Player Matchup

Sol
Sol
Silver IV
 
Sol
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
Bigbot81
Loki
Silver III
Level 158
God Stats
9W - 8L
1,530 SR
Queue Stats
66W - 92L
999 MMR
Solo
Charon
Charon
Silver II
Multikilla
Charon
Silver II
Level 99
God Stats
29W - 26L
1,528 SR
Queue Stats
343W - 380L
1,023 MMR
Solo
Janus
Janus
Silver II
TheeDarkestSoul
Janus
Silver II
Level 146
God Stats
0W - 2L
1,341 SR
Queue Stats
184W - 199L
1,038 MMR
Solo
Neith
Neith
Silver I
nia21111
Neith
Silver I
Level 158
God Stats
17W - 25L
1,418 SR
Queue Stats
340W - 372L
1,009 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,463 SR
1,114 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,515 SR
1,203 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
ColonelPoochie
Heimdallr
Silver I
Level 128
God Stats
1W - 3L
1,408 SR
Queue Stats
78W - 86L
1,385 MMR
Party 1
Chang'e
Chang'e
Silver II
Hugo_Al24
Chang'e
Silver II
Level 126
God Stats
6W - 4L
1,433 SR
Queue Stats
108W - 129L
952 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
PVilleLocks
Ratatoskr
Silver II
Level 152
God Stats
3W - 1L
1,763 SR
Queue Stats
118W - 134L
1,206 MMR
Party 1
Mulan
Mulan
Silver III
jigalingswinger2
Mulan
Silver III
Level 157
God Stats
59W - 62L
1,470 SR
Queue Stats
428W - 453L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
5,622
511
1,588
6,787
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
9
1 / 4 / 0
5,161
469
1,967
8,289
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Multikilla
Charon
8
0 / 2 / 0
4,618
420
2,603
6,565
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
5,822
529
2,450
2,688
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
nia21111
Neith
10
0 / 0 / 1
5,431
494
3,540
5,669
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAgniMedusaAo Kuang

VS

Bans
BastetCthulhuNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 0
7,395
672
2,969
5,197
2,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
ColonelPoochie
Heimdallr
12
0 / 0 / 2
6,745
613
2,869
2,837
915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Hugo_Al24
Chang'e
13
1 / 0 / 2
7,410
674
2,402
5,049
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
PVilleLocks
Ratatoskr
9
3 / 0 / 1
5,914
538
4,525
7,533
3,118
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,311
574
4,370
7,033
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Anubis
 
Anubis
2
0
0
2
L
Loki
1
4
0
0.25
W
Heimdallr
ColonelPoochie
Heimdallr
0
0
2
1
W
Chang'e
Hugo_Al24
Chang'e
1
0
2
2
L
Charon
Multikilla
Charon
0
2
0
0
W
Ratatoskr
PVilleLocks
Ratatoskr
3
0
1
3.5
L
0
1
1
0.5
W
3
1
1
3.5
L
Neith
nia21111
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
17,135
29,998
Taken
27,649
7,389
Mitigated
10,465
10,853
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,588
721
0
3,859
6,787
1,147
0
2,817
3,970
33,421
3,182
W
Anubis
 
Anubis
2,969
404
0
3,262
5,197
2,126
858
1,588
3,609
48,062
1,584
L
Loki
1,967
480
0
2,995
8,289
1,846
0
846
7,443
0
30,557
W
Heimdallr
ColonelPoochie
Heimdallr
2,869
1,891
0
1,598
2,837
915
928
859
1,808
0
49,964
W
Chang'e
Hugo_Al24
Chang'e
2,402
44
1,079
3,564
5,049
1,438
0
1,204
3,685
57,360
3,207
L
Charon
Multikilla
Charon
2,603
467
142
756
6,565
2,159
0
793
5,772
12,696
0
W
Ratatoskr
PVilleLocks
Ratatoskr
4,525
635
0
2,377
7,533
3,118
0
1,518
5,695
0
21,218
L
2,450
252
0
698
2,688
655
0
747
1,941
43,548
0
W
4,370
273
0
3,213
7,033
2,868
0
710
6,211
0
32,876
L
Neith
nia21111
Neith
3,540
1,474
0
2,403
5,669
1,582
0
0
5,669
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
33,775
353
Minions Killed
405
0
Camps Cleared
0
997,754
Distance Traveled
1,073,032
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,622
511
80
7
0
193,039
2
W
Anubis
7,395
672
105
10
0
170,921
0
L
Loki
5,161
469
62
6
0
222,637
1
W
Heimdallr
6,745
613
102
9
0
210,285
0
W
Chang'e
7,410
674
113
10
0
216,616
0
L
Charon
4,618
420
23
2
0
170,375
0
W
Ratatoskr
5,914
538
21
2
0
250,036
4
L
Janus
5,822
529
99
9
0
227,125
6
W
Mulan
6,311
574
64
6
0
225,174
2
L
Neith
5,431
494
89
8
0
184,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role