Player Matchup

Achilles
Achilles
GoldenFreezer
Achilles
Level 82
God Stats
26W - 29L
1,449 SR
Queue Stats
99W - 99L
1,501 Elo+
Solo
Skadi
Skadi
MonKeyAT
Skadi
Level 45
God Stats
0W - 2L
1,683 SR
Queue Stats
30W - 29L
1,499 Elo+
Solo
Janus
Janus
NotMuchMate
Janus
Level 67
God Stats
11W - 25L
1,285 SR
Queue Stats
329W - 318L
1,474 Elo+
Solo
Team Averages
Level 65
1,472 SR
1,491 Elo+

VS

Team Averages
Level 109
1,556 SR
1,469 Elo+
Discordia
Discordia
NatScott7
Discordia
Level 83
God Stats
7W - 3L
1,482 SR
Queue Stats
43W - 43L
1,422 Elo+
Solo
Ares
Ares
diddy301289
Ares
Level 153
God Stats
6W - 2L
1,692 SR
Queue Stats
45W - 38L
1,525 Elo+
Solo
Ix Chel
Ix Chel
swatmari
Ix Chel
Level 90
God Stats
288W - 253L
1,495 SR
Queue Stats
653W - 681L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldenFreezer
Achilles
16
0 / 1 / 3
9,661
690
8,847
14,114
18,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
MonKeyAT
Skadi
16
2 / 3 / 1
9,690
692
11,417
11,604
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 1
9,772
698
6,374
10,061
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NatScott7
Discordia
18
4 / 0 / 4
11,463
819
13,070
6,418
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 1 / 7
11,115
794
5,959
17,903
17,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
swatmari
Ix Chel
17
3 / 3 / 4
11,005
786
11,674
11,304
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
GoldenFreezer
Achilles
0
1
3
1.5
L
Skadi
MonKeyAT
Skadi
2
3
1
0.83
W
Discordia
NatScott7
Discordia
4
0
4
6
L
2
5
1
0.5
W
2
1
7
5.5
W
Ix Chel
swatmari
Ix Chel
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
30,703
35,779
Taken
35,625
23,831
Mitigated
25,696
3,241
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GoldenFreezer
Achilles
8,847
1,536
0
2,228
14,114
18,359
0
10,751
3,363
0
29,113
L
Skadi
MonKeyAT
Skadi
11,417
2,591
0
663
11,604
3,101
0
10,403
1,201
0
38,552
W
Discordia
NatScott7
Discordia
13,070
144
0
522
6,418
2,677
995
1,091
5,067
58,723
0
L
6,374
215
0
350
10,061
2,371
0
8,865
1,196
25,381
423
W
5,959
253
0
1,866
17,903
17,757
1,877
2,981
14,097
24,888
2,336
W
Ix Chel
swatmari
Ix Chel
11,674
1,212
2,624
2,768
11,304
5,262
664
1,548
9,335
43,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
33,583
150
Minions Killed
185
0
Camps Cleared
0
734,167
Distance Traveled
769,585
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,661
690
40
3
0
279,162
0
L
Skadi
9,690
692
48
3
0
237,810
0
W
Discordia
11,463
819
98
7
0
281,084
3
L
Janus
9,772
698
62
4
0
217,195
0
W
Ares
11,115
794
39
3
0
255,902
3
W
Ix Chel
11,005
786
48
3
0
232,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role