Player Matchup

Skadi
Skadi
ARESRED_95
Skadi
Level 114
God Stats
21W - 10L
1,500 SR
Queue Stats
253W - 261L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Astafar
Nu Wa
Level 128
God Stats
71W - 57L
1,555 SR
Queue Stats
347W - 316L
1,467 Elo+
Solo
Arachne
Arachne
NomadRecluseOG
Arachne
Level 84
God Stats
11W - 7L
1,524 SR
Queue Stats
264W - 238L
1,463 Elo+
Party 2
Pele
Pele
Pyrotechnicshock
Pele
Level 99
God Stats
13W - 11L
1,624 SR
Queue Stats
144W - 143L
1,415 Elo+
Party 2
Bacchus
Bacchus
kxv141230
Bacchus
Level 164
God Stats
17W - 8L
1,618 SR
Queue Stats
235W - 244L
1,497 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,454 Elo+

VS

Team Averages
Level 99
1,488 SR
1,490 Elo+
Arachne
Arachne
EarlWetSocks
Arachne
Level 124
God Stats
1W - 5L
1,326 SR
Queue Stats
11W - 15L
1,418 Elo+
Solo
Surtr
Surtr
El_Gummy1738
Surtr
Level 87
God Stats
33W - 53L
1,425 SR
Queue Stats
254W - 257L
1,538 Elo+
Party 1
Neith
Neith
Eyeluh
Neith
Level 66
God Stats
44W - 28L
1,534 SR
Queue Stats
353W - 350L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Tyman554
Sylvanus
Level 108
God Stats
2W - 1L
1,734 SR
Queue Stats
93W - 82L
1,494 Elo+
Solo
Poseidon
Poseidon
dooknasty619
Poseidon
Level 109
God Stats
3W - 7L
1,422 SR
Queue Stats
40W - 39L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 3 / 3
7,978
532
5,084
7,232
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Astafar
Nu Wa
15
3 / 2 / 4
9,004
600
14,612
6,101
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 4 / 3
8,474
565
10,184
10,631
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 6
8,891
593
8,706
12,921
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
kxv141230
Bacchus
12
1 / 0 / 2
7,586
506
3,937
6,670
5,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EarlWetSocks
Arachne
12
2 / 4 / 1
6,991
466
3,969
15,020
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 7 / 0
7,196
480
8,505
18,737
10,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Eyeluh
Neith
11
2 / 2 / 2
6,807
454
6,566
8,758
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Tyman554
Sylvanus
10
1 / 2 / 3
6,757
450
3,197
11,317
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
dooknasty619
Poseidon
15
4 / 2 / 0
8,248
550
5,499
9,394
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
11
11
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
3
3
1.5
W
Nu Wa
Astafar
Nu Wa
3
2
4
2.5
L
Arachne
EarlWetSocks
Arachne
2
4
1
0.63
L
2
7
0
0.29
L
Neith
Eyeluh
Neith
2
2
2
1.5
W
4
4
3
1.38
W
6
2
6
4.5
L
Sylvanus
Tyman554
Sylvanus
1
2
3
1.25
L
Poseidon
dooknasty619
Poseidon
4
2
0
2
W
Bacchus
kxv141230
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
27,736
43,555
Taken
63,226
17,383
Mitigated
25,096
13,094
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,084
1,742
0
1,199
7,232
2,018
561
1,637
5,595
0
49,041
W
Nu Wa
Astafar
Nu Wa
14,612
3,290
0
1,988
6,101
1,561
1,644
2,406
3,695
67,083
1,770
L
Arachne
EarlWetSocks
Arachne
3,969
2,635
0
3,833
15,020
4,810
0
4,971
10,049
0
48,741
L
8,505
2,345
0
5,805
18,737
10,036
0
1,782
16,955
539
55,922
L
Neith
Eyeluh
Neith
6,566
1,082
0
2,123
8,758
2,690
162
2,566
6,192
0
42,717
W
10,184
7,738
0
3,762
10,631
2,968
246
1,447
9,184
0
45,068
W
8,706
2,398
0
3,000
12,921
4,926
0
2,764
10,157
0
77,842
L
Sylvanus
Tyman554
Sylvanus
3,197
854
1,924
3,578
11,317
5,380
245
3,350
7,967
16,567
460
L
Poseidon
dooknasty619
Poseidon
5,499
453
0
2,559
9,394
2,180
0
5,843
3,551
61,719
590
W
Bacchus
kxv141230
Bacchus
3,937
727
0
3,145
6,670
5,910
176
888
5,782
25,645
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
35,999
451
Minions Killed
385
0
Camps Cleared
0
1,433,452
Distance Traveled
1,354,306
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,978
532
93
6
0
230,973
6
W
Nu Wa
9,004
600
119
8
0
241,583
0
L
Arachne
6,991
466
72
5
0
320,936
2
L
Surtr
7,196
480
90
6
0
256,080
0
L
Neith
6,807
454
63
4
0
254,070
0
W
Arachne
8,474
565
84
6
0
313,366
6
W
Pele
8,891
593
113
8
0
353,379
2
L
Sylvanus
6,757
450
33
2
0
220,820
0
L
Poseidon
8,248
550
127
8
0
302,400
1
W
Bacchus
7,586
506
42
3
0
294,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role