Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Apollo Creede
Poseidon
Level 159
God Stats
3W - 3L
1,454 SR
Queue Stats
363W - 405L
1,503 Elo+
Solo
Khepri
Khepri
ThexKingx10
Khepri
Level 155
God Stats
1W - 1L
1,302 SR
Queue Stats
177W - 170L
1,515 Elo+
Solo
Danzaburou
Danzaburou
datboi4life
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,552 Elo+
Solo
Team Averages
Level 157
1,451 SR
1,514 Elo+

VS

Team Averages
Level 167
1,611 SR
1,530 Elo+
Mercury
Mercury
BlindMarshy
Mercury
Level 140
God Stats
0W - 1L
1,744 SR
Queue Stats
262W - 225L
1,539 Elo+
Party 1
Neith
Neith
JETblaze
Neith
Level 215
God Stats
1W - 3L
1,454 SR
Queue Stats
153W - 164L
1,539 Elo+
Solo
Cthulhu
Cthulhu
PrydoManiac
Cthulhu
Level 159
God Stats
15W - 8L
1,783 SR
Queue Stats
471W - 527L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
victimofadown
Sun Wukong
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 286L
1,526 Elo+
Party 1
Geb
Geb
假发SSS
Geb
Level 125
God Stats
14W - 15L
1,576 SR
Queue Stats
598W - 650L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 0 / 7
7,893
1,316
7,697
3,663
2,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
 
Cernunnos
13
3 / 0 / 10
7,334
1,222
6,067
5,894
3,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Apollo Creede
Poseidon
12
1 / 2 / 9
6,852
1,142
5,208
4,590
2,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
1 / 2 / 8
6,546
1,091
3,201
6,695
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
datboi4life
Danzaburou
13
2 / 1 / 8
7,454
1,242
3,186
3,815
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlindMarshy
Mercury
11
0 / 3 / 4
5,731
955
4,332
4,438
962
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
JETblaze
Neith
12
1 / 3 / 1
5,861
977
4,047
6,091
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PrydoManiac
Cthulhu
9
1 / 4 / 1
5,546
924
1,906
6,048
3,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
victimofadown
Sun Wukong
11
1 / 3 / 2
5,766
961
4,287
7,090
6,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,436
906
4,328
4,549
1,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
13
Kills
3
5
Deaths
13
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
7
9.5
W
Cernunnos
 
Cernunnos
3
0
10
8
W
Poseidon
Apollo Creede
Poseidon
1
2
9
2.75
L
Mercury
BlindMarshy
Mercury
0
3
4
0.67
L
Neith
JETblaze
Neith
1
3
1
0.5
L
Cthulhu
PrydoManiac
Cthulhu
1
4
1
0.38
W
Khepri
1
2
8
2.5
W
Danzaburou
datboi4life
Danzaburou
2
1
8
6
L
Sun Wukong
victimofadown
Sun Wukong
1
3
2
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
18,900
24,657
Taken
28,216
14,997
Mitigated
14,631
8,028
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,697
524
1,078
940
3,663
2,218
1,080
859
2,804
13,342
0
W
Cernunnos
 
Cernunnos
6,067
1,938
1,254
2,147
5,894
3,093
792
1,291
4,603
0
16,307
W
Poseidon
Apollo Creede
Poseidon
5,208
1,169
0
330
4,590
2,001
894
755
3,835
12,427
469
L
Mercury
BlindMarshy
Mercury
4,332
213
0
257
4,438
962
0
2,834
1,604
0
6,741
L
Neith
JETblaze
Neith
4,047
502
540
1,408
6,091
1,638
0
2,645
3,446
0
17,753
L
Cthulhu
PrydoManiac
Cthulhu
1,906
0
60
301
6,048
3,865
0
4,648
1,400
5,069
0
W
Khepri
3,201
25
764
326
6,695
5,917
0
1,432
5,263
6,489
0
W
Danzaburou
datboi4life
Danzaburou
3,186
1,579
464
725
3,815
1,768
719
1,897
1,918
0
13,597
L
Sun Wukong
victimofadown
Sun Wukong
4,287
403
0
1,081
7,090
6,237
0
3,516
3,574
0
8,423
L
4,328
87
242
2,373
4,549
1,929
0
2,238
2,311
7,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
28,340
89
Minions Killed
64
0
Camps Cleared
0
648,860
Distance Traveled
569,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,893
1,316
16
3
0
126,117
0
W
Cernunnos
7,334
1,222
14
2
0
126,270
0
W
Poseidon
6,852
1,142
14
2
0
117,411
0
L
Mercury
5,731
955
8
1
0
147,297
0
L
Neith
5,861
977
31
5
0
114,712
0
L
Cthulhu
5,546
924
7
1
0
91,035
0
W
Khepri
6,546
1,091
10
2
0
154,426
0
W
Danzaburou
7,454
1,242
35
6
0
124,636
0
L
Sun Wukong
5,766
961
11
2
0
141,272
0
L
Geb
5,436
906
7
1
0
74,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role