187
519
3,555
10,767
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Oniich4n
Vulcan
11
3 / 1 / 2
6,499
650
4,546
3,889
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
11
12
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
3
2
2
W
Heimdallr
 
Heimdallr
1
3
2
0.67
L
Susano
 
Susano
3
2
2
2
L
Anhur
 
Anhur
3
2
3
2.25
W
Zhong Kui
Amaggorath
Zhong Kui
3
2
0
1.5
L
2
3
4
1.33
L
King Arthur
Marce_190
King Arthur
0
4
2
0.25
L
Vulcan
Oniich4n
Vulcan
3
1
2
4
W
Athena
anmadu
Athena
1
1
4
3
W
Artemis
damduran
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
22,765
37,385
Taken
40,687
15,374
Mitigated
16,996
11,697
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,897
269
0
2,826
7,245
1,887
0
1,205
5,950
0
34,264
W
Heimdallr
 
Heimdallr
4,677
1,111
0
939
7,159
2,044
0
2,535
4,434
0
35,274
L
Susano
 
Susano
2,973
398
0
4,510
9,395
3,077
0
339
9,056
0
43,172
L
Anhur
 
Anhur
8,277
3,981
0
2,667
7,517
2,067
624
1,163
6,354
0
44,114
W
Zhong Kui
Amaggorath
Zhong Kui
6,612
2,668
0
3,557
6,742
3,823
256
676
6,028
38,115
7,264
L
3,414
1,041
0
1,386
9,119
5,451
0
1,963
7,156
15,145
0
L
King Arthur
Marce_190
King Arthur
3,555
658
0
2,475
10,767
5,221
0
5,381
5,386
0
31,587
L
Vulcan
Oniich4n
Vulcan
4,546
262
0
280
3,889
1,180
0
602
3,287
34,522
1,845
W
Athena
anmadu
Athena
3,648
1,089
0
1,696
8,483
5,602
0
2,079
6,364
15,273
1,701
W
Artemis
damduran
Artemis
6,812
2,922
0
2,679
7,756
2,018
0
820
6,936
0
39,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
28,821
305
Minions Killed
298
0
Camps Cleared
0
1,017,188
Distance Traveled
1,095,707
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,201
620
59
6
0
249,124
1
W
Heimdallr
5,440
544
66
7
0
174,698
1
L
Susano
6,150
615
87
9
0
292,892
0
L
Anhur
5,913
591
74
7
0
195,230
0
W
Zhong Kui
6,771
677
90
9
0
185,486
3
L
Athena
5,072
507
22
2
0
179,303
0
L
King Arthur
5,187
519
46
5
0
198,146
3
L
Vulcan
6,499
650
69
7
0
230,136
1
W
Athena
5,522
552
29
3
0
235,027
5
W
Artemis
5,814
581
61
6
0
172,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role