Player Matchup

Ah Puch
Ah Puch
Chico_Tha_Great
Ah Puch
Level 66
God Stats
6W - 8L
1,400 SR
Queue Stats
59W - 75L
1,438 Elo+
Solo
Geb
Geb
Dead Arbiter
Geb
Level 149
God Stats
1W - 1L
1,692 SR
Queue Stats
39W - 46L
1,498 Elo+
Party 2
Mulan
Mulan
ElusiveRaptor96
Mulan
Level 116
God Stats
2W - 5L
1,288 SR
Queue Stats
24W - 35L
1,462 Elo+
Party 2
Ishtar
Ishtar
FROSTYbev1212
Ishtar
Level 99
God Stats
5W - 4L
1,627 SR
Queue Stats
150W - 135L
1,488 Elo+
Solo
Hun Batz
Hun Batz
PapaMemeDealer
Hun Batz
Level 107
God Stats
1W - 1L
1,665 SR
Queue Stats
31W - 40L
1,428 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,463 Elo+

VS

Team Averages
Level 142
1,468 SR
1,489 Elo+
Fafnir
Fafnir
BouncingDuke52
Fafnir
Level 138
God Stats
3W - 4L
1,423 SR
Queue Stats
176W - 168L
1,477 Elo+
Solo
Arachne
Arachne
Jdog57575
Arachne
Level 157
God Stats
15W - 8L
1,648 SR
Queue Stats
370W - 395L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
SmashFade
Gilgamesh
Level 137
God Stats
8W - 7L
1,576 SR
Queue Stats
34W - 37L
1,468 Elo+
Party 1
Janus
Janus
codswishX420
Janus
Level 194
God Stats
1W - 3L
1,084 SR
Queue Stats
58W - 50L
1,538 Elo+
Party 1
Anubis
Anubis
iTzQuickShotX
Anubis
Level 82
God Stats
7W - 3L
1,610 SR
Queue Stats
66W - 50L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,314
414
112
775
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 1
4,292
537
4,073
6,523
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,723
590
933
7,556
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 3 / 1
4,056
507
2,921
5,264
1,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
9
1 / 0 / 1
4,489
561
2,883
5,007
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,016
627
3,601
6,222
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Jdog57575
Arachne
9
0 / 1 / 0
4,782
598
192
4,983
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
SmashFade
Gilgamesh
8
2 / 1 / 2
4,905
613
4,009
5,888
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,732
717
2,635
2,292
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 0
6,748
844
5,099
3,864
1,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
1
0
0
L
1
1
1
1.5
L
1
4
0
0.25
L
0
3
1
0.17
W
Arachne
Jdog57575
Arachne
0
1
0
0
L
Hun Batz
1
0
1
1.5
W
Gilgamesh
SmashFade
Gilgamesh
2
1
2
3
W
1
0
1
1.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
15,536
25,125
Taken
23,249
6,650
Mitigated
10,021
5,713
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,601
903
0
2,486
6,222
4,361
0
1,457
4,765
14,689
0
L
112
0
0
93
775
160
0
455
236
3,077
0
L
4,073
501
87
1,772
6,523
2,692
0
2,295
3,937
12,064
1,377
L
933
48
0
1,638
7,556
1,127
0
4,223
3,333
0
19,277
L
2,921
1,941
0
1,873
5,264
1,428
0
1,333
3,674
0
21,588
W
Arachne
Jdog57575
Arachne
192
170
0
1,578
4,983
1,471
195
340
4,643
0
28,646
L
Hun Batz
2,883
720
0
250
5,007
1,243
0
2,170
2,647
0
24,107
W
Gilgamesh
SmashFade
Gilgamesh
4,009
1,489
0
1,459
5,888
1,892
0
1,910
3,978
0
21,757
W
2,635
88
0
257
2,292
544
295
179
2,113
32,872
0
W
5,099
213
0
1,919
3,864
1,753
0
0
3,864
46,670
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,874
Gold Earned
27,183
138
Minions Killed
275
0
Camps Cleared
0
671,693
Distance Traveled
822,833
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,016
627
20
3
0
177,026
0
L
Ah Puch
3,314
414
9
1
0
34,965
0
L
Geb
4,292
537
13
2
0
164,431
5
L
Mulan
4,723
590
29
4
0
136,254
6
L
Ishtar
4,056
507
42
5
0
151,533
0
W
Arachne
4,782
598
53
7
0
161,779
0
L
Hun Batz
4,489
561
45
6
0
184,510
2
W
Gilgamesh
4,905
613
46
6
0
174,071
0
W
Janus
5,732
717
65
8
0
178,997
3
W
Anubis
6,748
844
91
11
0
130,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role