Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eleahr
Gilgamesh
Level 157
God Stats
14W - 5L
1,642 SR
Queue Stats
314W - 296L
1,495 Elo+
Solo
Sol
Sol
HASBULLAH21
Sol
Level 145
God Stats
7W - 4L
1,669 SR
Queue Stats
300W - 311L
1,532 Elo+
Solo
Sylvanus
Sylvanus
PersEjd
Sylvanus
Level 152
God Stats
6W - 10L
1,484 SR
Queue Stats
455W - 440L
1,519 Elo+
Solo
Neith
Neith
groovy_pete_
Neith
Level 156
God Stats
1W - 1L
1,542 SR
Queue Stats
28W - 38L
1,480 Elo+
Solo
Team Averages
Level 152
1,567 SR
1,505 Elo+

VS

Team Averages
Level 115
1,562 SR
1,607 Elo+
Arachne
Arachne
 
Arachne
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlRedBeast
Kukulkan
Level 104
God Stats
3W - 5L
1,336 SR
Queue Stats
67W - 67L
1,516 Elo+
Solo
Anubis
Anubis
BROTHER1_CREED
Anubis
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 3L
1,795 Elo+
Party 1
Maui
Maui
OverbossSven
Maui
Level 148
God Stats
2W - 0L
1,549 SR
Queue Stats
34W - 19L
1,631 Elo+
Party 1
Xbalanque
Xbalanque
serdal252525
Xbalanque
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
19W - 12L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 1 / 0
4,091
682
1,256
4,478
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Eleahr
Gilgamesh
5
0 / 4 / 1
3,598
600
1,967
7,409
2,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 4 / 0
3,079
513
1,451
3,072
466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
PersEjd
Sylvanus
8
1 / 1 / 0
4,462
744
1,822
3,937
1,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 1
4,571
762
989
3,421
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 1
4,230
705
576
3,648
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Kukulkan
AlRedBeast
Kukulkan
8
0 / 1 / 0
4,241
707
1,918
2,242
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
5 / 0 / 2
5,087
848
4,441
4,037
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 7
4,771
795
1,605
3,761
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
serdal252525
Xbalanque
8
4 / 1 / 2
4,919
820
4,510
3,321
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
W
Arachne
 
Arachne
0
1
1
0.5
W
Kukulkan
AlRedBeast
Kukulkan
0
1
0
0
W
5
0
2
6
L
Gilgamesh
Eleahr
Gilgamesh
0
4
1
0.13
L
0
4
0
0
W
1
0
7
4.5
L
Sylvanus
PersEjd
Sylvanus
1
1
0
1
L
0
0
1
0.5
W
Xbalanque
serdal252525
Xbalanque
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,485
Damage
13,050
22,317
Taken
17,009
6,695
Mitigated
6,032
8,440
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,256
253
0
3,344
4,478
1,006
0
324
4,154
0
22,847
W
Arachne
 
Arachne
576
482
0
1,656
3,648
1,147
0
1,566
2,082
0
19,176
W
Kukulkan
AlRedBeast
Kukulkan
1,918
142
0
421
2,242
539
0
0
2,242
25,653
1,375
W
4,441
112
0
1,279
4,037
1,871
0
387
3,650
33,980
0
L
Gilgamesh
Eleahr
Gilgamesh
1,967
357
0
1,348
7,409
2,445
0
2,711
4,698
0
8,830
L
1,451
686
0
474
3,072
466
0
1,496
1,576
8,201
1,529
W
1,605
472
16
1,607
3,761
1,649
225
904
2,857
9,842
1,662
L
Sylvanus
PersEjd
Sylvanus
1,822
571
0
2,125
3,937
1,824
0
1,286
2,651
23,029
3,371
L
989
55
0
1,149
3,421
954
0
1,881
1,540
0
30,986
W
Xbalanque
serdal252525
Xbalanque
4,510
2,309
0
1,841
3,321
826
595
200
3,121
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,801
Gold Earned
23,248
183
Minions Killed
210
0
Camps Cleared
0
634,022
Distance Traveled
690,766
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,091
682
50
8
0
152,794
0
W
Arachne
4,230
705
42
7
0
142,943
1
W
Kukulkan
4,241
707
45
8
0
125,644
0
W
Anubis
5,087
848
58
10
0
150,583
0
L
Gilgamesh
3,598
600
9
2
0
131,116
0
L
Sol
3,079
513
15
3
0
97,762
0
W
Maui
4,771
795
18
3
0
137,259
2
L
Sylvanus
4,462
744
58
10
0
122,605
2
L
Neith
4,571
762
51
9
0
129,745
0
W
Xbalanque
4,919
820
47
8
0
134,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role