Player Matchup

Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BrazzleMcDazzle
Ravana
Level 188
God Stats
11W - 9L
1,529 SR
Queue Stats
427W - 400L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
F4llenEx1le
Baron Samedi
Level 133
God Stats
5W - 1L
1,819 SR
Queue Stats
142W - 144L
1,543 Elo+
Solo
Cerberus
Cerberus
espiricueta7
Cerberus
Level 158
God Stats
2W - 0L
1,586 SR
Queue Stats
64W - 66L
1,535 Elo+
Solo
Team Averages
Level 159
1,587 SR
1,510 Elo+

VS

Team Averages
Level 102
1,590 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BEAStlyHEL
Nike
Level 53
God Stats
2W - 4L
1,530 SR
Queue Stats
82W - 98L
1,487 Elo+
Solo
Hades
Hades
KlngSukuna
Hades
Level 79
God Stats
4W - 4L
1,695 SR
Queue Stats
92W - 97L
1,540 Elo+
Solo
Ares
Ares
PETRICHOR XL
Ares
Level 125
God Stats
4W - 3L
1,681 SR
Queue Stats
149W - 149L
1,574 Elo+
Solo
Apollo
Apollo
whoisdatguy
Apollo
Level 128
God Stats
15W - 15L
1,544 SR
Queue Stats
204W - 230L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
5,089
636
2,657
3,545
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
10
0 / 0 / 2
5,034
629
3,932
3,242
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 2
5,725
716
2,444
4,014
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
F4llenEx1le
Baron Samedi
10
3 / 0 / 2
5,736
717
2,769
2,930
1,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
espiricueta7
Cerberus
8
1 / 0 / 4
5,021
628
2,571
5,238
2,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 0
4,686
586
2,583
5,498
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 0
4,458
557
1,177
6,006
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hades
5
0 / 1 / 0
3,644
456
1,429
4,228
1,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
4,529
566
1,748
6,198
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
8
0 / 1 / 0
4,032
504
3,022
4,494
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
0
0
W
Charybdis
 
Charybdis
0
0
2
1
L
Medusa
 
Medusa
1
1
0
1
L
0
4
0
0
W
4
0
2
5
W
Baron Samedi
F4llenEx1le
Baron Samedi
3
0
2
4
L
Hades
0
1
0
0
L
0
1
0
0
W
Cerberus
espiricueta7
Cerberus
1
0
4
3
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,373
Damage
9,959
18,969
Taken
26,424
7,407
Mitigated
10,202
9,239
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,657
94
0
924
3,545
939
0
652
2,893
32,405
0
W
Charybdis
 
Charybdis
3,932
1,435
0
2,152
3,242
864
0
760
2,482
0
40,696
L
Medusa
 
Medusa
2,583
740
0
1,426
5,498
1,373
0
2,136
3,122
0
23,428
L
1,177
48
0
1,404
6,006
2,315
0
2,579
3,427
0
20,370
W
2,444
573
0
2,387
4,014
1,281
0
469
3,545
0
39,382
W
Baron Samedi
F4llenEx1le
Baron Samedi
2,769
122
130
1,318
2,930
1,356
0
259
2,518
28,534
1,371
L
Hades
1,429
298
40
2,080
4,228
1,467
0
832
3,314
14,529
0
L
1,748
0
120
2,345
6,198
3,639
0
1,230
4,968
14,355
1,056
W
Cerberus
espiricueta7
Cerberus
2,571
105
0
2,328
5,238
2,967
0
1,273
3,965
13,104
0
L
Apollo
3,022
1,413
0
1,742
4,494
1,408
0
889
3,605
537
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
21,349
301
Minions Killed
209
0
Camps Cleared
0
856,966
Distance Traveled
740,922
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,089
636
77
10
0
177,765
3
W
Charybdis
5,034
629
81
10
0
149,162
2
L
Medusa
4,686
586
58
7
0
156,415
1
L
Nike
4,458
557
55
7
0
139,133
1
W
Ravana
5,725
716
70
9
0
204,576
0
W
Baron Samedi
5,736
717
48
6
0
137,638
0
L
Hades
3,644
456
25
3
0
126,474
0
L
Ares
4,529
566
15
2
0
158,826
1
W
Cerberus
5,021
628
25
3
0
187,825
1
L
Apollo
4,032
504
56
7
0
160,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role