Player Matchup

Thoth
Thoth
 
Thoth
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arriguti
Skadi
Level 172
God Stats
2W - 4L
1,518 SR
Queue Stats
277W - 276L
1,510 Elo+
Solo
Tyr
Tyr
GankoGOD
Tyr
Level 115
God Stats
7W - 6L
1,434 SR
Queue Stats
156W - 140L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
HashiramaLB19
Ao Kuang
Level 87
God Stats
12W - 13L
1,507 SR
Queue Stats
84W - 86L
1,466 Elo+
Solo
Hercules
Hercules
Sasatchii
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Solo
Team Averages
Level 121
1,492 SR
1,497 Elo+

VS

Team Averages
Level 123
1,517 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blvck-Panther
Anubis
Level 143
God Stats
8W - 4L
1,595 SR
Queue Stats
149W - 147L
1,503 Elo+
Party 1
Cupid
Cupid
DEVIL-HUNTERS77
Cupid
Level 159
God Stats
15W - 11L
1,519 SR
Queue Stats
133W - 135L
1,445 Elo+
Solo
Hun Batz
Hun Batz
VeapZz
Hun Batz
Level 140
God Stats
11W - 8L
1,571 SR
Queue Stats
137W - 126L
1,542 Elo+
Party 1
Sobek
Sobek
youarefatboy
Sobek
Level 29
God Stats
4W - 4L
1,399 SR
Queue Stats
95W - 76L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 2 / 0
6,535
545
2,789
7,184
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Arriguti
Skadi
11
0 / 2 / 0
5,872
489
6,774
5,566
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 0
7,582
632
5,209
12,157
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
HashiramaLB19
Ao Kuang
10
1 / 3 / 1
5,865
489
2,675
9,693
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Sasatchii
Hercules
10
0 / 1 / 0
5,834
486
4,197
6,838
4,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 2
7,650
638
7,438
4,156
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 3 / 1
6,893
574
6,554
6,916
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,943
495
3,636
5,387
1,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
VeapZz
Hun Batz
13
4 / 1 / 0
6,997
583
6,893
9,644
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,289
524
4,235
10,178
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
6
Kills
8
8
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Skadi
Arriguti
Skadi
0
2
0
0
W
1
3
1
0.5
W
0
1
3
1.5
L
4
0
0
4
L
Ao Kuang
HashiramaLB19
Ao Kuang
1
3
1
0.5
L
Hercules
Sasatchii
Hercules
0
1
0
0
W
Hun Batz
VeapZz
Hun Batz
4
1
0
4
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
28,756
41,438
Taken
36,281
17,539
Mitigated
16,839
11,232
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,789
0
0
1,000
7,184
1,580
0
5,079
1,580
56,110
0
W
Nu Wa
 
Nu Wa
7,438
2,272
0
790
4,156
733
482
2,562
1,594
58,294
1,346
L
Skadi
Arriguti
Skadi
6,774
1,365
0
547
5,566
1,805
0
2,613
2,861
0
50,992
W
6,554
587
0
3,286
6,916
2,949
0
203
6,713
44,326
0
W
3,636
2,081
250
1,688
5,387
1,900
0
576
4,811
0
40,809
L
5,209
713
0
5,235
12,157
6,375
0
6,233
5,792
0
42,350
L
Ao Kuang
HashiramaLB19
Ao Kuang
2,675
831
0
1,987
9,693
3,304
0
1,475
8,136
38,065
0
L
Hercules
Sasatchii
Hercules
4,197
1,115
0
2,463
6,838
4,475
0
2,022
4,722
0
9,991
W
Hun Batz
VeapZz
Hun Batz
6,893
1,685
0
4,981
9,644
3,348
0
1,953
7,691
0
54,565
W
4,235
377
0
4,462
10,178
7,909
0
170
10,008
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
33,772
353
Minions Killed
370
0
Camps Cleared
0
1,261,817
Distance Traveled
1,230,469
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,535
545
99
8
0
251,816
0
W
Nu Wa
7,650
638
99
8
0
237,492
0
L
Skadi
5,872
489
100
8
0
244,736
0
W
Anubis
6,893
574
77
6
0
202,497
3
W
Cupid
5,943
495
68
6
0
242,541
0
L
Tyr
7,582
632
83
7
0
258,034
0
L
Ao Kuang
5,865
489
63
5
0
229,616
0
L
Hercules
5,834
486
8
1
0
277,615
0
W
Hun Batz
6,997
583
102
9
0
277,547
1
W
Sobek
6,289
524
24
2
0
270,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role