Player Matchup

Baron Samedi
Baron Samedi
NBFLOEZ
Baron Samedi
Level 146
God Stats
81W - 69L
1,534 SR
Queue Stats
746W - 782L
1,456 Elo+
Solo
Mulan
Mulan
Peace Kloud
Mulan
Level 167
God Stats
26W - 23L
1,557 SR
Queue Stats
97W - 84L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Raysheem20
Ah Puch
Level 87
God Stats
28W - 15L
1,638 SR
Queue Stats
218W - 240L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Smiles1369
Danzaburou
Level 46
God Stats
1W - 1L
1,342 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 1
Atlas
Atlas
dalegolas
Atlas
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,573 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,485 Elo+

VS

Team Averages
Level 105
1,413 SR
1,494 Elo+
Nut
Nut
CelestialDSims
Nut
Level 146
God Stats
0W - 2L
1,168 SR
Queue Stats
42W - 40L
1,499 Elo+
Party 2
Charon
Charon
ChubblLife
Charon
Level 126
God Stats
8W - 4L
1,672 SR
Queue Stats
12W - 16L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
JeanSilvaSants
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,539 Elo+
Solo
Vulcan
Vulcan
LilTrevEG
Vulcan
Level 45
God Stats
0W - 4L
1,394 SR
Queue Stats
68W - 84L
1,470 Elo+
Party 2
Ravana
Ravana
TYRANOID579
Ravana
Level 127
God Stats
5W - 17L
1,331 SR
Queue Stats
124W - 130L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NBFLOEZ
Baron Samedi
17
4 / 2 / 11
11,230
1,123
14,932
6,841
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 0 / 13
10,836
1,084
8,828
10,150
11,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Raysheem20
Ah Puch
17
6 / 1 / 10
11,497
1,150
21,915
6,743
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Smiles1369
Danzaburou
17
4 / 6 / 9
11,411
1,141
13,400
14,812
6,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
dalegolas
Atlas
17
4 / 1 / 13
12,383
1,238
11,032
15,950
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

253

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
10,523
1,052
13,628
14,087
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
ChubblLife
Charon
16
3 / 3 / 4
10,393
1,039
10,575
19,508
18,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
JeanSilvaSants
Erlang Shen
16
0 / 5 / 7
9,560
956
5,448
15,033
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Vulcan
LilTrevEG
Vulcan
16
2 / 6 / 4
10,312
1,031
13,020
13,080
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
16
4 / 3 / 3
11,002
1,100
7,983
11,786
13,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
20
Kills
10
10
Deaths
20
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Charon
ChubblLife
Charon
3
3
4
1.67
L
Erlang Shen
JeanSilvaSants
Erlang Shen
0
5
7
0.7
L
Vulcan
LilTrevEG
Vulcan
2
6
4
0.67
W
Baron Samedi
NBFLOEZ
Baron Samedi
4
2
11
4.75
W
2
0
13
8.5
W
Ah Puch
Raysheem20
Ah Puch
6
1
10
11
W
Danzaburou
Smiles1369
Danzaburou
4
6
9
1.42
L
Ravana
4
3
3
1.83
W
Atlas
dalegolas
Atlas
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,107
Damage
50,654
54,496
Taken
73,494
44,215
Mitigated
60,231
10,217
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,628
6,704
0
1,184
14,087
5,504
0
8,253
5,834
0
36,080
L
Charon
ChubblLife
Charon
10,575
933
0
722
19,508
18,215
0
13,029
6,479
18,749
1,185
L
Erlang Shen
JeanSilvaSants
Erlang Shen
5,448
1,974
0
1,049
15,033
18,134
0
10,332
4,701
0
10,977
L
Vulcan
LilTrevEG
Vulcan
13,020
129
0
0
13,080
5,194
0
8,514
4,566
32,563
0
W
Baron Samedi
NBFLOEZ
Baron Samedi
14,932
812
3,310
1,913
6,841
4,328
0
2,528
4,140
34,364
529
W
8,828
1,265
0
1,450
10,150
11,531
0
3,933
5,801
0
21,427
W
Ah Puch
Raysheem20
Ah Puch
21,915
248
0
415
6,743
2,764
0
3,224
3,282
41,012
0
W
Danzaburou
Smiles1369
Danzaburou
13,400
7,931
0
835
14,812
6,793
0
4,584
9,972
0
32,403
L
Ravana
7,983
1,234
0
1,914
11,786
13,184
0
7,490
4,296
0
27,850
W
Atlas
dalegolas
Atlas
11,032
4,530
0
2,294
15,950
18,799
0
7,056
8,109
31,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,357
Gold Earned
51,790
207
Minions Killed
183
8
Camps Cleared
7
989,597
Distance Traveled
962,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,523
1,052
65
7
2
181,762
0
L
Charon
10,393
1,039
18
2
0
190,999
0
L
Erlang Shen
9,560
956
8
1
1
170,435
0
L
Vulcan
10,312
1,031
41
4
2
212,588
0
W
Baron Samedi
11,230
1,123
44
4
1
197,037
0
W
Mulan
10,836
1,084
23
2
2
208,476
0
W
Ah Puch
11,497
1,150
54
5
0
203,431
0
W
Danzaburou
11,411
1,141
44
4
3
178,494
0
L
Ravana
11,002
1,100
51
5
2
206,742
0
W
Atlas
12,383
1,238
42
4
2
202,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role