Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RicknRollbadumz
Cerberus
Level 85
God Stats
2W - 0L
1,734 SR
Queue Stats
129W - 122L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
SchMolCH
Hou Yi
Level 121
God Stats
2W - 0L
1,504 SR
Queue Stats
47W - 29L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
Thatsmybanana
Sun Wukong
Level 118
God Stats
11W - 9L
1,539 SR
Queue Stats
207W - 190L
1,498 Elo+
Solo
Chiron
Chiron
YungShio
Chiron
Level 135
God Stats
4W - 2L
1,725 SR
Queue Stats
217W - 215L
1,527 Elo+
Party 1
Team Averages
Level 112
1,600 SR
1,527 Elo+

VS

Team Averages
Level 138
1,478 SR
1,510 Elo+
Cthulhu
Cthulhu
FelsSplitter773
Cthulhu
Level 152
God Stats
30W - 21L
1,619 SR
Queue Stats
171W - 184L
1,512 Elo+
Party 3
Surtr
Surtr
TIooi
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 79L
1,431 Elo+
Party 3
Neith
Neith
VIooi
Neith
Level 152
God Stats
4W - 6L
1,357 SR
Queue Stats
166W - 174L
1,510 Elo+
Party 3
Charybdis
Charybdis
xHeHe Boi
Charybdis
Level 149
God Stats
0W - 2L
1,338 SR
Queue Stats
97W - 111L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
ßêðrñ
Guan Yu
Level 213
God Stats
2W - 5L
1,575 SR
Queue Stats
149W - 108L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 5
6,764
615
6,028
9,679
7,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
12
2 / 5 / 1
6,363
578
3,199
10,364
3,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
SchMolCH
Hou Yi
12
4 / 4 / 2
6,591
599
5,821
10,365
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Thatsmybanana
Sun Wukong
11
2 / 4 / 1
6,826
621
8,118
9,899
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
YungShio
Chiron
12
6 / 3 / 1
6,598
600
8,271
8,925
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,649
695
6,664
11,674
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
TIooi
Surtr
8
0 / 8 / 1
5,093
463
1,639
11,088
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
VIooi
Neith
14
4 / 2 / 3
7,794
709
8,922
7,431
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
xHeHe Boi
Charybdis
12
2 / 2 / 2
6,416
583
6,180
6,641
1,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ßêðrñ
Guan Yu
12
7 / 4 / 2
7,565
688
7,422
10,769
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
18
Kills
17
17
Deaths
19
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
5
6.5
L
4
3
3
1.83
W
Cerberus
2
5
1
0.5
W
Hou Yi
SchMolCH
Hou Yi
4
4
2
1.25
L
Surtr
TIooi
Surtr
0
8
1
0.06
W
Sun Wukong
Thatsmybanana
Sun Wukong
2
4
1
0.63
L
Neith
VIooi
Neith
4
2
3
2.75
W
Chiron
YungShio
Chiron
6
3
1
2.17
L
Charybdis
xHeHe Boi
Charybdis
2
2
2
1.5
L
Guan Yu
ßêðrñ
Guan Yu
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
30,827
49,232
Taken
47,603
22,364
Mitigated
21,404
16,771
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,028
894
518
4,029
9,679
7,296
192
25
9,654
23,197
0
L
6,664
741
43
3,567
11,674
7,013
0
0
11,674
45,410
0
W
Cerberus
3,199
154
0
2,892
10,364
3,964
0
0
10,364
38,924
191
W
Hou Yi
SchMolCH
Hou Yi
5,821
2,248
0
4,468
10,365
2,398
0
1,027
9,234
0
42,089
L
Surtr
TIooi
Surtr
1,639
568
0
1,430
11,088
6,590
0
3,111
7,977
412
10,974
W
Sun Wukong
Thatsmybanana
Sun Wukong
8,118
1,593
0
1,923
9,899
6,365
0
4,966
4,366
0
45,208
L
Neith
VIooi
Neith
8,922
2,763
0
2,359
7,431
1,618
744
2,745
4,686
0
61,710
W
Chiron
YungShio
Chiron
8,271
2,726
364
2,577
8,925
2,341
430
34
8,891
0
55,276
L
Charybdis
xHeHe Boi
Charybdis
6,180
2,988
0
2,174
6,641
1,758
0
2,377
4,264
0
46,001
L
Guan Yu
ßêðrñ
Guan Yu
7,422
809
147
4,139
10,769
4,425
0
950
9,819
0
43,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
34,517
376
Minions Killed
364
0
Camps Cleared
0
1,081,991
Distance Traveled
1,151,443
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,764
615
23
2
0
199,970
0
L
Cthulhu
7,649
695
103
9
0
236,206
2
W
Cerberus
6,363
578
86
8
0
227,222
0
W
Hou Yi
6,591
599
72
7
0
205,740
0
L
Surtr
5,093
463
9
1
0
216,316
0
W
Sun Wukong
6,826
621
88
8
0
240,712
0
L
Neith
7,794
709
105
10
0
214,652
3
W
Chiron
6,598
600
107
10
0
208,347
0
L
Charybdis
6,416
583
84
8
0
204,178
0
L
Guan Yu
7,565
688
63
6
0
280,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role