Player Matchup

Anubis
Anubis
Toadily Insane2
Anubis
Level 38
God Stats
3W - 8L
1,013 SR
Queue Stats
54W - 54L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
Z3n RaPiiDZz1
Sun Wukong
Level 37
God Stats
1W - 5L
1,277 SR
Queue Stats
45W - 65L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
monkeyD_baris
Danzaburou
Level 51
God Stats
0W - 1L
1,346 SR
Queue Stats
15W - 13L
1,395 Elo+
Solo
Team Averages
Level 42
1,212 SR
1,335 Elo+

VS

Team Averages
Level 76
1,369 SR
1,400 Elo+
Ne Zha
Ne Zha
IronF1st4110
Ne Zha
Level 119
God Stats
1W - 1L
1,252 SR
Queue Stats
7W - 7L
1,447 Elo+
Party 2
Bake Kujira
Bake Kujira
K0bra_k1D10
Bake Kujira
Level 64
God Stats
4W - 5L
1,468 SR
Queue Stats
33W - 37L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
ndoRuggz
Kukulkan
Level 44
God Stats
5W - 4L
1,388 SR
Queue Stats
45W - 56L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,754
768
6,241
11,696
6,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sun Wukong
Z3n RaPiiDZz1
Sun Wukong
15
3 / 7 / 5
10,356
740
10,826
18,822
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
monkeyD_baris
Danzaburou
16
1 / 3 / 6
10,604
757
9,865
12,425
5,037
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 5 / 6
11,704
836
12,878
10,936
4,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bake Kujira
K0bra_k1D10
Bake Kujira
18
6 / 2 / 6
11,935
853
9,033
15,259
16,510
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ndoRuggz
Kukulkan
19
3 / 1 / 8
12,125
866
13,401
7,304
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
7
Kills
14
15
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
5
6
1.6
W
Bake Kujira
K0bra_k1D10
Bake Kujira
6
2
6
4.5
L
3
5
4
1
L
Sun Wukong
Z3n RaPiiDZz1
Sun Wukong
3
7
5
0.79
L
Danzaburou
monkeyD_baris
Danzaburou
1
3
6
1.33
W
Kukulkan
ndoRuggz
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
35,312
42,943
Taken
33,499
22,153
Mitigated
23,477
5,593
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,878
4,278
823
1,062
10,936
4,021
912
1,356
9,499
0
37,692
W
Bake Kujira
K0bra_k1D10
Bake Kujira
9,033
3,745
249
257
15,259
16,510
965
4,089
11,098
20,062
236
L
6,241
269
0
1,948
11,696
6,416
442
5,878
5,818
30,996
631
L
Sun Wukong
Z3n RaPiiDZz1
Sun Wukong
10,826
1,757
103
1,543
18,822
10,700
0
10,902
7,920
0
35,008
L
Danzaburou
monkeyD_baris
Danzaburou
9,865
3,025
0
1,999
12,425
5,037
287
5,967
6,458
0
43,630
W
Kukulkan
ndoRuggz
Kukulkan
13,401
807
0
990
7,304
2,946
1,059
631
6,647
58,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
35,764
154
Minions Killed
161
0
Camps Cleared
0
658,078
Distance Traveled
797,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,704
836
33
2
0
252,296
0
W
Bake Kujira
11,935
853
31
2
0
253,210
0
L
Anubis
10,754
768
63
5
0
179,754
0
L
Sun Wukong
10,356
740
28
2
0
240,372
0
L
Danzaburou
10,604
757
63
5
0
237,952
0
W
Kukulkan
12,125
866
97
7
0
292,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role