Player Matchup

Geb
Geb
Kakazuma1241
Geb
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,589 Elo+
Solo
Pele
Pele
TheDiscoGAMES
Pele
Level 109
God Stats
17W - 9L
1,672 SR
Queue Stats
176W - 175L
1,495 Elo+
Solo
Persephone
Persephone
X_DanielC_X
Persephone
Level 127
God Stats
6W - 8L
1,584 SR
Queue Stats
118W - 116L
1,467 Elo+
Solo
Danzaburou
Danzaburou
eiron2404
Danzaburou
Level 127
God Stats
11W - 9L
1,527 SR
Queue Stats
264W - 243L
1,482 Elo+
Solo
Fenrir
Fenrir
juliogamer999
Fenrir
Level 117
God Stats
8W - 5L
1,601 SR
Queue Stats
233W - 197L
1,538 Elo+
Solo
Team Averages
Level 118
1,577 SR
1,514 Elo+

VS

Team Averages
Level 110
1,528 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Nevva-_-Lose
Da Ji
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 121L
1,480 Elo+
Solo
Cupid
Cupid
watermelonade
Cupid
Level 120
God Stats
4W - 2L
1,642 SR
Queue Stats
42W - 44L
1,471 Elo+
Solo
Ra
Ra
xTRUNK MUZIK
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 149L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,184
697
624
2,737
1,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 1
4,637
773
2,191
3,547
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
X_DanielC_X
Persephone
5
0 / 1 / 0
3,328
555
536
2,112
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
eiron2404
Danzaburou
7
3 / 1 / 1
4,477
746
3,875
3,137
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

3
0 / 1 / 0
2,858
476
145
1,276
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 0 / 0
4,290
715
1,320
1,291
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
3,367
561
915
3,578
2,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
3,875
646
1,360
2,902
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
3,738
623
973
3,505
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 4 / 0
3,378
563
1,128
3,314
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
W
Kuzenbo
 
Kuzenbo
0
1
0
0
L
1
0
2
2
W
1
0
1
1.5
L
3
0
1
3.5
L
Persephone
X_DanielC_X
Persephone
0
1
0
0
L
Danzaburou
eiron2404
Danzaburou
3
1
1
3.5
L
0
1
0
0
W
0
3
1
0.17
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,371
Damage
5,696
12,809
Taken
14,590
3,595
Mitigated
5,266
3,279
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,320
0
0
410
1,291
313
0
542
749
19,938
2,084
W
Kuzenbo
 
Kuzenbo
915
470
0
902
3,578
2,506
0
255
3,323
5,311
203
L
624
49
0
1,091
2,737
1,084
0
800
1,897
10,979
0
W
1,360
314
0
586
2,902
903
0
85
2,817
0
18,351
L
2,191
534
0
1,125
3,547
889
0
1,063
2,431
0
27,252
L
Persephone
X_DanielC_X
Persephone
536
0
0
570
2,112
492
0
832
1,107
9,817
341
L
Danzaburou
eiron2404
Danzaburou
3,875
1,282
0
285
3,137
862
0
289
2,848
0
25,827
L
145
56
0
208
1,276
268
0
0
1,276
0
4,840
W
973
438
163
786
3,505
838
0
226
3,279
0
18,233
W
1,128
151
0
444
3,314
706
0
0
3,314
15,326
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
18,648
129
Minions Killed
165
0
Camps Cleared
0
491,595
Distance Traveled
568,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,290
715
46
8
0
103,923
0
W
Kuzenbo
3,367
561
9
2
0
115,078
2
L
Geb
4,184
697
18
3
0
124,598
0
W
Da Ji
3,875
646
39
7
0
132,774
0
L
Pele
4,637
773
42
7
0
112,261
0
L
Persephone
3,328
555
20
3
0
86,375
1
L
Danzaburou
4,477
746
40
7
0
102,493
0
L
Fenrir
2,858
476
9
2
0
65,868
0
W
Cupid
3,738
623
48
8
0
113,718
2
W
Ra
3,378
563
23
4
0
103,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role